Class Name (edit info) Traits/Effects Notes
Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.1x increased magic damage.
  • Time stop lasts approximately 10 seconds.
  • Multiplier does not affect true damage.
High Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
Golem Master
Ranged attack that ignores defense.
Can employ a golem that uses ranged attacks when not blocked.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.25x increased magic damage.
  • Can employ 1 Iron Golem token.
  • Range +10, medium HP/ATK/DEF increase
Grand Enchanter
Can attack up to 3 enemies simultaneously with defense-ignoring attacks.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
  • Range +25, medium HP increase, large ATK increase.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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