Class Name (edit info) Traits/Effects Notes
Immortal Princess
Unable to be healed by any friendly recovery units.
Attacks ignore enemy defense.
HP is fully recovered when the skill ends.
  • Attacks are considered magic in damage calculation.
    • Enemies with Magic Resist will take reduced damage.
Immortal Queen
Immortal Origin
Unable to be healed by any friendly recovery units.
Attacks ignore enemy defense.
Attack increases by 1.3x during skill use, and HP is fully restored upon expiry.
Skill duration +30%.
  • Large HP/ATK/DEF increase
Living End
Unable to be healed by any friendly recovery units.
Attacks ignore enemy defense.
During skill use, block +1, and can attack all nearby (160) land enemies.
HP is fully restored upon skill expiry.
  • Small HP/DEF increase, large ATK increase.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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