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When this unit's HP reaches 0, after a short time, they will revive.
 
When this unit's HP reaches 0, after a short time, they will revive.
 
|units = {{AWIconRow|Racua AW}}
 
|units = {{AWIconRow|Racua AW}}
|notes = *Unit is immune to any and all status effects (including HP damage over time maps). This does not include [[Weather Effects|weather effects]].
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|notes = *Unit is immune to any and all [[Status Effects|status effects]] (including HP damage over time maps). This does not apply to [[Weather Effects|weather effects]].
 
*After HP reaches 0, recovers at a rate of 13HP/0.1s. The unit will revive once HP reaches the maximum.
 
*After HP reaches 0, recovers at a rate of 13HP/0.1s. The unit will revive once HP reaches the maximum.
*Skill timers will continue to count down during recovery.
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**Skill timers will continue to count down during recovery.
*Can be withdrawn during recovery.
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**Can be withdrawn during recovery.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>

Latest revision as of 16:44, 20 June 2019

Ability Name Effect Units Notes
Perfect Undead
(edit info)
Completely negates status effects.

When this unit's HP reaches 0, after a short time, they will revive.

Racua AW Icon
AW Icon
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • After HP reaches 0, recovers at a rate of 13HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.