Base Scramble I | |
![]() | |
Mission Type | Story Mission |
---|---|
Charisma Cost | 36 |
EXP | 514 |
Base Gold (3★ Gold) | 1750 (2625) |
Life | 3 |
Initial Unit Points | 10 |
Deployed Unit Limit | 10 |
Number of Enemies | 74 |
Special Conditions | Initial HP reduced by 50% |
4★ Conditions | 120% enemy attack |
Prerequisite | Buried Beasts |
Unlocks | Base Scramble II |
Base Scramble I (拠点争奪戦・前) is the fifth mission in the Desert chapter of Story Missions. All the units here are familiar, except the boss with is a version of the Black Archdemon with an aura. He has even more HP and attack then the variety without an aura.
The special condition is again Initial HP reduction: Medium which reduces HP of all units by 50% when they are first deployed. This is a common feature of all desert maps.
Enemies[]
Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
![]() Desert Soldier (weak) ×5 |
Melee Human |
Physical | 1650 | 275 | 50 MR 10 |
121 Initial: 8 |
600 1 UP |
|
![]() Desert Soldier (strong) ×3 |
Melee Human |
Physical | 2200 | 440 | 75 MR 10 |
121 Initial: 8 |
600 1 UP |
|
![]() Mummy ×25 |
Melee Undead |
Physical | 4400 | 330 | 50 MR 20 |
121 Initial: 24 |
400 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
![]() Mummy King ×3 |
Melee Undead |
Physical | 11000 | 550 | 250 MR 30 |
161 Initial: 30 |
350 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
![]() Desert Lizard Swordsman ×4 |
Melee Dragon |
Physical | 1320 | 330 | 50 MR 30 |
49 Initial: 8 |
1500 1 UP |
|
![]() Desert Lizard Axethrower ×6 |
Ranged (147) Dragon |
Physical | 1100 | 300 | 50 MR 30 |
131 Initial: 60 Move: 51 Missile: 2 |
900 1 UP |
|
![]() Worm ×4 |
Melee | Physical | 1650 | 220 | 50 MR 10 |
173 Initial: 44 |
500 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
![]() Red Worm ×12 |
Melee | Physical | 2750 | 330 | 50 MR 10 |
153 Initial: 44 |
800 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
![]() Red Drake ×4 |
Flying Ranged (56) Dragon |
Magic | 3080 | 350 | 300 | 541 Initial: 60 Move: 361 Missile: 4 |
400 1 UP |
|
![]() Red Demon ×6 |
Melee Demon |
Physical | 6600 | 550 | 150 MR 50 |
142 Initial: 48 |
300 1 UP |
|
![]() Black Archdemon ×1 |
Melee Demon |
Physical | 16500 | 1100 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
|
![]() Black Archdemon (aura) ×1 |
Melee Demon |
Physical | 22000 | 1320 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
Has an aura. Prompts BGM change. |
4★ Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
![]() Desert Soldier (weak) ×5 |
Melee Human |
Physical | 2100 | 420 | 50 MR 10 |
121 Initial: 8 |
600 1 UP |
|
![]() Desert Soldier (strong) ×3 |
Melee Human |
Physical | 2800 | 672 | 75 MR 10 |
121 Initial: 8 |
600 1 UP |
|
![]() Mummy ×25 |
Melee Undead |
Physical | 5600 | 504 | 50 MR 20 |
121 Initial: 24 |
400 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
![]() Mummy King ×3 |
Melee Undead |
Physical | 14000 | 840 | 250 MR 30 |
161 Initial: 30 |
350 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
![]() Desert Lizard Swordsman ×4 |
Melee Dragon |
Physical | 1680 | 504 | 50 MR 30 |
49 Initial: 8 |
1500 1 UP |
|
![]() Desert Lizard Axethrower ×6 |
Ranged (147) Dragon |
Physical | 1400 | 360 | 50 MR 30 |
131 Initial: 60 Move: 51 Missile: 2 |
900 1 UP |
|
![]() Worm ×4 |
Melee | Physical | 2100 | 336 | 50 MR 10 |
173 Initial: 44 |
500 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
![]() Red Worm ×12 |
Melee | Physical | 3500 | 504 | 50 MR 10 |
153 Initial: 44 |
800 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
![]() Red Drake ×4 |
Flying Ranged (56) Dragon |
Magic | 3920 | 420 | 300 | 541 Initial: 60 Move: 361 Missile: 4 |
400 1 UP |
|
![]() Red Demon ×6 |
Melee Demon |
Physical | 8400 | 840 | 150 MR 50 |
142 Initial: 48 |
300 1 UP |
|
![]() Black Archdemon ×1 |
Melee Demon |
Physical | 21000 | 1680 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
|
![]() Black Archdemon (aura) ×1 |
Melee Demon |
Physical | 28000 | 2016 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
Has an aura. Prompts BGM change. |
Dialogue[]
Base Scramble I dialogue |
---|
Anna: We've finally made it. Anna: Our scouts reported the people here are under forced labor. Anna: If we win here we can save those burdened by monster rule. Anna: This is the moment of truth, my Prince. Prepare for battle! (Clear) Soldier: Reporting, sir. The interior is secure. They're retreating. Anna: Thank you for for your report. Anna: These ruins were an important stronghold for the monsters. Anna: Without it, they will have a hard time terrorizing the area. Anna: I'm worried that they left so easily, but let's help the people. |
Drops[]
Drop | Ninja Lv. 18 | Soldier (Bow) B Lv. 18 | Hayate Lv. 18 | Completion Bonus |
Verotte |
---|---|---|---|---|---|
Number of Drops | 2 | 1 | 2 | ||
EXP | 125 | 125 | 155 |
Strategy[]
https://www.youtube.com/watch?v=pqZQvcnnlBQ (Sennen War, silver units)
https://www.youtube.com/watch?v=B3-cppXn9Do (Nasu Games, common units + gold archer, Fedora, & Bernice)
https://www.youtube.com/watch?v=Y1drtXHYO1I (4-Star Challenge) (Shoubai Shozan, AW Event + Shrine Units)