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{{ClassTable|center={{{center|}}}
 
{{ClassTable|center={{{center|}}}
 
 
|c1Class = [[Bowrider]]
 
|c1Class = [[Bowrider]]
|c1Text = Withdrawing returns 70% of the unit's cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is halved.
+
|c1Text = Withdrawing refunds 70% of the unit's Unit Point cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is halved.
|c1Notes =
+
|c1Notes = &nbsp;
   
 
|c2Class = Bowrider Chief
 
|c2Class = Bowrider Chief
|c2Text = Withdrawing returns 80% of the unit's cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced by 60%.
+
|c2Text = Withdrawing refunds 80% of the unit's Unit Point cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced to 60%.
 
|c2Notes =
 
|c2Notes =
   
 
|c3Class = Bowrider Elite
 
|c3Class = Bowrider Elite
|c3Text = Withdrawing returns 100% of the unit's cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced by 70%.
+
|c3Text = Withdrawing refunds 100% of the unit's Unit Point cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced to 70%.
|c3Notes = Arrows travel faster
+
|c3Notes = Arrows travel faster.
  +
  +
|c4Class = Bowrider Master
  +
|c4Text = Withdrawing refunds 100% of the unit's Unit Point cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced to 90%.<br>Skill reuse timer is reduced by 45%. When skill is not in use, attack increases by 1.3x.
  +
|c4Notes = *Large HP increase, medium ATK/DEF increase
  +
  +
|c5Class = Bow Storm Cavalier
  +
|c5Text = Withdrawing refunds 100% of the unit's Unit Point cost.<br>Ranged attacks with a bow.<br>Against blocked enemies, attack is reduced to 80%.<br>Post-attack delay is reduced. 20% chance to ignore defense and magic resistance.
  +
|c5Notes = *Medium HP increase, small ATK increase
  +
*-5f, total 62f -> 57f
 
}}
 
}}

Revision as of 06:07, 22 October 2020

Class Name
(edit info)
Traits/Effects Notes
Bowrider
Withdrawing refunds 70% of the unit's Unit Point cost.
Ranged attacks with a bow.
Against blocked enemies, attack is halved.
 
Bowrider Chief
Withdrawing refunds 80% of the unit's Unit Point cost.
Ranged attacks with a bow.
Against blocked enemies, attack is reduced to 60%.
Bowrider Elite
Withdrawing refunds 100% of the unit's Unit Point cost.
Ranged attacks with a bow.
Against blocked enemies, attack is reduced to 70%.
Arrows travel faster.
Bowrider Master
Withdrawing refunds 100% of the unit's Unit Point cost.
Ranged attacks with a bow.
Against blocked enemies, attack is reduced to 90%.
Skill reuse timer is reduced by 45%. When skill is not in use, attack increases by 1.3x.
  • Large HP increase, medium ATK/DEF increase
Bow Storm Cavalier
Withdrawing refunds 100% of the unit's Unit Point cost.
Ranged attacks with a bow.
Against blocked enemies, attack is reduced to 80%.
Post-attack delay is reduced. 20% chance to ignore defense and magic resistance.
  • Medium HP increase, small ATK increase
  • -5f, total 62f -> 57f
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.