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Fierce War Elephants and the Heated Battle of the Sands (猛き戦象と激戦の熱砂) is a Subjugation based urgent mission running from 14/12/17 to 11/01/18.

This event received a revival from 02/04/2020 to 30/04/2020.


Rewards Edit

This type of event has 2 reward scales. The first is based on the total number of enemies slain over the duration of the event. The second is based on the highest number of slain enemies in a single attempt.

Original Edit


Total Kills Reward Kills in 1 Run Reward
1000 Alegria 100 Spirit Queen
2000 Spirit of Gold 300 Platinum Armor
3000 Spirit of Platinum 400 50 Demon Crystals
4000 Spirit of Black 500 Freude
5000 Spirit Queen
6000 Freude
7000 Spirit of Platinum
8000 Spirit of Black
9000 Spirit of Rainbow
10000 Freude


Revival Edit


Total Kills Reward Kills in 1 Run Reward
500 Alegria 100 Platinum Armor
1000 Spirit of Gold 200 Alegria
1500 Platinum Armor 300 50 Demon Crystals
2000 Spirit of Platinum 400 Freude
2500 Spirit of Black 500 Farah
3000 Freude 501 1x Summon Ticket
3500 30.000 Gold
4000 Spirit of Platinum
4500 Platinum Armor
5000 Spirit of Black
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Platinum Armor
8500 Spirit Queen
9000 Spirit of Rainbow
9500 90.000 Gold
10000 Farah


Additional rewardsEdit

Crystalpieces

Every 100 monsters slain nets you a Crystal Shard, up until 2000 monsters.

From then onwards, every 200 monsters slain nets you a Crystal Shard, up until the max limit of 10000 monsters.

Crystal Shards may be used in Base Summoning SP, which has a higher chance of summoning Silver-rarity or higher units than the normal 2000G Base Summon.

MapEdit

Map
Warelephants map

Missions Edit

General Edit

God EX Edit

  • A new difficulty tier featuring stronger enemies as well as bonus enemy kill multipliers upon mission clear.
    • Upon mission clear, total enemies slain is multiplied by 1.3x.
    • If all enemies were slain, the multiplier is instead 1.5x.
  • Duplicate units are not allowed.

Event-Specific Edit

  • During Sandstorms, certain deployment spots will be obstructed/revealed as the map progresses.
  • Units deployed on obstructed spots will automatically be retreated and made available for redeployment.
Difficulty Tiers Cha Points Units Special Conditions
Life Enemies
Beginner 15 70 10 Unit Points don't regenerate
30 100
Hard 30 60 10 Unit Points don't regenerate
40 300
Extreme 35 60 10 Unit Points don't regenerate
50 400
God 40 50 10 Unit Points don't regenerate
50 500
Mission added in revival
God EX 50 50 10 Unit Points don't regenerate
50 501

Enemies Edit

  • Each wave corresponds to 100 enemies. Waves are shared between difficulty levels - Beginner only has wave 1, Hard has waves 1-3, etc. Easier difficulties have reduced enemy stats.
Map Scaling
Difficulty Rate Note
Beginner 0.5 Map scaling is a multiplier to enemy HP and ATK.

Note that the ATK multiplier does not apply to ranged attacks.

The stats shown below have the EX multiplier applied.

Hard 0.65
Extreme 0.8
God 1.0
God EX 2.0


  • EX Wave 1
  • EX Wave 2
  • EX Wave 3
  • EX Wave 4
  • EX Wave 5
  • EX Wave 6
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Desert Soldier Enemy
Desert Soldier ×60
Melee
Human
Physical 3000 500 50
MR 10
121
Initial: 8
600
1 UP
Zaram Enemy
Zaram ×2
Melee
Human
Physical 8000 900 800
MR 90
181
Initial: 20
800
3 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy
Mummy ×25
Melee
Undead
Physical 8000 600 50
MR 20
121
Initial: 24
400
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Mummy King (Fast)
Mummy King (Fast) ×2
Melee
Undead
Physical 20000 700 250
MR 30
111
Initial: 20
1000
1 UP
HP below 50%: ATK x2

HP below 25%: ATK x3

Horned Scarab Sprite
Horned Scarab ×10
Melee
Armored Insect
Physical 30000 800 2000 49
Initial: 0
800
2 UP
King Scarab Sprite
King Scarab ×1
Melee
Armored Insect
Physical 800000 8888 4000 79
Initial: 50
200
3 UP
While present, Horned Scarabs gain 1.3x increased attack and regenerate 120HP/0.5s (240HP/s).

DialogueEdit

  • Translations courtesy of Petite Soeur (Patreon)
Khuri Introduction

Khuri Icon Khuri: "Ex, excuse me! Prince-sama, it's Khuri! There's something I wanted to earnestly discuss with you today..."

"Actually, right now the desert country is teetering on the brink of disaster! An army of those who call themselves the people of the country that flourished in ancient times are conspiring with the monsters and have begun to invade various lands!"

"It's unknown why they have stooped to such barbarism. Are they being controlled by the monsters or has the anger over the desecration of the sacred land of their ancestors reached the tipping point that invited the rise of these extremists...?"

"Of course, whatever their reasons, this doesn't excuse their actions. ... But to be honest, confronting the enemy's great army and the monsters would be difficult for the military strength of us alone..."

"The reason for that are the 'war elephants' the enemy army possesses."

"Do you know the animals called elephants? Their bodies are big, their noses are long, and they cry out with a Pao—n... Those elephants have been changed into fearsome weapons for war."

"It seems some of the people frightened by the 'war elephants' have joined the enemy's ranks... The way things are, the desert lands will be swallowed up in a whirlpool of violence."

"... So I beg of you, Prince-sama. Will you repel the invading armies together with us in order to preserve a tomorrow for the people of the desert?"

"... Thank goodness, you accept! Well then, I know this is sudden, but please let me explain the important details concerning the upcoming battle."

"The battle this time is a 'Great Subjugation Mission' where the goal is to defeat as many enemies as possible to the last man standing."

"Great Subjugation Missions are different in various ways from regular missions, so please take note."

"Let's see... The goal of a Great Subjugation Mission is to 'defeat many enemies', nothing more."

"That means what's important is that you defeat as many enemies as possible over preventing casualties among our allies."

"Also, even when your life reaches 0 during this mission, you'll clear it and the number of enemies defeated up to that point will be tallied in the battle results."

"So please do not be afraid to defeat many monsters without fear of being wounded."

"Also, this time we're defending against the enemy army's sudden attack, so we cannot deploy our forces as we usually do."

"As a result, the deploy cost won't regenerate over time, so please don't forget to bring Valkyries or those with the skill 'Call for Reinforcements' as team members."

"In addition, even if you defeat the enemy, you won't gain EXP, gold, or drops, so please keep this point in mind, OK?"

"This time will be a battle in the desert, so it's inevitable that all of the soldiers will be exhausted. Please take note that they'll deploy in a state where their HP is decreased."

"Furthermore, the enemy is not just the desert's natives. Please keep a lookout for monsters peculiar to the desert in addition to the mummies emerging from the pyramids and so on."

"... Ah, I forgot to tell you something important! In this land, there are fierce sand storms strong enough to make the paths that were there originally disappear, so please be careful."

"I can't guarantee your safety if you get caught in one of them. Because the stand storms are that dangerous, I'll go ahead and tell all of the soldiers to retreat as soon as one brews."

"With that, Prince-sama, please go into battle! 'Great Subjugation Mission' start!"

External LinksEdit

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