Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Inventor |
Has ranged attacks that ignore defense and magic resistance.
While in the active team, allied Machine-type units have 20% reduced initial skill time, and 5% increased ATK. | |
Great Inventor |
Has ranged attacks that ignore defense and magic resistance.
While in the active team, allied Machine-type units have 30% reduced initial skill time, and 10% increased ATK. | |
Super Master Inventor |
Has ranged attacks that ignore defense and magic resistance.
While in the active team, allied Machine-type units have 45% reduced initial skill time, and 10% increased ATK. Allied Melee units within range gain 20% increased attack and defense. | |
Great Engine Professor |
Has ranged attacks that ignore defense and magic resistance.
While in the active team, allied Machine-type units have 30% reduced initial skill time, and 10% increased ATK. Attack increases by 1.2x during skill use. Enemies struck temporarily (2s) have 20% reduced attack. |
NOTE: Unlike Template:Unitlist item, parameter name series c1 , c2 , etc. (except c0 ) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)
In retrospect, the variables in this template should've been named something like Also, the Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: " |