Base Scramble II | |
Mission Type | Story Mission |
---|---|
Charisma Cost | 24 |
EXP | 580 |
Base Gold (3★ Gold) | 1980 (2970) |
Life | 3 |
Initial Unit Points | 10 |
Deployed Unit Limit | 12 |
Number of Enemies | 97 |
Special Conditions | Initial HP reduced by 80% |
4★ Conditions | Ranged Units Cost x3.0 (except Healers) |
Prerequisite | Base Scramble I |
Unlocks | Desert Scorpion Eastern Nation Port Town |
Base Scramble II (拠点争奪戦・後) is the sixth mission in the Desert chapter of Story Missions, as well as the one that unlocks the next chapter. This map introduces the Demon Mage enemy, a tough demon that can fire an AOE magic attack with a splash radius even larger than what the size of its effect animation would suggest.
As with other Desert maps, this mission has the property of Initial HP reduction: Large, where all affected units lose the majority of their HP upon deployment. Thoughtless placement of melee units is ill-advised.
Completing this mission will increase the player's unit capacity by 4.
Enemies[]
Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
Desert Soldier (weak) ×11 |
Melee Human |
Physical | 1650 | 275 | 50 MR 10 |
121 Initial: 8 |
600 1 UP |
|
Desert Soldier (strong) ×7 |
Melee Human |
Physical | 2200 | 440 | 75 MR 10 |
121 Initial: 8 |
600 1 UP |
|
Mummy ×19 |
Melee Undead |
Physical | 4400 | 330 | 50 MR 20 |
121 Initial: 24 |
400 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
Mummy King ×2 |
Melee Undead |
Physical | 11000 | 550 | 250 MR 30 |
161 Initial: 30 |
350 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
Desert Lizard Swordsman ×19 |
Melee Dragon |
Physical | 1320 | 330 | 50 MR 30 |
49 Initial: 8 |
1500 1 UP |
|
Desert Lizard Spearman ×6 |
Melee Dragon |
Physical | 1980 | 550 | 180 MR 30 |
171 Initial: 30 |
400 1 UP |
|
Desert Lizard Axethrower ×6 |
Ranged (147) Dragon |
Physical | 1100 | 300 | 50 MR 30 |
131 Initial: 60 Move: 51 Missile: 2 |
900 1 UP |
|
Worm ×8 |
Melee | Physical | 1650 | 220 | 50 MR 10 |
173 Initial: 44 |
500 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
Red Worm ×4 |
Melee | Physical | 2750 | 330 | 50 MR 10 |
153 Initial: 44 |
800 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
Red Drake ×4 |
Flying Ranged (56) Dragon |
Magic | 3080 | 350 | 300 | 541 Initial: 60 Move: 361 Missile: 4 |
400 1 UP |
|
Red Demon ×6 |
Melee Demon |
Physical | 6600 | 550 | 150 MR 50 |
142 Initial: 48 |
300 1 UP |
|
Black Archdemon ×4 |
Melee Demon |
Physical | 16500 | 1100 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
|
Demon Mage ×1 |
Ranged (200) Demon |
Magic Splash 147 |
33000 | 400 | 350 MR 70 |
186 Initial: 50 Move: 121 Missile: 6 |
150 3 UP |
Uses melee attack while blocked. |
Melee Demon |
Physical | 2200 | 141 Initial: 36 |
4★ Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
Desert Soldier (weak) ×11 |
Melee Human |
Physical | 2100 | 350 | 50 MR 10 |
121 Initial: 8 |
600 1 UP |
|
Desert Soldier (strong) ×7 |
Melee Human |
Physical | 2800 | 560 | 75 MR 10 |
121 Initial: 8 |
600 1 UP |
|
Mummy ×19 |
Melee Undead |
Physical | 5600 | 420 | 50 MR 20 |
121 Initial: 24 |
400 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
Mummy King ×2 |
Melee Undead |
Physical | 14000 | 700 | 250 MR 30 |
161 Initial: 30 |
350 1 UP |
HP below 50%: ATK x2 HP below 25%: ATK x3 |
Desert Lizard Swordsman ×19 |
Melee Dragon |
Physical | 1680 | 420 | 50 MR 30 |
49 Initial: 8 |
1500 1 UP |
|
Desert Lizard Spearman ×6 |
Melee Dragon |
Physical | 2520 | 700 | 180 MR 30 |
171 Initial: 30 |
400 1 UP |
|
Desert Lizard Axethrower ×6 |
Ranged (147) Dragon |
Physical | 1400 | 300 | 50 MR 30 |
131 Initial: 60 Move: 51 Missile: 2 |
900 1 UP |
|
Worm ×8 |
Melee | Physical | 2100 | 280 | 50 MR 10 |
173 Initial: 44 |
500 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
Red Worm ×4 |
Melee | Physical | 3500 | 420 | 50 MR 10 |
153 Initial: 44 |
800 1 UP |
Cannot be attacked unless it is engaged with a blocker. |
Red Drake ×4 |
Flying Ranged (56) Dragon |
Magic | 3920 | 350 | 300 | 541 Initial: 60 Move: 361 Missile: 4 |
400 1 UP |
|
Red Demon ×6 |
Melee Demon |
Physical | 8400 | 700 | 150 MR 50 |
142 Initial: 48 |
300 1 UP |
|
Black Archdemon ×4 |
Melee Demon |
Physical | 21000 | 1400 | 150 MR 90 |
186 Initial: 46 |
300 1 UP |
|
Demon Mage ×1 |
Ranged (200) Demon |
Magic Splash 147 |
42000 | 400 | 350 MR 70 |
186 Initial: 50 Move: 121 Missile: 6 |
150 3 UP |
Uses melee attack while blocked. |
Melee Demon |
Physical | 2800 | 141 Initial: 36 |
Dialogue[]
Base Scramble II dialogue |
---|
Soldier: Reporting! Monsters are suddenly appearing from a huge gate! Anna: The monsters that retreated are closing in to fight back. Anna: We can't let them win back these ruins... Give your orders! (Clear) Anna: It was a chaotic battle, but we did it. Anna: The monsters must have conquered this place using that gate... Anna: It was a long, rough expedition, but we have saved the people. |
Drops[]
Drop | Desert Soldier Lv. 20 | Leo Lv. 20 | Hashim Lv. 20 | Completion Bonus |
Asar |
---|---|---|---|---|---|
Number of Drops | 2 | 2 | 2 | ||
EXP | 135 | 165 | 165+30 |
Strategy[]
https://www.youtube.com/watch?v=v4LuLpcs5Gw (Sennen War, common units + gold archer)
https://www.youtube.com/watch?v=NM7FIByaqPM (Nasu Games, common units + gold archer & Fedora)
https://www.youtube.com/watch?v=ouHxryDyzow (4 Star Challenge) (Shoubai Shozan, AW Event + Shrine Units)