Gold Rush 22 (ゴールドラッシュ!) is a Gold Rush-type urgent mission running from 27/12/2018 to 03/01/2019.
Revivals | |
---|---|
Start Date | End Date |
01/01/2021 | 14/01/2021 |
Notes[]
- Gold Rush missions have Completion Rewards. To get them, obtain all the drops available from the maps.
- Completion Rewards are units of Gold Rarity.
- One new mission will be made available every day at 00:00 JST (UTC+9).
Missions[]
Stage Name | Cha | Exp | Gold | Points | Units | Drops | Completion Reward | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Sta | Life | Enemies | |||||||||
王国学園の期末試験 Final Exam at Kingdom School |
30 | 300 | 1200 | 10 | 8 | Platinum Armor | Gold Armor x2 | Spirit of Gold | Katie Lv1 | ||
2 | 10 | 37 | |||||||||
アンナの誕生日と夢の世界 Anna's Birthday and Dream World |
30 | 300 | 1200 | 10 | 8 | Spirit Queen | Demon Crystal x2 | Ruby | Mehlis Lv1 | ||
2 | 15 | 45 | |||||||||
Can only deploy Prince and Iron-rarity units. | |||||||||||
樹上の捕食者 Tree Predator |
50 | 400 | 1800 | 10 | 8 | Platinum Armor x2 | Spirit of Black | Demon Crystal (3) | Fuuka Lv1 | ||
6 | 30 | 55 | |||||||||
砂中の大食漢 Great Eater under the Sand |
30 | 300 | 1200 | 10 | 8 | Asar Lv8 | Crystal | Spirit of Silver | Zola Lv1 | ||
2 | 10 | 31 | |||||||||
戦場の記憶(2018) Memories of the Battlefield (2018) |
90 | 500 | 3000 | 30 | 8 | Spirit of Rainbow | Spirit of Black | Diamond | Carrie lv1 | ||
12 | 70 | 108 | |||||||||
新年花札争奪戦 New Year's Hanafuda Competition |
30 | 300 | 1200 | 25 | 8 | Mortimer Lv8 | Spirit of Bronze x2 | Table Wine | Iris (New Year's) Lv1 | ||
2 | 15 | 39 | |||||||||
新春の姫君たち New Year's Princesses |
50 | 400 | 1800 | 10 | 8 | Crystal x2 | Spirit of Platinum x2 | Choice Sake | Rozette (New Year's) Lv1 | ||
6 | 8 | 10 | |||||||||
イノシシドシドシ Boars Stomp Stomp |
30 | 300 | 1200 | 10 | 8 | Demon Crystals (3) | Beer x2 | Spirit of Silver | Leeanne (New Year's) Lv1 | ||
2 | 20 | 50 |
Notable Enemies[]
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
---|---|---|---|---|---|---|---|---|
Katie |
Melee Human |
Physical | 4000 | 200 | 50 | 121 Initial: 10 |
600 3 UP |
|
Baphomet |
Melee Demon |
Physical | 8000 | 700 | 150 MR 5 |
172 Initial: 24 |
300 2 UP |
Prompts BGM change. |
Demon Spider |
Ranged (200) Insect |
Physical | 6000 | 200 | 500 MR 20 |
155 Initial: 18 Move: 121 Missile: 7 |
600 1 UP |
Increases post-attack delay of units struck. |
Griffin |
Flying Ranged (40) Hellbeast |
Physical | 1300 | 300 | 100 | 71 Initial: 20 Move: 31 Missile: 0 |
1700 1 UP |
20% chance to evade physical attacks. |
Myconid |
Melee Plant |
Physical | 4000 | 240 | 50 | 98 Initial: 22 |
500 1 UP |
All units suffer 3 damage per 0.5 seconds (6 damage per second). |
Alraune |
Melee Plant |
Physical | 22000 | 600 | 250 MR 30 |
102 Initial: 22 |
400 3 UP |
All units suffer 15 damage per 0.5 seconds (30 damage per second). |
Greater Worm |
Ranged (191) | Physical | 30000 | 1300 | 800 MR 10 |
273 Initial: 30 Move: 191 Missile: 7 |
600 2 UP |
Cannot be attacked unless it is engaged with a blocker. |
Lan-Fa |
Ranged (200) Undead |
True | 5000 | 110 | 20 MR 10 |
86 Initial: 21 Move: 51 Missile: 0 |
500 3 UP |
|
Zun Tianjun |
Melee | - | 6000 | - | 350 MR 60 |
250 3 UP |
Units within range 80 suffer 8 damage per 0.1 seconds (80 damage per second). Upon reaching 50% health, becomes weaker. | |
25 MR 10 |
21 | Units within range 80 suffer 2 damage per 0.1 seconds (20 damage per second). | ||||||
Jin-Guang Sheng-Pu |
Flying Ranged (200) |
Magic | 25000 | 400 | 300 MR 70 |
165 Initial: 16 Move: 121 Missile: 0 |
450 3 UP |
Gains an additional 20% attack and defense for each clone present. |
Jin-Guang Sheng-Pu (Clone) |
Flying Ranged (200) |
Magic | 4000 | 300 | 200 MR 70 |
165 Initial: 16 Move: 121 Missile: 0 |
450 1 UP |
|
Rindou |
Ranged (80) Youkai |
Physical | 50000 | 2000 | 200 MR 10 |
117 Initial: 18 Move: 81 Missile: 0 |
400 3 UP |
Has an aura. Attacks all units within range. |
Shuten Douji |
Melee Youkai |
Physical | 15000 | 1300 | 200 MR 30 |
64 Initial: 35 |
600 3 UP |
|
Chocolate Skeleton |
Ranged (100) | Physical | 1600 | 500 | 100 | 151 Initial: 30 Move: 101 Missile: 2 |
600 1 UP |
|
Memento |
Ranged (180) Human |
Magic | 4000 | 150 | 100 | 165 Initial: 64 Move: 101 Missile: 0 |
450 3 UP |
|
Linaria |
Ranged (180) | Physical | 5500 | 200 | 100 MR 10 |
87 Initial: 14 Move: 61 Missile: 3 |
500 3 UP |
|
Dorothea |
Ranged (260) | Magic | 30000 | 1500 | 300 MR 60 |
473 Initial: 38 Move: 401 Missile: instant |
400 3 UP |
|
Orthros |
Ranged (200) Hellbeast |
Magic | 4000 | 320 | 100 MR 40 |
151 Initial: 40 Move: 61 Missile: 8 |
1600 1 UP |
|
6000 | 3000 3 UP |
Has an aura. HP below 50%: ATK x2 | ||||||
Xun Tianjun |
Melee | Magic | 25000 | 550 | 250 MR 30 |
78 Initial: 10 |
3500 3 UP |
Paralyzes target after 6 hits for 12s. Paralyzed units are ignored by enemies.
Enemies/Taigong Wang AW |
Taigong Wang (Clone) |
Flying Ranged (220) |
Physical | 11500 | 280 | 200 MR 10 |
127 Initial: 18 Move: 91 Missile: 2 |
1150 1 UP |
|
Saris |
Melee Armored Human |
Physical | 8000 | 200 | 350 MR 10 |
122 Initial: 12 |
400 3 UP |
|
Mehlis |
Ranged (200) Human |
Magic Splash 133.33 |
3000 | 250 | 30 MR 20 |
181 Initial: 35 Move: 81 Missile: 6 |
200 3 UP |
|
Lehren |
Ranged (170) Human |
Physical Splash 106.67 |
7000 | 250 | 10 MR 10 |
181 Initial: 30 Move: 121 Missile: 2 |
500 3 UP |
|
Giovanni |
Ranged (270) Human |
Physical | 2500 | 350 | 80 | 251 Initial: 12 Move: 201 Missile: instant |
200 1 UP |
|
Yuan Tianjun |
Flying Ranged (900) |
Magic | 11000 | 300 | 300 MR 30 |
821 Initial: 60 Move: 241 Missile: 0 |
500 3 UP |
Does not stop to attack. Attacks all units within range simultaneously. |
Greater Yaohu |
Melee Bewitching Beast |
Physical | 7000 | 650 | 300 MR 10 |
122 Initial: 40 |
400 2 UP |
Upon reaching 50% HP, gains attack speed. |
66 Initial: 26 | ||||||||
Terracotta Golem |
Melee Armored |
Physical | 10000 | 1200 | 2000 | 236 Initial: 42 |
400 2 UP |
|
Ding Tianjun |
Ranged (130) Armored |
Magic | 5000 | 420 | 500 MR 10 |
501 Initial: 60 Move: 401 Missile: 7 |
400 3 UP |
|
Chao Tianjun |
Ranged (130) Armored |
Physical | 6000 | 200 | 500 MR 10 |
131 Initial: 65 Move: 31 Missile: 0 |
400 3 UP |
Attacks all units within range. |
Living Sword |
Ranged (160) Armored |
Magic | 3000 | 200 | 600 | 151 Initial: 20 Move: 101 Missile: 9 |
500 1 UP |
|
Hyuna |
Ranged (150) Human |
Physical | 6500 | 160×3 | 100 MR 10 |
106 Initial: 25 Move: 61 Missile: 12 |
700 3 UP |
|
Evil Bird |
Flying Ranged (50) Undead Beast |
Physical | 7000 | 180 | 30 MR 50 |
260 Initial: 41 Move: 181 Missile: 0 |
400 3 UP |
Units within range 200 have defense reduced to 20%. |
Skeleton Cavalier |
Flying Ranged (180) Undead |
Physical | 15000 | 250×2 | 100 | 117 Initial: 18 Move: 81 Missile: 12 |
650 1 UP |
|
Cyclops (Green) |
Melee Giant |
Physical | 6000 | 1000 | 100 | 241 Initial: 100 |
400 1 UP |
|
Cyclops (Red) |
Melee Giant |
Physical | 12000 | 1500 | 200 | 241 Initial: 100 |
400 1 UP |
|
Cyclops (Black) |
Melee Giant |
Physical | 20000 | 2000 | 300 | 241 Initial: 100 |
400 2 UP |
|
Frost Giant |
Ranged (107) Giant |
Magic | 14000 | 300 | 60 | 301 Initial: 50 Move: 181 Missile: 0 |
350 3 UP |
Attacks all units within range.
Immune to adverse effects of blizzards.
|
Dark Elf Shielder |
Melee Armored |
Physical | 8000 | 800 | 1000 MR 20 |
650 Initial: 24 |
500 2 UP |
Counterattacks with true damage when struck. Will not retaliate against untargetable units. Deals 25% of ATK as true damage in retaliation. |
12000 | 1200 | 1500 MR 90 |
Has an aura. Counterattacks with true damage when struck. Will not retaliate against untargetable units. Deals 25% of ATK as true damage in retaliation. | |||||
Unicorn |
Melee Beast |
Magic | 2000 | 300 | 100 MR 30 |
442 Initial: 24 |
1600 1 UP |
|
3000 | 450 | 150 MR 70 |
Flower petal variant. Has an aura. | |||||
Duo |
Ranged (180) Human |
Physical | 15000 | 180 | 120 | 11 Initial: 2 Move: 1 Missile: 0 |
250 3 UP |
Attacks extremely quickly. Can attack up to 2 units simultaneously. |
Kanon |
Ranged (250) Human |
Physical Splash 80 |
8000 | 350 | 50 | 313 Initial: 52 Move: 241 Missile: 4 |
300 3 UP |
|
Khuri (Swimsuit) |
Ranged (150) Human |
Physical | 9800 | 350×3 | 45 | 56 Initial: 25 Move: 11 Missile: 12 |
700 2 UP |
|
Carrie (Swimsuit) |
Melee Human |
Physical | 9000 | 600 | 100 MR 30 |
196 Initial: 53 |
6000 3 UP |
|
Benibotan AW |
Ranged (200) Human |
Physical | 14000 | 350 | 150 MR 10 |
51 Initial: 8 Move: 31 Missile: 10 |
600 3 UP |
100% chance to dodge ranged attacks. Attacks all units within range simultaneously. |
Dong Tianjun |
Flying Ranged (220) Youkai |
Physical | 25000 | 400 | 100 MR 30 |
245 Initial: 20 Move: 195 Missile: 2 |
500 3 UP |
HP below 75%: ATK x1.5 HP below 50%: ATK x2 HP below 25%: ATK x3 Counterattacks with true damage when struck. |
Goblin Flying Saucer |
Flying Ranged (150) Goblin |
Physical Splash 133.33 |
35000 | 450 | 1400 | 261 Initial: 36 Move: 201 Missile: 3 |
400 3 UP |
Attacks up to 3 units simultaneously. |
Mine |
Melee Human |
Physical | 11000 | 480 | 350 | 146 Initial: 24 |
500 3 UP |
|
Noire |
Melee Human |
Physical | 15000 | 500 | 300 MR 10 |
81 Initial: 20 |
1300 0 UP |
Has an aura. When HP reaches 0, pauses briefly,fully restores HP, and becomes stronger. HP below 50%: ATK x2 |
1000 | ||||||||
1500 | 1300 3 UP | |||||||
Pumpkin Knight |
Melee | Physical | 8000 | 500 | 500 MR 10 |
111 Initial: 15 |
600 1 UP |
|
Pumpkin Carriage |
Ranged (128) | Physical Splash 106.67 |
12000 | 500 | 200 MR 10 |
136 Initial: 35 Move: 71 Missile: 4 |
600 3 UP |
All enemies regenerate at a rate of 120HP/s. Regen is disabled while this unit is blocked. |
Candy |
Ranged (180) Human |
Magic Splash 133.33 |
2800 | 180 | 10 MR 25 |
151 Initial: 40 Move: 81 Missile: 6 |
350 3 UP |
|
Centaur Archer |
Ranged (300) Beastman |
Physical | 6000 | 1000 | 150 MR 10 |
157 Initial: 50 Move: 97 Missile: 3 |
1400 2 UP |
|
18000 | 600 | 2300 3 UP |
Has an aura. HP below 50%: ATK x2 | |||||
Yuyu |
Ranged (300) | Magic Splash 133.33 |
7000 | 650 | 100 MR 10 |
171 Initial: 20 Move: 121 Missile: 6 |
400 3 UP |
|
Griffin Rider Archer (Walking) |
Ranged (200) | Physical | 1300 | 300 | 50 | 139 Initial: 20 Move: 101 Missile: 3 |
1400 1 UP |
40% chance to dodge physical attacks. |
Quill AW |
Flying Ranged (40) |
Physical | 14000 | 1000 | 400 | 59 Initial: 17 Move: 21 Missile: 0 |
1700 3 UP |
Does not stop to attack.
40% chance to dodge physical attacks.
|
Flying Ranged (200) |
1500 | 119 Initial: 17 Move: 81 Missile: 2 |
Does not stop to attack.
40% chance to dodge physical attacks. Attacks up to 3 units within range simultaneously. | |||||
Noble Griffin (Flying) |
Flying Ranged (220) Hellbeast |
Physical | 30000 | 800 | 300 MR 10 |
91 Initial: 28 Move: 41 Missile: 2 |
300 0 UP |
Upon reaching 0 HP, switches to walking form. |
Noble Griffin (Walking) |
Melee Hellbeast |
Physical | 20000 | 3000 | 300 MR 10 |
256 Initial: 45 |
1000 3 UP |
|
Kuroko |
Ranged (215) Dragon |
Magic | 50000 | 1200 | 500 MR 10 |
136 Initial: 45 Move: 61 Missile: 0 |
400 3 UP |
Uses melee attack while blocked. Ranged attack can target all units within range. |
Melee Dragon |
3000 | 203 Initial: 24 | ||||||
Mecha Goblin Queen |
Ranged (400) Armored Goblin |
Physical | 13000 | 400×15 | 800 MR 10 |
261 Initial: 2 Move: 121 Missile: 0 |
500 3 UP |
Uses melee attack when blocked. |
Melee Armored Goblin |
Magic | 1500 | 221 Initial: 26 | |||||
Decius |
Ranged (150) Armor |
Physical | 10000 | 300 | 400 MR 20 |
171 Initial: 50 Move: 81 Missile: 12 |
450 0 UP |
Cannot be paralyzed.
When HP reaches 0, switches to Maou Mecha Decius. |
Maou Mecha Decius |
Melee Armor |
Physical | 45000 | 700 | 800 MR 20 |
119 Initial: 39 |
450 3 UP |
Melee attack paralyzes the target after 6 hits for 12s.
Cannot be paralyzed. |
Maou Garius (Awakened) |
Ranged (168) | True | 150000 | 30000 | 1000 MR 60 |
157 Initial: 60 Move: 61 Missile: 9 |
250 3 UP |
Negates all damage below 150,000. |
Cornelia (Christmas) |
Melee Human |
Physical | 35000 | 1300 | 2400 MR 20 |
70 Initial: 17 |
500 3 UP |
|
Phyllis |
Melee Human |
Physical | 3500 | 100 | 50 | 62 Initial: 8 |
600 2 UP |
|
Mortimer |
Melee Human |
Physical | 6000 | 500 | 180 MR 10 |
157 Initial: 69 |
400 2 UP |
|
Cypria |
Melee Human |
Physical | 4600 | 180 | 50 | 81 Initial: 6 |
1600 3 UP |
|
Eunice |
Melee Human |
Physical | 6000 | 500 | 180 MR 10 |
157 Initial: 69 |
400 2 UP |
|
Seven |
Melee Human |
Physical | 4000 | 150 | 50 MR 10 |
42 Initial: 6 |
1500 3 UP |
50% chance to dodge physical attacks. |
Bashira |
Ranged (220) Beastman |
Physical | 9000 | 400 | 140 | 70 Initial: 2 Move: 61 Missile: 3 |
600 3 UP |
|
Thetis |
Melee Human |
Physical | 8000 | 950 | 300 MR 10 |
133 Initial: 18 |
1500 3 UP |
|
Eden |
Ranged (30) Undead |
Physical | 10000 | 400 | 50 | 136 Initial: 24 Move: 101 Missile: 0 |
800 3 UP |
Melee attack paralyzes target after one hit. Paralyzed units can't attack, block, or use skills. Paralysis lasts about 12 seconds. |
Olivier |
Melee | Magic | 6000 | 700 | 0 MR 30 |
29 Initial: 15 |
500 3 UP |
100% chance to dodge physical attacks. |
Rozette (New Year's) |
Melee Human |
Magic | 10000 | 500 | 500 MR 25 |
57 Initial: 20 |
500 3 UP |
Increases attack and defense of all Gold enemies by 20%. |
Sybilla |
Ranged (180) Human |
Magic | 10000 | 1000 | 500 MR 30 |
96 Initial: 16 Move: 61 Missile: 12 |
450 3 UP |
|
Lilia (Awakened) |
Melee Human |
Magic | 12000 | 700 | 500 MR 10 |
146 Initial: 25 |
500 2 UP |
|
Sherry (Awakened) |
Melee Human |
Magic | 8000 | 450 | 500 MR 10 |
146 Initial: 22 |
500 2 UP |
Has an aura. After charging briefly, gains ranged attacks that hit all units simultaneously. |
Ranged (168) Human |
750 | 236 Initial: 22 Move: 201 Missile: 10 |
Has an aura. Attacks all units within range simultaneously. | |||||
Themis |
Melee Human |
Magic | 6000 | 600 | 250 MR 20 |
213 Initial: 31 |
500 2 UP |
|
Gina |
Melee Human |
Physical | 6000 | 300 | 200 MR 10 |
54 Initial: 10 |
1000 3 UP |
50% chance to dodge physical attacks. |
Stella |
Flying Ranged (60) Human |
Physical | 14000 | 900 | 150 | 91 Initial: 8 Move: 61 Missile: 0 |
900 3 UP |
Does not stop to attack. |
Momo |
Melee Human |
Physical | 5000 | 1000 | 100 MR 10 |
137 Initial: 10 |
800 3 UP |
50% chance to dodge physical attacks. |
Mehlis |
Ranged (200) Human |
Magic Splash 133.33 |
3000 | 250 | 30 MR 20 |
181 Initial: 35 Move: 81 Missile: 6 |
200 3 UP |
|
Makai Boar |
Melee Hellbeast |
Physical | 100000 | 4500 | 50 MR 5 |
401 Initial: 65 |
500 3 UP |
Dialogue[]
- Translations courtesy of Petite Soeur (Patreon)
Fame[]
- Clear any 1 event mission: 100 Fame
- Clear any 5 event missions: 500 Fame
- Clear 王国学園の期末試験 (30/2) with only Gold-rarity or below units in Sortie Team: 500 Fame
- Clear 砂中の大食漢 (30/2) with 5 or fewer units in Sortie Team: 500 Fame
External Links[]
Gallery[]
[view] Gold Rush
| |
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Missions | Gold Rush 1 · Gold Rush 2 · Gold Rush 3 · Gold Rush 4 · Gold Rush 5 · Gold Rush 6 · Gold Rush 7 Gold Rush 8 · Gold Rush 9 · Gold Rush 10 · Gold Rush 11 · Gold Rush 12 · Gold Rush 13 · Gold Rush 14 Gold Rush 15 · Gold Rush 16 · Gold Rush 17 · Gold Rush 18 · Gold Rush 19 · Gold Rush 20 · Gold Rush 21 Gold Rush 22 · Gold Rush 23 · Gold Rush 24 · Gold Rush 25 · Gold Rush 26 |