Info (edit info)
Class name High Alchemist
New name Master Alchemist
Range +/− +20
Cost +/− 0
Required units (edit info)
Victoire Icon.png
Onyx Icon.png
Material 1
Ertel Icon.png
Nicholaus Icon.png
Ehret Icon.png
Ertel (Christmas) Icon.png
CC Icon.pngCC Icon.png
Material 2
Valerie Icon.png
Palace Icon.png
Maya Icon.png
Cyrus Icon.png
Barbastroff Icon.png
Mehlis Icon.png
Maya (Swimsuit) Icon.png
CC Icon.pngCC Icon.pngCC Icon.png
Material 3
Percis Icon.png
Zola Icon.png
Mel Icon.png
CC Icon.png
Required materials
Money Orbs
Gold 100,000G 1 x High Alchemist orb
Platinum 200,000G 2 x High Alchemist orb
Black 300,000G 3 x High Alchemist orb
NOTE: If you wish to edit the materials used for awakening, that'd probably be in the AWMaterial sub pages. For example, AWMaterial/Archers, AWMaterial/Bandits, etc. Type 'em in the search bar and see what pops up.

If there is some kind of problem or bug with this template, please post it at the template talk page or at User:Illumini9's wall.

Community content is available under CC-BY-SA unless otherwise noted.