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Class Name
(edit info)
Traits/Effects Notes
Inventor
Has ranged attacks that ignore defense and magic resistance.

While in the active team, allied Machine-type units have 20% reduced initial skill time, and 5% increased ATK.

Great Inventor
Has ranged attacks that ignore defense and magic resistance.

While in the active team, allied Machine-type units have 30% reduced initial skill time, and 10% increased ATK.

Super Master Inventor
Has ranged attacks that ignore defense and magic resistance.

While in the active team, allied Machine-type units have 45% reduced initial skill time, and 10% increased ATK.

Allied Melee units within range gain 20% increased attack and defense.

Great Engine Professor
Has ranged attacks that ignore defense and magic resistance.

While in the active team, allied Machine-type units have 30% reduced initial skill time, and 10% increased ATK.

Attack increases by 1.2x during skill use. Enemies struck temporarily (2s) have 20% reduced attack.

NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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