(Created page with "{{CCtable |c1Class = Dancer |c2Class = Top Dancer |rangeUp = +30 |costUp = +1 |mat1a = {{:CCMaterial/Valkyries/Iron}} |mat1b = {{:CCMaterial/Valkyries/Silver}} |mat2a = {{:C...") Tag: rte-source |
m (Special exception for Sharqi) |
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|costUp = +1 |
|costUp = +1 |
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+ | |mat1 = {{#switch: {{{set}}} | 2 = Soldier | #default = Valkyrie }} |
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− | |mat1a = {{:CCMaterial/Valkyries/Iron}} |
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+ | |mat2 = {{#switch: {{{set}}} | 2 = Mage | #default = Healer }} |
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− | |mat1b = {{:CCMaterial/Valkyries/Silver}} |
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+ | |mat3 = {{#switch: {{{set}}} | 2 = Mage | #default = Healer }} |
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− | |||
− | |mat2a = {{:CCMaterial/Healers/Iron}} |
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− | |mat2b = {{:CCMaterial/Healers/Silver}} |
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− | |||
− | |mat3 = {{:CCMaterial/Healers/Silver}} |
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|hide = |
|hide = |
Latest revision as of 23:15, 14 March 2018
Info | |
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Class name | Dancer |
New name | Top Dancer |
Range +/− | +30 |
Cost +/− | +1 |
Required units | ||||||||
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Silver | Gold | Platinum | Black | |||||
Material 1 |
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Material 2 |
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Material 3 |
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Fairy |
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NOTE: If you wish to edit the materials used for awakening, that'd probably be in the CCMaterial sub pages. For example, CCMaterial/Archers/Iron or CCMaterial/Archers/Silver, CCMaterial/Bandits/Iron or CCMaterial/Bandits/Silver, etc. Type 'em in the search bar and see what pops up.
If there is some kind of problem or bug with this template, please post it at the template talk page or at User:Illumini9's wall. |