Cannoneer Instructor April is a platinum cannoneer.
Obtained from:
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
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Faction | Max | Range | Max | Min | ||||||||||
Platinum |
Cannoneer | Lv1 | 616 | 476 | 25 | 0 | N/A | 24 | 21 | ATK+60 DEF+30 |
Artillery Command |
N/A | ||
Lv50 | 915 | 614 | 60 |
290 377 | ||||||||||
Heavy Cannoneer |
Lv1 | 919 | 617 | 60 | 0 | N/A | 28 | 25 | ATK+144 DEF+72 SDI+20% | |||||
Lv70 | 1182 | 805 | 91 |
320 416 | ||||||||||
Cannon Master |
Lv1 | 1224 | 835 | 96 | 0 | N/A | 28 | 25 | Artillery Command ↓ ↑ Triple Barrel |
Gunsmoke and Bullet Rain | ||||
Lv90 | 1553 | 1076 | 118 |
340 442 408 | ||||||||||
Super-Heavy Cannoneer |
Lv1 | 1834 | 1219 | 96 | 0 | N/A | 28 | 25 | ||||||
Lv99 | 2196 | 1472 | 120 |
370 481 444 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||
Artillery Command | ||||||||||||||||||||
For X seconds, allied Cannoneers, Heavy Artillery, and Monster Slayers within range gain Yx increased attack, and 1.3x range. | ||||||||||||||||||||
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Lv |
X |
Y |
Y | Reuse |
---|---|---|---|---|
1 |
30 |
1.1 |
54 | |
2 |
32 |
1.1 |
1.15 | 53 |
3 |
35 |
1.2 |
52 | |
4 |
37 |
1.2 |
1.25 | 51 |
5 |
40 |
1.3 |
50 |
Initial |
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27.0 |
26.5 |
26.0 |
25.5 |
25.0 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
April | Normal | Artillery Command | For 40 seconds, allied Cannoneers, Heavy Artillery, and Monster Slayers within range gain 1.3x increased attack, and 1.3x range. | 50 | 25 |
Awakened | Triple Barrel | For 30 seconds, attack increases by 1.4x, and range by 1.2x. Attack up to 3 enemies simultaneously. Enemies struck temporarily have 30% reduced defense (2s). | 40 | 20 |
Ability[]
Ability Name | Effect | Units | Notes | |
---|---|---|---|---|
Gunsmoke and Bullet Rain (edit info) |
While on the active team, all allied Heavy Artillery, Cannoneers, and Monster Slayers gain reduced post-attack delay. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Cannoneer |
Long range physical splash damage.
ATK increases by 1.1x vs. land-based enemies. |
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Heavy Cannoneer | ||
Cannon Master |
Long range physical splash damage.
ATK increases by 1.2x vs. land-based enemies. |
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High Cannon Master |
Post-attack delay is slightly reduced. Unaffected by weather effects. ATK increases by 1.3x vs. land-based enemies. |
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Super-Heavy Cannoneer |
Post-attack delay is increased. Splash is increased by 1.3x. ATK increases by 1.3x vs. land-based enemies. |
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Affection[]
Quotes - highlight the pink lines to see them.[]
0%
15%
30%
50%
60%
80%
100%
Adjutant
Scenes[]
30% | |
100% |
Class Change Materials[]
Required units (edit units) |
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Material 1 |
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Material 2 |
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Material 3 |
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Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
---|---|---|
Platinum | 200,000G | 2 x Heavy orb |
Gallery[]
Versions | Base · CC · AW · A Ver. |
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