|Story Infiltrator (GBM)
||Cannot be healed.
Has ranged attacks that ignore defense.
Upon death, can be redeployed after a fixed time.
Becomes stronger after each death (up to 5x).
|Developing Story (GBM)|
|NOTE: Unlike Template:Unitlist item, parameter name series |
In retrospect, the variables in this template should've been named something like
Lastly, when adding a class table with no c1notes, set it as a non-breaking space like so: "