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Desert Scorpion
Desert Scorpion.png
Mission Type Story Mission
Charisma Cost 44
EXP 639
Base Gold (3★ Gold) 2090 (3135)
Life 3
Initial Unit Points 10
Deployed Unit Limit 10
Number of Enemies 51
Special Conditions Initial HP reduced by 80%
4★ Conditions 300% enemy defense
Prerequisite Base Scramble II
Unlocks Danger in the Oasis
 
 
Defeat the scorpion with high
physical defense and
paralyzing poison!
 

 

Desert Scorpion (砂漠のサソリ) is the seventh mission in the Desert chapter of Story Missions. It introduces the Scorpion enemy. This highly armored enemy can paralyze units that it attacks causing them to stop blocking. This makes the mission a balance between blocking the scorpions and deploying magical attackers to kill them before the paralysis kicks in.

The completion bonus here is Percis, a Gunner. Gunners are a class that players may not have encountered before this point. They have a long-range splash attack that deals physical damage.

Of course, the special condition on this map is Initial HP reduction: Large which gives a 80% HP reduction. This is the first occurrence of the large version of this effect among the story missions.


Enemies[]

Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Scorpion Sprite.png
Scorpion ×11
Melee
Insect
Physical 1560 360 1000
MR 10
131
Initial: 40
500
2 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies.
Desert Lizard Swordsman Sprite.png
Desert Lizard Swordsman ×13
Melee
Dragon
Physical 1440 360 50
MR 30
49
Initial: 8
1500
1 UP
Desert Lizard Spearman Sprite.png
Desert Lizard Spearman ×4
Melee
Dragon
Physical 2160 600 180
MR 30
171
Initial: 30
400
1 UP
Desert Lizard Axethrower Sprite.png
Desert Lizard Axethrower ×9
Ranged (147)
Dragon
Physical 1200 300 50
MR 30
131
Initial: 60
Move: 51
Missile: 2
900
1 UP
Worm Sprite.png
Worm ×8
Melee Physical 1800 240 50
MR 10
173
Initial: 44
500
1 UP
Cannot be attacked unless it is engaged with a blocker.
Red Worm Sprite.png
Red Worm ×6
Melee Physical 3000 360 50
MR 10
153
Initial: 44
800
1 UP
Cannot be attacked unless it is engaged with a blocker.


4★ Enemies
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Scorpion Sprite.png
Scorpion ×11
Melee
Insect
Physical 1820 420 3000
MR 10
131
Initial: 40
500
2 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies.
Desert Lizard Swordsman Sprite.png
Desert Lizard Swordsman ×13
Melee
Dragon
Physical 1680 420 150
MR 30
49
Initial: 8
1500
1 UP
Desert Lizard Spearman Sprite.png
Desert Lizard Spearman ×4
Melee
Dragon
Physical 2520 700 540
MR 30
171
Initial: 30
400
1 UP
Desert Lizard Axethrower Sprite.png
Desert Lizard Axethrower ×9
Ranged (147)
Dragon
Physical 1400 300 150
MR 30
131
Initial: 60
Move: 51
Missile: 2
900
1 UP
Worm Sprite.png
Worm ×8
Melee Physical 2100 280 150
MR 10
173
Initial: 44
500
1 UP
Cannot be attacked unless it is engaged with a blocker.
Red Worm Sprite.png
Red Worm ×6
Melee Physical 3500 420 150
MR 10
153
Initial: 44
800
1 UP
Cannot be attacked unless it is engaged with a blocker.

Dialogue[]

Desert Scorpion dialogue

None

Drops[]

Drop
Soldier (Bow) A Icon.png
Soldier (Bow) A Lv. 20
Ars Icon.png
Ars Lv. 20
Hashim Icon.png
Hashim Lv. 20
Completion
Bonus
Percis Icon.png
Percis
Number of Drops 2 2 2
EXP 135 165 165+30

Strategy[]

https://www.youtube.com/watch?v=GpsG8vAQOl8 (Nasu Games, common units)
https://www.youtube.com/watch?v=pU54LrmZfZY (Sennen War, common units)
https://www.youtube.com/watch?v=2c0xh3ztvG4 (4-Star Challenge) (Shoubai Shozan, AW Event + Shrine Units)

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