Royal Palace's Guardian Knight Adelaide is a black grand knight.
Obtained from:
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
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Faction | Max | Range | Max | Min | ||||||||||
Black |
Grand Knight |
Lv1 | 2176 | 289 | 448 | 15 | 2 | 32 | 29 | HP+375 ATK+38 |
Guard Reversal |
Vanguard Firing Command I | ||
Lv50 | 2970 | 429 | 594 |
N/A | ||||||||||
Lord Knight |
Lv1 | 2982 | 430 | 597 | 15 | 2 | 34 | 31 | HP+900 ATK+90 DEF+90 | |||||
Lv80 | 3915 | 572 | 851 |
N/A | ||||||||||
Duke Knight |
Lv1 | 3923 | 573 | 853 | 15 | 2 | 34 | 31 | Guard Reversal ↓ ↑ Offense and Defense Reversal Command |
Vanguard Firing Command II | ||||
Lv99 | 4725 | 650 | 1134 |
N/A 260 | ||||||||||
Knight Princeps |
Lv1 | 4328 | 638 | 1300 | 30 | 4 | 34 | 31 | ||||||
Lv99 | 5130 | 728 | 1688 |
N/A 260 | ||||||||||
Supreme Knight |
Lv1 | 5139 | 729 | 961 | 15 | 2 | 34 | 31 | ||||||
Lv99 | 6075 | 845 | 1283 |
N/A 260 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||||||
Guard Reversal | ||||||||||||||||||||||||
For X seconds, HP and defense increase by Yx, and MR by 2.0x. Allied ranged units gain 1.3x increased attack. Counterattacks blocked enemies for 50% of their ATK. | ||||||||||||||||||||||||
|
Lv |
X |
Y | Reuse |
---|---|---|---|
1 |
15 |
1.6 | 34 |
2 |
16 |
1.7 | 33 |
3 |
18 |
1.8 | 32 |
4 |
19 |
1.9 | 31 |
5 |
20 |
2.0 | 30 |
Initial |
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1 |
1 |
1 |
1 |
1 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
Adelaide | Normal | Guard Reversal | For 20 seconds, HP and defense increase by 2.0x, and MR by 2.0x. Allied ranged units gain 1.3x increased attack. Counterattacks blocked enemies for 50% of their ATK. | 30 | 1 |
Awakened | Offense and Defense Reversal Command | For 15 seconds, HP increases by 1.8x, and attack by 2.2x. Attacks become ranged (260). Enemies within range have 90% reduced defense and MR. | 40 | 5 |
Ability[]
Ability Name | Effect | Units | Notes | |
---|---|---|---|---|
Vanguard Firing Command I (edit info) |
Damage received from all enemies is reduced by 15%.
While on the active team, all allied Ranged units gain Range +5. |
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Vanguard Firing Command II (edit info) |
Damage received from all enemies is reduced by 30%.
While on the active team, all allied Ranged units gain Range +10. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Grand Knight |
Can block up to 2 enemies. During skill use, enemies blocked will be prioritized by allied ranged units. |
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Lord Knight | ||
Duke Knight | ||
Knight Princeps |
Can block up to 4 enemies. During skill use, enemies blocked will be prioritized by allied ranged units. Magic resistance is increased. 30% chance to nullify enemy attacks. |
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Supreme Knight |
Can block up to 2 enemies. During skill use, enemies blocked will be prioritized by allied ranged units. 30% chance to increase ATK by 1.5x, 100% during skill use. |
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Affection[]
Quotes - highlight the pink lines to see them.[]
0%
15%
30%
50%
60%
80%
100%
Adjutant
Scenes[]
30% | |
100% |
Class Change Materials[]
Required units (edit units) |
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Material 1 |
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Material 2 |
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Material 3 |
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Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
---|---|---|
Black | 300,000G | 3 x Holy orb |
Gallery[]
Versions | Base · CC · AW · AW2v1 · AW2v2 · A Ver. |
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