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A Toast to Men God EX
Mission Type Daily Mission
Charisma Cost 90
Stamina Cost 4
EXP 160
Base Gold (3★ Gold) 3000 (4500)
Life 30
Initial Unit Points 40
Deployed Unit Limit 8
Number of Enemies 49
Special Conditions All allied units lose 20HP/0.5s (40 HP per second).
Only male units allowed.
 
 
酒盛りをするために向かった男島はマミー

が彷徨う呪われた島に変貌していた!? 再び宴を開催するために敵を撃退せよ! <女性ユニット出撃不可>
 


 

A Toast to Men God EX (男だけの祝杯 神級EX) is the sixth mission in the A Toast to Men mission set of Daily Missions.

Contents

Enemies[]

v1
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Archer Sprite.png
Archer ×4
Ranged (100)
Human
Physical 1100 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Soldier Sprite.png
Soldier ×15
Melee
Human
Physical 1500 300 50 131
Initial: 10
600
1 UP
Heavy Infantry.png
Heavy Infantry ×13
Melee
Armored Human
Physical 3000 500 300 172
Initial: 36
450
1 UP
Cyrus AW Sprite.png
Cyrus ×1
Ranged (140)
Human
Magic
Splash 133
12800 450 30
MR 20
111
Initial: 25
Move: 41
Missile: 6
100
3 UP
Barbastroff AW Sprite.png
Barbastroff ×1
Ranged (260)
Human
Magic
Splash 133
9600 560 30
MR 20
251
Initial: 45
Move: 121
Missile: 6
100
3 UP
Sanosuke Enemy.png
Sanosuke ×1
Melee
Human
Physical 9600 640 200
MR 10
146
Initial: 7
400
2 UP
Giovanni.png
Giovanni ×1
Ranged (270)
Human
Physical 4000 350 80 251
Initial: 12
Move: 201
Missile: instant
200
1 UP
Eunice Enemy.png
Eunice ×1
Melee
Human
Physical 9600 800 180
MR 10
157
Initial: 69
400
2 UP
Mortimer CC Sprite.png
Mortimer ×1
Melee
Human
Physical 9600 800 180
MR 10
157
Initial: 69
400
2 UP
Conrad Enemy.png
Conrad ×1
Melee
Human
Physical 9600 800 100 162
Initial: 24
500
3 UP
Dark Knight Commander.png
Dark Knight ×1
Melee
Armored
Physical 30000 1500 600
MR 20
201
Initial: 10
150
0 UP
Upon reaching 50% HP, gains a ranged attack.
Ranged (280)
Armored
111
Initial: 10
Move: 81
Missile: 12
150
3 UP
Decius Sprite.png
Decius ×1
Ranged (150)
Armor
Physical 10000 300 400
MR 20
171
Initial: 50
Move: 81
Missile: 12
450
0 UP
Cannot be paralyzed.

When HP reaches 0, switches to Maou Mecha Decius.

Maou Mecha Decius Sprite.png
Maou Mecha Decius
Melee
Armor
Physical 45000 700 800
MR 20
119
Initial: 39
450
3 UP
Melee attack paralyzes the target after 6 hits for 12s.

Cannot be paralyzed.

v3
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Dan Sprite.png
Dan ×30
Melee
Human
Physical 3300 330 50 177
Initial: 10
1000
2 UP
Sanosuke Enemy.png
Sanosuke ×1
Melee
Human
Physical 10560 704 200
MR 10
146
Initial: 7
400
2 UP
Giovanni.png
Giovanni ×1
Ranged (300)
Human
Physical 7040 320 80 251
Initial: 12
Move: 201
Missile: instant
200
2 UP
Eunice Enemy.png
Eunice ×1
Melee
Human
Physical 10560 880 180
MR 10
157
Initial: 69
400
2 UP
Mortimer CC Sprite.png
Mortimer ×1
Melee
Human
Physical 10560 880 180
MR 10
157
Initial: 69
400
2 UP
Conrad Enemy.png
Conrad ×1
Melee
Human
Physical 10560 880 100 162
Initial: 24
500
3 UP
Cyrus AW Sprite.png
Cyrus ×1
Ranged (140)
Human
Magic
Splash 133
14080 450 30
MR 20
111
Initial: 25
Move: 41
Missile: 6
100
3 UP
Barbastroff AW Sprite.png
Barbastroff ×1
Ranged (260)
Human
Magic
Splash 133
10560 560 30
MR 20
251
Initial: 45
Move: 121
Missile: 6
100
3 UP
v4
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Prince Sprite.png
Prince ×1
Melee
Human
Physical 28000 440 340
MR 20
66
Initial: 7
350
3 UP
Increases attack and defense of all enemies by 20%.
Soldier Sprite.png
Soldier ×9
Melee
Human
Physical 1500 300 50 131
Initial: 10
600
1 UP
Heavy Infantry.png
Heavy Infantry ×6
Melee
Armored Human
Physical 3000 500 300 172
Initial: 36
450
1 UP
Cyrus AW Sprite.png
Cyrus ×1
Ranged (140)
Human
Magic
Splash 133
12800 450 30
MR 20
111
Initial: 25
Move: 41
Missile: 6
100
3 UP
Barbastroff AW Sprite.png
Barbastroff ×1
Ranged (260)
Human
Magic
Splash 133
9600 560 30
MR 20
251
Initial: 45
Move: 121
Missile: 6
100
3 UP
Archer Sprite.png
Archer ×4
Ranged (100)
Human
Physical 1100 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Sanosuke Enemy.png
Sanosuke ×1
Melee
Human
Physical 9600 640 200
MR 10
146
Initial: 7
400
2 UP
Nicholaus Sprite.png
Nicholaus ×1
Melee
Human
Physical 3000 350 200
MR 10
81
Initial: 12
500
0 UP
When HP reaches 0, pauses briefly and fully restores HP. This can occur up to 1 time (total of 2 lives).
Valerie CC Sprite.png
Valerie ×1
Ranged (200)
Human
Magic
Splash 266.67
3000 250 30
MR 20
151
Initial: 40
Move: 81
Missile: 6
200
3 UP
Dan Sprite.png
Dan ×1
Melee
Human
Physical 3000 300 50 177
Initial: 10
1000
2 UP
Sabein CC Sprite.png
Sabein ×1
Melee
Dragon
Physical 5500 750 300 72
Initial: 22
400
3 UP
Goliah CC Sprite.png
Goliah ×1
Melee
Dragon
Physical 6000 800 350 121
Initial: 22
400
3 UP
Miguel CC Sprite.png
Miguel CC ×1
Ranged (260)
Human
Physical 4000 150 80
MR 10
151
Initial: 16
Move: 121
Missile: 3
1300
2 UP
Giovanni.png
Giovanni ×1
Ranged (270)
Human
Physical 4000 350 80 251
Initial: 12
Move: 201
Missile: instant
200
1 UP
Ricardo Sprite.png
Ricardo ×1
Ranged (200)
Human
Magic 3900 80 200
MR 10
87
Initial: 20
Move: 51
Missile: 10
600
2 UP
Deals half damage at range.
Oscar CC Sprite.png
Oscar ×1
Ranged (200)
Human
Physical 11700 480 150
MR 10
51
Initial: 16
Move: 21
Missile: 3
600
3 UP
Jake CC Sprite.png
Jake ×1
Melee
Human
Physical 18200 715 600
MR 10
147
Initial: 8
600
3 UP
Gellius AW Sprite.png
Gellius ×1
Melee
Armored Human
Physical 26000 1100 1600
MR 60
122
Initial: 36
450
2 UP
Conrad Enemy.png
Conrad ×1
Melee
Human
Physical 9600 800 100 162
Initial: 24
500
3 UP
Mortimer CC Sprite.png
Mortimer ×1
Melee
Human
Physical 9600 800 180
MR 10
157
Initial: 69
400
2 UP
Eunice Enemy.png
Eunice ×1
Melee
Human
Physical 9600 800 180
MR 10
157
Initial: 69
400
2 UP
Abel Sprite.png
Abel ×1
Ranged (160)
Dragon
Magic 3000 320 150 161
Initial: 40
Move: 81
Missile: 4
1000
3 UP
Ars Sprite.png
Ars ×1
Ranged (130)
Human
Physical 1500 250 50 91
Initial: 6
Move: 61
Missile: 3
600
1 UP
Gaga Sprite.png
Gaga ×1
Ranged (130)
Human
Physical 1300 150 50 151
Initial: 16
Move: 121
Missile: 3
500
1 UP
Roy Sprite.png
Roy ×1
Ranged (136)
Human
Magic
Splash 133.33
1000 200 20
MR 10
191
Initial: 40
Move: 121
Missile: 6
400
1 UP
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Soldier Sprite.png
Soldier ×12
Melee
Human
Physical 1500 300 50 131
Initial: 10
600
1 UP
Archer Sprite.png
Archer ×4
Ranged (100)
Human
Physical 1100 250 50 166
Initial: 24
Move: 121
Missile: 3
500
1 UP
Heavy Infantry.png
Heavy Infantry ×3
Melee
Armored Human
Physical 3000 500 300 172
Initial: 36
450
1 UP
Mummy.png
Mummy ×10
Melee
Undead
Physical 5200 390 50
MR 20
121
Initial: 24
400
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy King.png
Mummy King ×8
Melee
Undead
Physical 13000 650 250
MR 30
161
Initial: 30
350
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy King (Fast).png
Mummy King (Fast) ×11
Melee
Undead
Physical 10000 350 250
MR 30
111
Initial: 20
1000
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy Mage Sprite.png
Mummy Mage ×1
Ranged (150)
Undead
Magic
Splash 147
52000 500 120
MR 50
181
Initial: 40
Move: 121
Missile: 6
350
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Drops[]

Drop
Millennium Wine Icon.png
Millennium Wine
Number of Drops 7
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