Class Name
(edit info)
Traits/Effects Notes
Jiangshi
Unable to be healed by any friendly recovery units.
Attacks always ignore defense and magic resistance.
Ranged attacks when not blocking.
  • Range 250.
Shi Daoshi
Corpse Spirit Hermit
Unable to be healed by any friendly recovery units.
Attacks always ignore defense and magic resistance.
Ranged attacks when not blocking.
While blocking, gains 1.3x increased ATK/DEF.
Has a 50% chance to nullify enemy attacks.
  • Large all stats increase.
Deadman Wonderland
Unable to be healed by any friendly recovery units.
Attacks always ignore defense and magic resistance.
Ranged attacks when not blocking.
Can employ a token.
  • Small all stats increase.
  • Begins with 2 token charges, and can deploy up to 1 simultaneously.
  • Token takes all attacks in place of the Jiangshi and has ranged magic attacks.
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

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