|Lv1||2626||410||680||0||2 / 0 / 0||21||18||ATK+180
| Ranged Attack
|Name & Effect (edit info)|
|For 30 seconds, attack increases by Xx, attacks become ranged (300), and block becomes 0. Attacks ignore defense and magic resistance.|
|Normal||Ranged Attack Mechanism Dian||For 30 seconds, attack increases by 2.0x, attacks become ranged (300), and block becomes 0. Attacks ignore defense and magic resistance.||40||1|
|Awakened||Diffused Attack Mechanism Miach||For 20 seconds, attack increases by 2.0x, attacks become ranged (300), and block becomes 0. Attacks up to 5 enemies within range simultaneously, and attacks ignore defense and magic resistance.||50||5|
|Defense Magic Drone
|Can employ Sorcery Drones.
While in your 1st Barracks, all allied units gain 2% Defense, and all allied Machines gain 5% Attack.
|Ancient Magic Machine Soldier
||Cannot be healed by allies.
When not attacking, attack gradually increases (up to +700%). Attack decreases with every attack.
Quotes - highlight the pink lines to see them.
|Required units (edit info)||
|Black||300,000G||3 x Berserker orb & 3 x Master Monk orb|
In Irish mythology, Dian Cécht (Old Irish pronunciation [dʲiːən kʲeːxt]; also known as Cainte or Canta) was the god of healing, the healer for the Tuatha Dé Danann, and son of the Dagda according to the Dindsenchas.
In Irish mythology, Miach (Irish pronunciation: [mʲiːəx]) was a son of Dian Cecht of the Tuatha Dé Danann. He replaced the silver arm his father made for Nuada with an arm of flesh and blood; Dian Cecht killed him out of jealousy for being able to do so when he himself could not.