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Ability Name Effect Units Notes
Magical Reboot Protocol
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While in your 1st Barracks, self, Mage Armors, Magic Fencers, Enchanters, and Alchemists gain 5% increased ATK.

When this unit's HP reaches 0, after a short time, they will revive.

Gains 10% increased ATK and DEF for each Magical Lifeform deployed (stacks up to 3x).

Only one Rawal allowed per team.

Rawal (Black) AW Icon.png
AW Icon.png
  • After HP reaches 0, recovers at a rate of 15HP/0.1s. The unit will revive once HP reaches the maximum.
  • Skill timers will continue to count down during recovery.
  • Can be withdrawn during recovery.
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