Ability Name
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Effect
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Units
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Notes
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Rokumonsen's Red Provision (edit info)
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While on the active team, all allied Melee units gain 5% HP, ATK, and DEF.
While deployed, all allied melee units gain a further 5% ATK/DEF.
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- Result calculated before sortie (truncates after the decimal point).
- Stacks with Abilities of a different name (adds 5% to the boost rate).
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Skilled General's Way of the Warrior (edit info)
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While on the active team, initial UP +2 and all allied Melee units gain 7% HP.
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Magic Mallet (edit info)
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While on the active team, all allied Melee units gain 5% Attack.
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- Result calculated before sortie (truncates after the decimal point).
- Stacks with Abilities of a different name (adds 5% to the boost rate).
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Swordmaster's Teaching (edit info)
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(Self) All damage received from enemies is reduced by 20%.
While on the active team, all allied Melee units gain 10% Attack.
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- Result calculated before sortie (truncates after the decimal point).
- Stacks with Abilities of a different name (adds 10% to the boost rate).
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Magic Bulwark (edit info)
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Deployment Cost +2; HP +20%, Defense +15%.
While on the active team, all allied Melee units gain +10 MR.
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- Boosted stats already displayed in unit's status.
- The resulting number was truncated after the decimal point.
- Result calculated before sortie.
- Stacks with Abilities of a different name.
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Frontline Cooking (edit info)
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While deployed, the following stats increase for all allied Melee units (not inc. Tokens):
- +15 HP/s (Max: +2250)
- +7 Atk/s (Max: +1050)
- +7 Def/s (Max: +1050)
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- Buff accumulates on an individual basis (i.e. newly deployed units start at +0).
- Buff is removed upon the chef's death or withdrawal.
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The Pinnacle of Delicious Cooking (edit info)
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Completely negates status effects.
While deployed, the following stats increase for all allied Melee units (not inc. Tokens):
- +20 HP/s (Max: +3000)
- +10 Atk/s (Max: +1500)
- +10 Def/s (Max: +1500)
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- Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
- Buff accumulates on an individual basis (i.e. newly deployed units start at +0).
- Buff is removed upon the chef's death or withdrawal.
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Steel Training Course (edit info)
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While in the active team, allied melee units gain 7% increased HP.
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Impregnable Artillery Officer (edit info)
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While in the active team, allied melee units gain 10% increased HP.
Defense increases as HP decreases (up to 1.5x at 75%).
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Congratulatory Crimson Celestial Maiden (edit info)
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While on the active team, all allied Melee units gain +5% DEF.
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- Result calculated before sortie (truncates after the decimal point).
- Stacks with Abilities of a different name (adds 5% to the boost rate).
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Congratulatory Beast's Elegance (edit info)
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While on the active team, all allied Melee units gain +7% DEF.
While deployed, all allied New Year's units gain +15% DEF, and are instead withdrawn if slain.
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- Result calculated before sortie (truncates after the decimal point).
- Stacks with Abilities of a different name (adds 7% to the boost rate).
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Taimanin Commander (edit info)
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When this unit's HP reaches 0, after a short time, they will revive.
Each attack deals damage twice.
While in the active team, allied melee units gain 40% reduced initial skill timer.
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- After HP reaches 0, recovers at a rate of 12HP/0.1s. The unit will revive once HP reaches the maximum.
- Skill timers will continue to count down during recovery.
- Can be withdrawn during recovery.
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