Class Name (edit info) Traits/Effects Notes
Junior Bandit Attack up vs. Armor type units.
  • Attack up 50% vs armored units
Attack up vs. Armor type units.
Has a small chance to receive gold from defeated enemies.
  • Attack up 80% vs armored units
  • Ability Gold Get! (20% Activation Chance).
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.