Class Name (edit info) Traits/Effects Notes
Junior Ninja Cannot block enemies. Uses projectiles to attack.

When skill is not in use, cannot be targeted by enemy ranged attacks.

  • 200 range
  • Prioritizes ground units
Ninja
Ninja Master
Ultimate Ninja
Ninjin
Range 1.2x.
Post-attack delay is slightly shortened.
Projectiles cannot be deflected.

When skill is not in use, cannot be targeted by enemy ranged attacks.

  • Range +40.
Jiraiya
Block +1.
Can employ Great Toad tokens.
The Great Toad's HP gradually dwindles.

When skill is not in use, cannot be targeted by enemy ranged attacks.

  • Large stat increase.
  • Begins with 3 token charges, can employ up to 1 simultaneously.
  • The Great Toad has ranged magical AoE (133) attacks.
  • The Great Toad loses 1% HP every 0.5 seconds
NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.

Community content is available under CC-BY-SA unless otherwise noted.