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Tag: Source edit
 
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|c1Text = Can block up to 3 enemies.
 
|c1Text = Can block up to 3 enemies.
 
Can employ clones as tokens, the first of which will not count towards the deployment limit.
 
Can employ clones as tokens, the first of which will not count towards the deployment limit.
  +
|c1Notes = *Begins with 3 charges, and can employ up to 3 simultaneously.
|c1Notes =
 
   
 
|c2Class = Immovable Nurikabe
 
|c2Class = Immovable Nurikabe

Latest revision as of 22:33, 22 April 2021

Class Name
(edit info)
Traits/Effects Notes
Nurikabe
Can block up to 3 enemies.

Can employ clones as tokens, the first of which will not count towards the deployment limit.

  • Begins with 3 charges, and can employ up to 3 simultaneously.
Immovable Nurikabe
Can block up to 4 enemies.

Can employ clones as tokens, the first of which will not count towards the deployment limit. Self and Nurikabe tokens gain 10% increased DEF per token deployed (stacks up to 3x).

NOTE: Unlike Template:Unitlist item, parameter name series c1, c2, etc. (except c0) refer to the order in which they should be called, not to the specific CE or Awakening stage. (E.g. A High Princess' stats would be listed under the c3 variables in Unitlist item but under the c2 variables on this template.)

In retrospect, the variables in this template should've been named something like r1Class for row one...but what's done is done.

Also, the Rows variables are now defunct.

Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "|c1Notes = & nbsp ;" (Without the spaces), Otherwise the table won't show a cell properly under the notes section.