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"Don't underestimate my skill!"

Thief Ballad is a silver rogue.

Obtained from:


Stats[]

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Silver

Ballad Icon
Rogue Lv1 599 177 114 0 1 6 3 ATK+25 Assassinate II N/A
Lv50 864 262 170
N/A
Assassin Lv1 868 263 171 0 1 8 5 ATK+60
Lv55 1086 322 208
N/A
Certain Death
Strike

Skill[]

Name & Effect (edit info)
Assassinate II
For 20 seconds, attack increases by Xx and has a low chance of causing instant death (10%).
Units with Same Skill
(hover) Melee Ranged Omni
No
Change

Ballad
Cecily
Harissa
Eric 3☆
Betty
Chibi Cecily
Xiao
Chibi Roza
4☆
Cypria Roza 5☆
SAW
Lv
X
X Reuse
1
1.2
49
2
1.3
1.33 48
3
1.4
1.45 47
4
1.6
1.58 46
5
1.7
45
Initial
49
48
47
46
45

Ability[]

Ability Name Effect Units Notes
Certain Death Strike
(edit info)
20% chance to increase Attack by 1.9x.
Danan Icon
Ballad Icon
Calliope Icon
CC IconCC IconCC Icon
Julian AW Icon
Garrett AW Icon
Leaf AW Icon
AW IconAW IconAW Icon
Dorothy AW Icon
Chibi Cornelia Icon
Chibi Ibuki Icon
AW Icon
Karina AW Icon
Nendoroid Sybilla Icon
Sonshoukou Icon
AW Icon
Meiling AW Icon
Liddy AW Icon
Rikka AW Icon
AW IconAW IconAW Icon
Ralph AW Icon
Sybilla Icon
Cornelia Icon
AW Icon
Ibuki Icon


Class Attributes[]

Class Name
(edit info)
Traits/Effects Notes
Rogue
50% chance to avoid enemy attacks.
Will very rarely kill an enemy in one hit.
Assassin
Master Assassin
50% chance to avoid enemy attacks.
Will very rarely kill an enemy in one hit.
If this unit is slain, it is instead treated as a withdrawal.
Night Assassin
60% chance to dodge enemy physical attacks.
Will rarely kill an enemy in one hit.
If this unit is slain, it is instead treated as a withdrawal.
Initial skill time is reduced by 50%.
Enforcer
50% chance to dodge enemy physical attacks.
If this unit is slain, it is instead treated as a withdrawal.
Post-attack delay is slightly shortened.
Initial skill time is reduced by 50%.
  • Large stat increase.
  • -5f, total 43f -> 38f

Trust[]

Quotes - highlight the pink lines to see them.[]

0% Don't underestimate my skill!
12% My comrades and I have gone through many a foe.
25% There are things that I can't do at all on my own.
50% I'm not thinking I can save the world with just talk.
60% I can't leave behind those killed before my eyes.
80% Others like me have borne this burden too, you see.
100% I'll accept a role in fulfilling your ideal.
Adjutant

 All-Age Conversation Scenes[]

Ballad #1

"What is it? What do you need from me in the dead of night?"

Ballad teases you, but you have him take a seat. Seeing the glasses filled with wine, he snickers.

"Heh heh, now I understand. Well, I guess this isn't a bad idea now and again."

You summon him to find out more about the desert country that you know so little about.

"I've heard that things have gotten a lot tougher there lately. I've personally seen a lot of people who were attacked by monsters. It was really horrible."

As he speaks, Ballad's brow wrinkles and he grips his glass tightly.

"I realized that on my own there was nothing I could do."

He casts his eyes downward, clenching his fists.

"But now that I've joined your ranks, I'm going to do everything I can."

Ballad speaks as if he is trying to convince himself. With that, he gulps down the last of his wine.

Ballad #2

"Prince, what are your plans for this country's future?"

You answer Ballad's question as best you can.

"I see. Annihilating the monsters is something that I can certainly understand."

"But listen, I'm not interested in being labeled some champion of justice. There are so many I wasn't able to protect."

Ballad stares at the palms of his hands.

"But at the same time, I can't just ignore all of those who've been killed by them."

Ballad holds his dagger in his hands, and closes his eyes as if to pray.

"For my slain comrades, I will wield this dagger."

"And so, yes... I will play my part in pursuing your ideal."

Ballad closes his eyes as if swearing to both his dagger and to you, and proclaims that he will fight by your side until the day that all the monsters are gone.

Class Change Materials[]

Required units (edit units)
Fairy
Cyrille Icon
or
Gladys Icon
Material 1
Soldier (Unit) A Icon
Soldier (Unit) B Icon
Desert Soldier Icon
Material 2
Soldier (Bow) A Icon
Soldier (Bow) B Icon
Jungle Archer Icon
Material 3
Cecily Icon
Harissa Icon
Ballad Icon

Gallery[]

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