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Class Name (edit info) Traits/Effects Notes
Blacksmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 10% attack and defense.
  • Sortie and Deployed buffs are applied separately.
Master Smith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
Divine Artisan Blacksmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
During skill use, targeted classes gain an additional 10% attack.
  • Large ATK increase, small DEF increase.
  • Cost -5
Battlesmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
During skill use, targeted classes gain an additional 10% attack and defense.
  • Large HP/DEF increase, small ATK increase.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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