DragonKing0117 DragonKing0117 12 days ago
0

Popularity Contest Winners Archive

  • 1 Overall Winners
    • 1.1 Anna's Birthday Winners (12h/28th Place)
  • 2 Category Winners
    • 2.1 Year
    • 2.2 Rarity
    • 2.3 Something or Another
    • 2.4 Country
    • 2.5 Race
    • 2.6 Specialty

2nd Contest
3rd Contest
4th Contest
5th Contest
|11 - 20| 1st Contest
2nd Contest
3rd Contest
4th Contest
5th Contest
|21 - 30| 1st Contest
2nd Contest
3rd Contest
4th Contest
5th Contest
}}


|2nd Contest|

|3rd Contest|

|4th Contest|

|5th Contest|

}}



|2014| 5th Contest
|2015| 5th Contest
|Newcomers| 5th Contest (Feb 02, 2020 - Sep 25, 2020)
}}


|Silver| 2nd Contest
3rd Contest
4th Contest
|Gold| 2nd Contest
3rd Contest
4th Contest
|Platinum| 2nd Contest
3rd Contest
4th Contest
}}


|Male Units| 2nd Contest
4th Contest
}}


|Desert Kingdom| 3rd Contest
|Eastern Country| 4th Contest
}}


|Dragons| 3rd Contest
|Elves/Half-Elves/Dark Elves| 5th Cont…







































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Karbb Karbb 13 June
0

Tower of Heroes Score Spreadsheet

This is a spreadsheet created by me and fellow discord users Midokuni#0001 and Zias#6399.

Last updated 4th October 2020.

Most of the work is done for you; all you have to do is input your current score for each floor and the spreadsheet will do the rest.

This includes: 

  • Total score
  • Total score of all current high scores
  • Total score of all current high scores using blessings
  • How many points needed for the next (+10)Tower crystals
  • How many points are available compared to the high scores
  • How many points are available compared to the high scores with blessings
  • Links to each floor's current high score*
  • Link to the current list of high scores

This was something I thought of doing as there is currently no way to view your total score for all floors or how m…

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Oukamihalf Oukamihalf 6 June
0

'Tower' came... And there goes all my 'chaga' luck.


Last month lineup.
The moment I know I've used all my accumulated LUC.

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Luminon Luminon 4 June
0

Strategy Guide

Heads up!

This page is a work in progress.



  • 1 Introduction
  • 2 Combat Basics
  • 3 Damage Types
    • 3.1 Physical Damage
    • 3.2 Magic Damage
    • 3.3 True Damage
    • 3.4 Notes
  • 4 Attack Priority
  • 5 Basic Strategies
    • 5.1 Tanking / Stalling
    • 5.2 Lightning Rods
    • 5.3 Buffing
    • 5.4 Debuffing
  • 6 Intermediate Strategies
    • 6.1 Bursting
    • 6.2 Counterattacking
    • 6.3 Taunting / Attracting Enemy Attacks
    • 6.4 Nullification
    • 6.5 Movement-Slowing / Time Stop
    • 6.6 Percentage-based HP Cutting
    • 6.7 Endless Tanking / Tanking Until Regen/Shield Runs Out
    • 6.8 Token Spam
    • 6.9 Paralysis
    • 6.10 Exploiting Weather for Buffs
  • 7 Advanced Strategies
    • 7.1 Artificial True Damage Creation
    • 7.2 Infinite Timestop/Stalling
    • 7.3 Unit Synergy

This guide is meant to explore a wide variety of general strategies used in clearing missions, ranging from simple event/story missions to M…





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Fajeth Fajeth 4 June
2

Who would you recomend to lvl up?





















































































































Hello, so i wanted to ask you about who i should lvl next. Do you see any very good unit that i dont? ( Expect Duo and Kyuubi, get them not long time ago and didnt have oportunity to lvl them ) My short plan is to lvl Nurarihyon's Daughter Shino and then get that black unit from Hero Tower and lvl him as well. I recently get into lvl 10 of tower thanks to Duble chalenge right and i get crashed as i dont have ( or i think i dont have ) Any good range unit that taking melee spot. Do you see any other lacking in my team that could be filled with some units i have in baracks? I plan to AW and SAW Forest Guard of Heat Haze Rovinia in few days. I would gladly read your opinions and appriciate some details why units you recomending is good and how t…





















































































































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Kuremisago Kuremisago 21 May
18

5-21-20 Balance Patch

  • http://aigis1000.jp/notification/detail/id/7742/
  • http://aigis1000.jp/notification/detail/id/7743/

  • 1 Note
  • 2 Classes
  • 3 Units
  • 4 Skill
  • 5 To Do

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.



Dark Fighter

  • HP/ATK/DEF up
    • Master Paladin - +400/60/70
    • Chaos Knight - +300/60-70/50

Paladin (Dark Fighter AW)

  • Maximum DEF multi from HP decrease up (1.9x -> 2.0x)

Master Paladin (Dark Fighter AW2)

  • Maximum DEF multi from HP decrease up (2.9x -> 3.0x)

Chaos Knight (Dark Fighter AW2)

  • Maximum ATK multi from HP decrease up (1.9x -> 2.0x)

Angel

  • HP/ATK/DEF up
    • Seraphim -…




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Kuremisago Kuremisago 14 May
13

5-14-20 Balance Patch

  • http://aigis1000.jp/notification/detail/id/7725/
  • http://aigis1000.jp/notification/detail/id/7726/

  • 1 Note
  • 2 Classes
  • 3 Units
  • 4 Skill

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.



Reginleif (Valkyrie AW2)

  • Cost down (-1)
  • ATK up (+120-130)

Geirolul (Valkyrie AW2)

  • Cost reduction conditions eased (now applies if there are 2 or less units rather than 0)

Rogue, Assassin

  • Added small chance of assassination (1%) to default attacks.

Master Assassin (Rogue AW)

  • Is now tokenized (death is treated as a withdrawal)

Night Assassin, Enforcer (Rogue AW2)

  • Is no…




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DragonKing0117 DragonKing0117 14 February
0

Aigis Families

All (mostly) confirmed familial relations in Aigis (As of 09/11/20).




Aigis Families
Name
Relationship
Name

Keraunos
Younger Sister

Aigis
Youngest Sister

Adamas

Prince
Cousin

Sybilla
Distant Relative

Lilia
Distant Relative

Alice

Sybilla
Younger Half-Sister

Patel
Cousin

Prince

Dine
Younger Sister

Dina

Camilla
Younger Sister

Iris

Cloris
Daughter

Belinda

Barbastroff
Granddaughter

Mehlis

Aria
Younger Sister

Eir

Sakuya
Younger Sister

Hibari

Vincent
Daughter - Heavily Implied

Eden

Vampire Lord
Vampiric "Child"

Estrie
Vampiric "Child"

Eden

Dark Knight
Stepdaughter

D'Arc

Gustav
Adopted Daughter

Mine

Anelia
Younger Sister

Imelia

Anna
Cousin

Alicia

Tokoyo
Younger Sister

Kaguya

King of the Dead
Adopted Daughter

Memento

Fuujin
Eldest Daughter

Kuuko
Youngest Daughter

Fuuko

Nurarihyon …






































































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Player HK Player HK 10 February
0

Unit constant

Not sure what am i doing but i'll compleate it whenever i got free time


Unit Power Constant ( U )

Raw max means lvl 99 without any buff if unit has AW2 take avg

Raw max attack = A ( max attack that unit can reach )
Raw max HP = H
Raw max Def = D
Raw max MR = M
skill time = T

If unit has skill time ( when calculating raw max values )

take ( take as K ) f(x,T) = xT ( x ε { A,H,D,M} )

U α K

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Kagamma Kagamma 25 January
1

Aigis event viewer

A little tool allows to view unit portrait/HCG/events (both AA & R18) in web browser, with this you can use Google Chrome's translate addon to translate event text automatically for reading convenient.

Use AigisTools to get unit's information, copy generated unit folders to .build/girls directory, then execute run.bat to start the app.

Download: https://drive.google.com/open?id=1dqug3FxBtBMFJqBk8IMIHjyFVmjWpL_v

Source code: https://github.com/Kagamma/aigis-event-viewer

Screenshot: https://i.imgur.com/LAQdGcm.jpg

Many thanks to Lzilz, Illumini9, ShinyAfro and everyone who made AigisTools, without it this tool would never exists.

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Luminon Luminon 24 January
1

Wiki To-do List

Heads up!

This page is a work in progress.



Not in any particular order.

1. Translating Quotes and AA dialogue scenes (inc. Popularity scenes) for all characters.
(R18 scenes to be confirmed, dialogue is mostly not lore-heavy but may showcase a different personality trait for certain characters)

  • R18 scene dialogue will not be added to the Wiki as it violates Fandom's Community Guidelines.

2. Adding the remaining Chibi Units to the Past Rewards Log on the Fame page (Not updated since April 2019).

3. Ordering all units with Bonding Quests on the Bonding page for each rarity by date starting with oldest -> most recent, adding date of implementation for Bonding Quests in another column, as well as translating all the mission names.

4. Changing all date…







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Player HK Player HK 6 January
0

Tools GUI

Yeah I know its very basic any buggy how ever here it is  https://files.fm/u/hyffmfbn

thanks Lzilz for decode_file_list.lua  still cant understand the logic of that 

note : you have to update file list manually ( for now maybe ? )

Have Fun

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Lzlis Lzlis 18 December 2019
3

Range

The most natural units for measuring range are canvas pixels which will be referred to simply as pixels. (These may or may not correspond to actual pixels on the user's screen depending on the screen size, browser zoom settings, etc. The canonical canvas size for Aigis is 960 by 640.)

An enemy's range depends on its scale. Scale is a mostly hidden attribute that determines how much the enemy's pixel art (dot art) is scaled up or down. (In the enemy data tables this is "DotRate.") This scale may be modified, e.g. by a special mission condition ("Giant Battle"). Essentially, the range statistic is multiplied by the scale.

For player units, the range statistic is multiplied by 1.5. Almost all player units actually have a scale of 1.5 ("DotScale…

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N1tr0t0m N1tr0t0m 21 November 2019
0

Dragonteam update (rip ryujin soldier)

Another cost reduction passive! Sabein is now at 10 cost and can be dropped immediately :D



Krasil also got ranged Physical which will help a lot against demons as that was one of the more problematic enemy type



Its a shame she didnt get the buffstack path but I suppose they didnt want to force that path just on Charme :/



Dragon with race cooldown reduction passive when?

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Player HK Player HK 15 November 2019
0

My Majins

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Khalan3 Khalan3 7 November 2019
0

Majin Unit Usage Stats

Source: https://aigisautocounter.web.fc2.com/aigis/majin/index.html

Found this link and combined all info on that site in one table. It shows how often a certain unit is used for majin 15+. If source updates I'll probably update the table after the next new majin. See link if you want to know how often a unit is used on a specific individual majin.

  • Normalized is count of unit used on a certain majin divided by the total amount of teams for that majin.
  • Weighted gives more weight to more difficult (based on the slide from the summer live stream) and recent majin so that it ranks more recent units like Erlang Shen and Solais higher.


Unit Name


Total


Normalized Sum


Normalized Average


Weighted Average


Rinne
731
738
67
64
Diera
668
572
52
32
Altair …



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Kuremisago Kuremisago 24 October 2019
3

10-24-19 Balance Patch

  • http://aigis1000.jp/notification/detail/id/6914/
  • http://aigis1000.jp/notification/detail/id/6915/

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.



Warrior (Soldier AW2)

  • Def up (+20-30)
  • Pursuit and Null effect rate up (20% -> 30%)

Enforcer (Rogue AW2)

  • ATK up (+40-50)

Dai Shogun (Samurai AW2)

  • ATK up (+70-90)
  • Added skill cooldown reduction (45%)

Black Steel Armor Warrior (Samurai AW2)

  • DEF up (+70-90)
  • Counterattacks blocked enemies (20% of their ATK)

Sky Cavalier (Pegasus Rider AW2)

  • AoE up during skill (120 -> 144)

Pegasus Master (Pegasus Rid…




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Kuremisago Kuremisago 17 October 2019
7

10-17-19 Balance Patch

  • http://aigis1000.jp/notification/detail/id/6880/
  • http://aigis1000.jp/notification/detail/id/6881/

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.

Reginleif (Valkyrie AW2)

  • Cost down (-1)
  • Added chance to increase attack (1.3x at 30% chance)

Geirölul (Valkyrie AW2)

  • Cost down (-1)

Ninjas

  • Cost down (-1)

Ninjin (Ninja AW2)

  • Attack up (+20-30)
  • Projectiles cannot be deflected

Jiraiya (Ninja AW2)

  • Attack up (+40-50)
  • Token now has AoE Attacks (radius 133)

Master Paladin (Dark Fighter AW2)

  • HP up (+400-500)

Chaos Knight (Dark Fighter AW2)

  • Removed post-at…


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Diachronos Diachronos 26 September 2019
1

Unit organization?

So it appears that in the most recent update, the "Received" option for the Unit list's display order was changed. It used to sort your units in order from newest to oldest, but it's been reversed now...

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Exil Scientist Exil Scientist 17 September 2019
0

Unhealable units: Tactics

  • 1   General Thougts: 
  • 2 Tactics: 
  • 3 Special Cases:
    • 3.1 Jiangshi: 
    • 3.2 Evil Princesses:
    • 3.3 Tokens:

When using unhealable units it is essential to reduce damage.   Unless able to regenerate (eg Vampire Lords) unhealable units are unsuitable in maps with DOT or against monsters with an aura.    Being healable does not matter when monster can oneshot your unit.  Being healable does not matter when despite healing  your unit will be destroyed at second blow. Against oneshotters and twoshotters what matters is ability to kill or paralyze opponent before it can strike. 


Use units like Curse Users to reduce enemy attack or damage sustained by your unhealable units Use units that increase armor or MR.  Use units that give your unhealable units a chance to dodge…



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Exil Scientist Exil Scientist 17 September 2019
2

Evil Princesses: Tactics

  • 1 General thoughts:
  • 2  Role:
    • 2.1 Tactics:
  • 3 Friends:
    • 3.1 Rinne and Fei
    • 3.2 Alchemists and Enchanters :  
  • 4 Individual units:
    • 4.1 Misa :
      • 4.1.1 General thoughts:
      • 4.1.2 Friends:
        • 4.1.2.1 Majins :
        • 4.1.2.2 Aix :
        • 4.1.2.3 Mithria and Teeny :
    • 4.2 Pirika :
      • 4.2.1 General thoughts:

Evil Princesses have fair attack speed and can deal very high damage to softened enemies (Misa: 5195 Damage when using skill and monster has less than 30%HP), very high EHP (Misa:  6418; 7945 when using skill) and MR ranging from 10 to 25.  That means very few monsters can one shot or even two shot them.  Some Evil Princesses can do additonal damage to particular monsters (Misa; 7792 damage against Humans). 


Finish off powerful but slow monsters the high damage dealt by the Evil Princess enabling her to…



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Altter Altter 31 August 2019
0

Testing

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Chirikatoji Chirikatoji 29 August 2019
1

Female unit BWH data

Name

JP Name

L

(cm)

B

(cm)

W

(cm)

H

(cm)


Lycheライチ120744863 Dorothy ドロシー122684972 Teenyティニー124714867 Noel ノエル124624560 Pupuruププル127694970 Kanon カノン127694965 Lupineルビナス127654763


Inari イナリ136715272 Aishaアイシャ138735375


Shihoシホ 138725374 Diinaディーナ138705172 Livreリヴル138655272 Chloe クロエ139715273 Edenエデン139725473 Maple メープル139724973 Pafiliaパフィリア139704971 Nenyaネーニャ139704872 Cenoteセノーテ140795278 Rosetteロゼット140735278 Paulaポーラ141825678 Hinaヒナ141715276 Kaguya カグヤ142725273 Mellメル142705374 Feeフィー143825376 Rinoリノ143765675 Mehlisメーリス144845377 Evaエヴァ144845685 Elyseイリス144735175 Solanoソラノ 145845582 Clariceクラリーチェ145785277 Savalサバル145745176 Meteorミーティア145745375 Kagura カグラ146935689 Racuaラキュア146755275 Shizuka シズカ146775578 Rikaリッカ 146795678 Uruウル146705473 Lateria…



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Luminon Luminon 20 June 2019
9

Additional Affection Bonuses for Gold Female Units

Increasing a unit's Affection beyond 100 involves Limit Breaking.

Limit Breaking uses Rings, which depend on the rarity of the unit.

Each Ring is worth 10% Affection. You can only use Rings to increase Affection beyond 100, thus the required number of Rings to get a unit to 150 Affection is 5.

Rings can be obtained from events, campaigns, or by trading in the Trading Post. It costs 20 RC or 10 DC for a Golden Ring, and a maximum of 10 for each currency can be bought, for a total of 20 Golden Rings every month.

Male Units and Chibi Units will receive their limit breaks at a later date.


  • 1 Melee Units
    • 1.1 Soldiers
    • 1.2 Heavy Armors
    • 1.3 Valkyries
    • 1.4 Rogues
    • 1.5 Princesses
    • 1.6 Bandits
    • 1.7 Samurai
    • 1.8 Ninjas
    • 1.9 Pegasus Riders
    • 1.10 Avengers
    • 1.11 Monks
    • 1.12 Magic Fencers
    • 1.13 Ang…

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Luminon Luminon 19 June 2019
11

150 Affection System Mechanics

  • Source: http://aigis1000.jp/notification/detail/id/6294/
  • See also:
    • Additional Affection Bonuses for Gold Female Units
    • Additional Affection Bonuses for Platinum Melee Female Units

  • 1 Basic Information
  • 2 Personal Item Information
    • 2.1 Calculations
  • 3 Obtaining Personal Items
  • 4 Regarding additional Affection Bonuses
  • 5 Rewards upon reaching 150 Affection
  • 6 Icon Display Information
  • 7 Future Implementation Schedule
  • 8 Affection Bonus Balance Updates

  • Affection will be increased to 150 for Gold+ Rarity units.
  • Limit Breaking requires a Personal Item present.
  • Units with 101+ Affection will receive additional stat bonuses and additional Quotes.
    • However, they will not be getting any new events/scenes.
  • Collab Units will not be available for limit-breaking.
  • Chibi Units will not be receiv…


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Kkentauro Kkentauro 8 June 2019
0

Aigishelper bug reports

Please report bugs here. This includes weird-looking/badly formatted text. (Except for skills/abilities, I'm still working on those.)

The repository for the extension is at https://github.com/kkentauro/aigishelper for anyone interested.

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Kkentauro Kkentauro 8 June 2019
6

Aigishelper Alpha Release

Aigishelper is a Chrome extension to translate Aigis into English. I've decided that it's far enough along to release it in its current state for people to test. There are many, many disclaimers to go along with this.

  • This is nowhere near finished. It's never crashed the game for me, but it's possible. It's also possible that DMM could detect you using it and disapprove. This is very much not DMM-endorsed but I made it with no intention of doing anything the least bit nefarious and I would hope they would understand that. That said, it's a possibility. Please use at your own risk.
  • Only a tiny part of the text is translated. A lot of the UI is done, and all of the names are translated. Skills and abilities and such are in progress. Anyone who…
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Luminon Luminon 27 May 2019
0

Majin Advent Clear List

Heads up!

This page is a work in progress.


Decided to create a personal list to keep track of what Majins I've cleared as well as the ones that I haven't for future reference.

Might consider writing a Recommended Units list for each Majin in the future.


  • Easiest -> Hardest
  • Phenex (0 SC) -> Tongtian (1 SC) -> Agares (5 SC) -> Furfur (incomplete) [0 SC] -> Amon (incomplete) [2 SC]

  • 1 Personal Level 16 (3-Star) Difficulty Ranking
  • 2 Majin Advent Clear List




Majin Advent Clear List
No.
Event
Majin
Gimmick
Difficulty
Playlist
Clear Date
1
Furfur of the Thunderstorms
Furfur
Counterattacking Enemies
Lv15 + Arsene
Playlist
May 26, 2019
2
Amon of the Hard Flame
Amon
HP Degen Aura
Lv15 + Arsene
Playlist
June 2, 2019
3
Majin Vepar's Advent
Vepar
Double Dama…











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Kkentauro Kkentauro 24 May 2019
1

Translation help needed!

As I've now announced, my project to make Aigis translatable is now far enough along that I have something to show for it, and I'm looking for help. Specifically, text. There is a LOT of text in Aigis, from quotes and event text to basic UI components and error messages. A lot of it has already been translated, but it's not in a format that can be easily looked up. That's where you come in (hopefully). I'm working on a tool that will reduce most of the "translating" to copy-pasting from the wiki or other sources, but many hands make light work as they say. If you'd be interested in helping, please let me know here. It would be greatly appreciated, and free up my time to work on the code.

As a side note, the method I'm using is adaptable eno…

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CentralBro CentralBro 30 March 2019
3

Chloe and School (Part 3)

This took longer to finish than I had anticipated.

But, allas... Here's the third part!


EDIT:

As for the fourth part....

I don't think It needs any more continuation, so, this'll be the last part.

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CentralBro CentralBro 29 March 2019
3

Chloe and School (Part 2)

I really need to learn how to draw backgrounds.

Edit:

Crap. I forgot to add Ariel's wings.

.... Oh well... Too late to add them now.

Hahaha.

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CentralBro CentralBro 29 March 2019
3

Chloe and School (Part 1)

Imma post the second part later this evening.

The third and fourth part on saturday and sunday.

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Kuremisago Kuremisago 14 March 2019
6

3-14-19 Balance Patch

  • http://aigis1000.jp/notification/detail/id/5805/
  • http://aigis1000.jp/notification/detail/id/5806/

  • 1 Note
  • 2 Classes
  • 3 Units
  • 4 Skills

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.

Maids

  • ATK/DEF +20% per master deployed (stacks up to 5x)

Evil Princesses

  • Damage up as enemy HP decreases
    • 90%: ATK x1.2
    • 70%: ATK x1.4
    • 50%: ATK x1.7
    • 30%: ATK x2.0
  • Upon skill activation, all enemies lose a fixed % of current HP (10%)

Pumpkin King (Token)

  • Cost down (-3)
  • Range up (200 -> 240)

Lilia

  • AW Ability - Recovery rate during skill use up (3x -> 5x)

Despia

  • SAW - Removed…




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Kuremisago Kuremisago 7 March 2019
7

3-7-19 Balance Patch

  • http://aigis1000.jp/notification/detail/id/5765/
  • http://aigis1000.jp/notification/detail/id/5766/

  • 1 Note
  • 2 Classes
  • 3 Units
  • 4 Skills

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply an initial change.
  • Skills and stats assume max levels.

Imperial Knights

  • HP up
    • Pre-AW +100-200
    • Post-AW +500
  • Range up (160 -> 180)
  • Post-AW Cost down (-3)

Imperial Knight (Token)

  • Range up (160 -> 180)

Mages

  • Range up
    • Base 170 -> 190
    • CC/AW 240 -> 260

Healers

  • ATK +30-70

Witches

  • Range up
    • Base 170 -> 190
    • CC/AW 230 -> 250
    • AW2v1 240 -> 260
    • AW2v2 250 -> 270

Necromancers

  • Now adds a portion of ATK to tokens within range
    • 30% pre-AW
    • 50% post-AW

Ske…




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CentralBro CentralBro 20 February 2019
0

Happy Valentine's Day! Part 2

How it looks like:

V.S.

How it really is:

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Yoxall Yoxall 18 February 2019
0

Aigis x Fortissimo Collab Ideas

Just a little fun little collab I thought of crossing Aigis with Fortissimo, a chuuni vn (that's about all you need to know). Though I say that, this entire thing contains massive spoilers for both Fortissimo and Kadenz, so if you were planning on reading the vn soon, I would not suggest going any further.

Unit renders here.


  • 1 Units
    • 1.1 Yoshino Reiji
    • 1.2 SAKURA
    • 1.3 Sumeragi Ryuichi
    • 1.4 Suzushiro Nagisa
    • 1.5 Kurobane Sayuki
    • 1.6 Satomura Momiji
    • 1.7 Freya Schwertleite
    • 1.8 Julius Chariowald
  • 2 Collab Event Idea
  • 3 Majin Advent: Odin


- Rarity: Black

- Cost: 18 max/15 min

- Class: Versatile Magus [Fortissimo]

  • Class Characteristics: Melee-slot class, block 2, 50% physical dodge, heals allies when not attacking

- AW Class: Mythic-Class Magus "Loki"

- Skill Name: Da Capo

  • Skill Eff…



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CentralBro CentralBro 14 February 2019
1

Happy Valentines Day!

Happy Valentines, ya' all!

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Nocvt Nocvt 4 January 2019
3

Bride Under the Moonlight IV Drama CD


Mega.

8 tracks, 1h14m50s length total. Japanese only.

Feel free to subtitle/translate it.

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CentralBro CentralBro 31 December 2018
1

Happy New Year!!

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CentralBro CentralBro 29 December 2018
1

And the Prince Strikes Again!!

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CentralBro CentralBro 25 December 2018
1

Merry Christmas!!

Hope you guys are having a MERRY MERRY CHRISTMAS with your loved ones!

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N1tr0t0m N1tr0t0m 29 November 2018
2

All Dragons Perfected: Dragon Soldier AW2 update

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Mineko Charat Lucky Mineko Charat Lucky 24 November 2018
0

Divine Beast Teams (+ White Empire)


Team Formations
White Empire

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Sphinx

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Behemoth

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Hecatoncheir

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Garuda

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Einherjar

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Chibi

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Dark

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Hero King

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Four Gods

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Kuremisago Kuremisago 22 November 2018
1

11-22-18 Balance Patch


  • http://aigis1000.jp/notification/detail/id/5199/

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
  • Skills and stats assume max levels.

Elmira

  • SAW - ATK Multi up (1.2x -> 1.3x)
  • AW Ability - Added self atk/def bonus (10%)

Kyuubi

  • AW Ability - ATK/DEF bonus up (10% - > 15%)

Mephisto

  • AW Ability - ATK bonus up (15% -> 20%)

Diana

  • Skill - ATK Multi up (1.5x -> 1.6x)
  • SAW - Duration up (40s -> 45s), reuse down (55s -> 45s)

Viola

  • AW Ability - Effect changed:
    • 50% chance of 1.3x atk
    • 100% chance for demons, orcs, angels

Friede

  • AW Ability - DEF bonus up (20% -> 30%)

Aleese

  • AW Ability - HP bonu…



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KiasmaKim KiasmaKim 22 November 2018
1

Nanaly vs Sue

  • 1 Notes
  • 2 Basic Calculations
    • 2.1 Selene Nanaly
    • 2.2 Rapid Shooter Nanaly
    • 2.3 Sue
  • 3 Battle Calculations
    • 3.1 In the first 2 minutes of battle:
      • 3.1.1 Selene Nanaly
      • 3.1.2 Selene Nanaly vs Flying
      • 3.1.3 Rapid Shooter Nanaly
      • 3.1.4 Rapid Shooter Nanaly vs Flying
      • 3.1.5 Sue
      • 3.1.6 Sue vs Undead
    • 3.2 In 775 seconds (first time Selene Nanaly and Sue skill cycles align):
      • 3.2.1 Selene Nanaly
      • 3.2.2 Selene Nanaly vs Flying
      • 3.2.3 Sue
      • 3.2.4 Sue vs Undead
    • 3.3 In 707 seconds (first time Selene Nanaly and Sue skill cycle aligns with 40% cooldown reduction)
      • 3.3.1 Selene Nanaly
      • 3.3.2 Selene Nanaly vs Flying
      • 3.3.3 Sue
      • 3.3.4 Sue vs Undead
    • 3.4 In 2595 seconds (first time Rapid Shooter Nanaly and Sue skill cycle aligns)
      • 3.4.1 Rapid Shooter Nanaly
      • 3.4.2 Rapid Shooter Nanaly vs Flying
      • 3.4.3 Sue
      • 3.4.4 Sue vs Undead
    • 3.5 In 2003 …
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KiasmaKim KiasmaKim 7 November 2018
0

Collaboration Characters Wish List

  • 1 Nanatsu no Taizai
    • 1.1 Sin of Pride Escanor
    • 1.2 Sin of Gluttony Merlin
  • 2 One Punch Man
    • 2.1 Greatest Hero Saitama
  • 3 Overlord
    • 3.1 Sorcerer King Ainz Ool Gown
  • 4 Boku no Hero's Academia
    • 4.1 Symbol of Peace All Might


Class: Prince (7 Sins)

Tags: human, 7 Sins, melee slot, male

Rarity: Black

AW99 stats:

- HP 3000

- ATT 200

- DEF 200

- MR 20

- Block 1

- Min-Cost 29

Skill: Cruel Sun (1 initial 1 duration 30 reuse) single target single hit, 1.2X attack.

SAW: Divine Sword Escanor (60 initial 1 duration 30 reuse) hit all enemies in range (180), 1.2X attack.

Ability: Sunshine Gain 20% ATT/DEF every second for 120 seconds (up to 200+(200*0.2*120) = 5000), Gain 2% max HP every second for 120 seconds (up to 3000+(3000*0.02*120) = 10200), Gain 1 block every 20 seconds for 120 seconds (up t…



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Player HK Player HK 4 November 2018
7

spam(badguy)



First install Tor 

Tor browser ( to change  ip every X time )

x64   https://www.torproject.org/dist/torbrowser/8.0.3/torbrowser-install-win64-8.0.3_en-US.exe
x86   https://www.torproject.org/dist/torbrowser/8.0.3/torbrowser-install-8.0.3_en-US.exe



Then install Firefox lastest 


Firefox lastest

 https://www.mozilla.org/en-US/firefox/new/

install both of those browsers and set firefox as default



open notepad and copy thesae codes to it


now goto file save as and save it as "badguy.vbs" badguy part is no importent but .vbs part is importent

then you'll need a huge email list 

here you can find a one  https://drive.google.com/file/d/0B2B-ra5Q3RPYcGNxMFRGbXprVEE/view 

extracted one https://mega.nz/#!DzpVDYhI!FdFssSjwCZ4JLeYUx0ZnlZoWlbtWU-gdzTO47ASwsgo

downloa…














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Kuremisago Kuremisago 1 November 2018
2

11-1-18 Balance Patch


  • http://aigis1000.jp/notification/detail/id/5094/
  • http://aigis1000.jp/notification/detail/id/5095/

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
  • Skills and stats assume max levels.

Heavy Armors

  • HP +70-130
  • DEF +40-60

Intermediate Dragon Soldiers

  • ATK +50-80
  • DEF +30-50

Imperial Knights

  • HP +250-300

Griffin Riders

  • Cost -2

Dragon Princesses

  • HP +250
  • ATK +50
  • DEF +40
  • Cost -3

Enchanters

  • HP +100-130
  • Cost -2

High Enchanters (Enchanter AW)

  • HP +180-200
  • Cost -2
  • Token blocks increased (2 -> 3)

Blacksmiths

  • Now affects Prince

Tokens

Guardian Golem/Protogolem

  • Blocks increased (2 -> 3)

Bakeneko

  • ATK +200
  • DEF …



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Kuremisago Kuremisago 25 October 2018
5

10-25-18 Balance Patch


  • http://aigis1000.jp/notification/detail/id/5060/
  • http://aigis1000.jp/notification/detail/id/5061/

  • Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
  • As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
  • Skills and stats assume max levels.


Credits to ILyn for assisting with translation.


Reginleifs (Valkyrie AW2)

  • Cost -1
    • Cost down when no other units are deployed removed
  • HP +150
  • Post-attack delay reduced (-5 frames)

Enforcers (Rogue AW2)

  • HP +100-120
  • ATK +30-40

Dai Shogun (Samurai AW2)

  • ATK +40-70
  • 1.2x ATK during skill use

Black Steel Armor Warrior (Samurai AW2)

  • 1.2x DEF during skill use

Jiraiya (Ninja AW2)

  • ATK +30-40
  • DEF +40-50

Pegasus …





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ILyn ILyn 25 October 2018
1

10-25-2018 Rebalance patch

Quickly translated for anyone who just wants to see what the rebalance was about
Class changes:

Reginleif (Valkyrie 2AW)
-cost reduced
*removed effect of reducing cost when no other units are deployed
-increased HP
-increased aspd

Enforcer (Rogue 2AW)
-increased hp
-increased atk

Dai Shogun (Samurai 2AW)
-increased atk
-increases atk during skill

Black Steel Armor Warrior (Samurai 2AW)
-increases def during skill

Jiraiya (Ninja 2AW)
-increased atk
-increased def

Pegasus Master (Pegasus Rider 2AW)
-increased skill duration

Shura (Monk 2AW)
-decreased skill cd even further

Seraphim (Angel 2AW)
-increased hp
-increased atk
-increased def

Azrael (Angel 2AW)
-increased hp
-increased atk
-increased def

Admiral (Sailor 2AW)
-increased atk against fishman enemies

Lord of Royals …






















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