Gold Rush 15 (ゴールドラッシュ!) was a Gold Rush-type urgent mission that ran from 01/06/2017 to 08/06/2017.
Revivals | |
---|---|
Start Date | End Date |
01/01/2020 | 16/01/2020 |
24/12/2020 | 07/01/2021 |
Revival Notes[]
- First-time drops are guaranteed for all missions.
Notes[]
- Gold Rush missions have Completion rewards. To get them, obtain all the drops available from the maps.
- Completion rewards are units of Gold rarity.
- One new mission will be made available every day.
Missions[]
Stage Name | Cha | Exp | Gold | Points | Units | Drops | Completion Reward | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Sta | Life | Enemies | |||||||||
伝説の鉱物 Legendary Minerals |
30 | 300 | 1200 | 10 | 8 | x1 | x2 | x1 | Lv1 | ||
2 | 10 | 50 | |||||||||
The Orichalcum Golem will attack all units in range when damaged. Defeating it is not necessary for a 3-star clear. | |||||||||||
死霊魔術の礎 Foundation of Necromancy |
30 | 300 | 1200 | 10 | 8 | Lv8 | x1 | Lx1 | Lv1 | ||
2 | 15 | 20 | |||||||||
As long as Metus is present, all Skeleton Soldiers will keep reviving infinitely. | |||||||||||
時を操る魔術 Mystic Art that Controls Time |
90 | 500 | 3000 | 10 | 8 | x1 | x1 | x1 | Lv1 | ||
12 | 10 | 30 | |||||||||
万化の砂漠 Ever-Changing Desert |
30 | 300 | 1200 | 10 | 8 | Lv8 | x2 | x1 | Lv1 | ||
2 | 10 | 30 | |||||||||
Initial HP reduction: Small Sandstorms will covers up deployment slots. Units that were deployed there will be automatically withdrawn. These units are redeployable. | |||||||||||
ナイトオブザデッド Night of the Dead |
30 | 300 | 1200 | 10 | 8 | x1 | x1 | x2 | Lv1 | ||
2 | 20 | 49 | |||||||||
Only Silver-rarity or below units are allowed. Destruction of the Barricades will not affect star rating. | |||||||||||
空を舞う幻獣 Mythical Beast Dancing in the Sky |
30 | 300 | 1200 | 10 | 8 | x1 | x2 | x1 | Lv1 | ||
2 | 20 | 30 | |||||||||
姫達のお茶会 Princesses' Tea Party |
50 | 400 | 1800 | 10 | 8 | x2 | x1 | x1 | Lv1 | ||
6 | 7 | 7 |
Drop Information[]
A helpful list as to which enemies drop which items. Mostly based off wikiwiki's inputs, though (verified) user contributions are also welcome.
Stage Name | Drop Information | ||||||||
---|---|---|---|---|---|---|---|---|---|
伝説の鉱物 Legendary Minerals |
Platinum Armor | Gold Armor | Spirit of Silver | ||||||
First purple Goblin Leader on the top route. Enemy #15~17. |
Red Goblin Leader/Purple Goblin Leader that start moving at the same time as ~#35 Flail Goblin Rider. |
Goblin King. Enemy ~#26. | |||||||
死霊魔術の基礎 Foundation of Necromancy |
Khuri | Demon Crystals | Table Wine | ||||||
Skeleton that walks along the top-right path. Enemy ~#15. |
Skeleton that spawns in middle-right of map, Skeleton that spawns in bottom-middle of map. 2 Enemies #16~20. |
Metus. | |||||||
時を操る魔術 Mystic Art that Controls Time |
Spirit of Rainbow | Spirit of Black | Diamond | ||||||
Roy. | Soma. | Mortimer. | |||||||
万化の砂漠 Ever-Changing Desert |
Valerie | Gold Armor | Spirit of Gold | ||||||
1st Mummy from the right path. Enemy ~#28. |
Lizardman appearing from the right lower road. Lizardman appearing on the right road and turning back to reappear on the left? road. Enemy ~#8. Enemy ~#15. |
4th Sandworm from lower-right path. Enemy ~#4. | |||||||
ナイトオブザデッド Night of the Dead |
Choice Sake | Crystal | Demon Crystal x2 | ||||||
A Vampire on the left upper road. Enemy ~#39. |
A Goblin Zombie on the bottom-right path. Enemy #27. |
A Goblin Zombie on top-right path. Enemy #13~15. | |||||||
空を舞う幻獣 Mythical Beast Dancing in the Sky |
Spirit Queen | Beer | Spirit of Silver | ||||||
Leftmost Griffin Rider appearing from the center hole. Enemy ~#26. |
Second ground enemy, south path. Enemy #6. Last ground enemy, north path. Enemy #20~22. |
Second flying enemy from the top. Enemy #1~4. | |||||||
姫達のお茶会 Princesses' Tea Party |
Platinum Armor | Demon Crystal (x3) | Ruby | ||||||
Anya, Lilia. | Themis. | Melvina. |
Notable Enemies[]
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
---|---|---|---|---|---|---|---|---|
Orichalcum Golem |
Melee Golem |
Physical | 150000 | 14000 | 10000 MR 70 |
481 Initial: 150 |
300 3 UP |
Does not use ranged attack until HP is 99% or lower. Ranged attack hits all units within range. Uses melee attack while blocked. |
Ranged (533) Golem |
5000 | 321 Initial: 152 Move: 161 Missile: instant | ||||||
Metus |
Ranged (200) Human |
Magic | 8000 | 350 | 150 MR 20 |
82 Initial: 28 Move: 50 |
450 3 UP |
|
Towa |
Ranged (220) Human |
Magic | 12000 | 450 | 200 MR 10 |
63 Initial: 12 Move: 9 Missile: 3 |
350 3 UP |
|
Vampire Princess |
Ranged (30) Undead |
Physical | 7000 | 450 | 50 | 136 Initial: 24 Move: 101 Missile: 0 |
650 2 UP |
Melee attack paralyzes target after one hit. Paralyzed units can't attack, block, or use skills. Paralysis lasts 12 seconds. |
Griffin Rider (Flying) |
Flying Ranged (40) |
Physical | 1500 | 400 | 100 | 61 Initial: 16 Move: 21 Missile: 0 |
1700 1 UP |
Does not stop to attack.
40% chance to dodge physical attacks. |
Griffin Rider (Walking) |
Melee | Physical | 1500 | 400 | 100 | 111 Initial: 16 |
1400 1 UP |
40% chance to dodge physical attacks. |
Griffin Rider Archer (Flying) |
Flying Ranged (200) |
Physical | 1300 | 300 | 50 | 133 Initial: 20 Move: 101 Missile: 3 |
1700 1 UP |
40% chance to dodge physical attacks. |
Melvina |
Melee Human |
Magic | 9000 | 400 | 200 MR 30 |
109 Initial: 0 |
500 2 UP |
When HP reaches 0, explodes after a short delay, dealing damage equivalent to 2x ATK to all units within 160 range. |
Video Guides[]
Dialogue[]
- Translations courtesy of Petite Soeur (Patreon) (edited)
External Links[]
Gallery[]
[view] Gold Rush
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Missions | Gold Rush 1 · Gold Rush 2 · Gold Rush 3 · Gold Rush 4 · Gold Rush 5 · Gold Rush 6 · Gold Rush 7 Gold Rush 8 · Gold Rush 9 · Gold Rush 10 · Gold Rush 11 · Gold Rush 12 · Gold Rush 13 · Gold Rush 14 Gold Rush 15 · Gold Rush 16 · Gold Rush 17 · Gold Rush 18 · Gold Rush 19 · Gold Rush 20 · Gold Rush 21 Gold Rush 22 · Gold Rush 23 · Gold Rush 24 · Gold Rush 25 · Gold Rush 26 |