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Goldrush21

Gold Rush 21 (ゴールドラッシュ!) is a Gold Rush-type urgent mission running from 13/09/2018 to 20/09/2018.

Revivals
Start Date End Date
01/01/2021 14/01/2021


Notes[]

  • Gold Rush missions have Completion Rewards. To get them, obtain all the drops available from the maps.
  • Completion Rewards are units of Gold Rarity.
  • One new mission will be made available every day at 00:00 JST (UTC+9).

Missions[]

Stage Name Cha Exp Gold Points Units Drops Completion Reward
Sta Life Enemies
白雪の中の少女
Young Girl in the White Snow
30 300 1200 10 8 Platinum Armor Gold Armor x2 Spirit of Gold Krul Lv50
2 10 34
Weather Effect: Blizzard is present.
世界樹に舞う胞子
Dancing Spores at the World Tree
30 300 1200 10 8 Spirit Queen Demon Crystal x2 Ruby Margaret Lv50
2 20 35
While the Myconids are present, all allied units receive continuous damage.
月光と群狼
Moonlight and Wolf Pack
50 400 1800 20 8 Platinum Armor x2 Spirit of Black Demon Crystal (3) Bernice Lv50
6 30 58
Full Moon: All Hellhounds and Werewolves' attack is significantly increased.
混戦の毒蛇退治
Venomous Snake Extermination Battle
30 300 1200 10 8 Danan Lv8 Crystal Spirit of Silver Bella Lv50
2 10 30
第一回人気闘兵パレード
The First Popularity Contest Parade
90 500 3000 25 8 Spirit of Rainbow Spirit of Black Diamond Rino Lv60
12 25 73
大怪盗からの予告状
Great Thief's Advance Notice
30 300 1200 10 8 Cecily Lv8 Spirit of Bronze x2 Table Wine Leda Lv50
2 10 45
新たなる船出に向けて
Towards a New Ship's Embarking
30 300 1200 10 8 Demon Crystals (3) Beer x2 Spirit of Silver Julian Lv50
2 10 30
While Marnie or Vivian is present, all enemies' ATK and DEF are increased.

Notable Enemies[]

Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Small Ice Elemental Sprite
Small Ice Elemental
Melee Magic 3000 150 50 110
Initial: 10
850
1 UP
Upon reaching 99% HP, gains ranged attacks.
Ranged (200) 109
Initial: 10
Move: 67
Missile: 8
Ice Elemental Sprite
Ice Elemental
Melee Magic 4500 450 50 110
Initial: 10
850
1 UP
Upon reaching 99% HP, gains ranged attacks.
Ranged (286) 109
Initial: 10
Move: 67
Missile: 8
Red Snowman Sprite
Red Snowman
Melee Physical 1200 250 50 165
Initial: 10
500
1 UP
Immune to adverse effects of blizzards.
  • Blizzard: ATK x1.3
  • Heavy Blizzard: ATK x1.5
Blue Snowman Sprite
Blue Snowman
Ranged (120) Magic 1200 200 20 171
Initial: 25
Move: 101
Missile: 6
500
1 UP
Immune to adverse effects of blizzards.
  • Blizzard: ATK x1.3
  • Heavy Blizzard: ATK x1.5
Myconid Sprite
Myconid
Melee
Plant
Physical 4000 240 50 98
Initial: 22
500
1 UP
All units suffer 3 damage per 0.5 seconds (6 damage per second).
Werewolf Sprite
Werewolf
Melee
Beastman
Physical 2000 550 800 116
Initial: 25
1600
1 UP
Silverwolf Sprite
Silverwolf
Melee
Beastman
Physical 2400 650 2000 106
Initial: 25
1600
1 UP
Gold Bat Sprite
Gold Bat
Flying
Ranged (28)
Beast
Physical 1500 20 50
MR 20
35
Initial: 2
Move: 25
Missile: 0
1800
1 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies.
Venomous Snake Sprite
Venomous Snake
Ranged (150) Magic
Splash 80.00
6500 300 120
MR 20
177
Initial: 34
Move: 121
Missile: 4
400
1 UP
Toxic strikes: Deals double damage, calculated after MR.
(ATK * (1-MR))*2

Gradually regenerates HP.

Orc Warrior Sprite
Orc Warrior
Melee
Orc
Physical 4000 400 300 166
Initial: 30
400
1 UP
Upon reaching 50% HP, gains attack, attack speed, and movespeed.
600 450 126
Initial: 30
1200
1 UP
Anya AW Sprite
Anya (Awakened)
Melee
Dragon
Magic 13000 500 650
MR 20
153
Initial: 24
450
3 UP
Kayou AW Sprite
Kayou
Melee
Youkai
Physical 20000 600 250
MR 20
78
Initial: 16
500
3 UP
50% chance to avoid physical attacks.
Mireille Sprite
Mireille
Melee
Human
Physical 15000 600 800
MR 20
74
Initial: 30
500
3 UP
Sarah AW Sprite
Sarah (Awakened)
Melee
Human
Physical 9000 450 400
MR 15
125
Initial: 17
500
3 UP
Silvia AW Sprite
Silvia (Awakened)
Melee
Undead
Magic 30000 1200 1200
MR 15
75
Initial: 37
700
3 UP
50% chance to dodge physical attacks.
10000 700 700
MR 15
700
1 UP
Sybilla AW Sprite
Sybilla
Ranged (180)
Human
Magic 10000 1000 500
MR 30
96
Initial: 16
Move: 61
Missile: 12
450
3 UP
Lapis Sprite
Lapis
Melee
Demon
- 15000 - 350
MR 40
500
3 UP
Units within 220 range suffer 30 damage per 0.1 seconds (300 damage per second).
Jin-Guang Sheng-Pu Sprite
Jin-Guang Sheng-Pu
Flying
Ranged (200)
Magic 25000 400 300
MR 70
165
Initial: 16
Move: 121
Missile: 0
450
3 UP
Gains an additional 20% attack and defense for each clone present.
Jin-Guang Sheng-Pu Sprite
Jin-Guang Sheng-Pu (Clone)
Flying
Ranged (200)
Magic 4000 300 200
MR 70
165
Initial: 16
Move: 121
Missile: 0
450
1 UP
Seven Sprite
Seven
Melee
Human
Physical 4000 150 50
MR 10
42
Initial: 6
1500
3 UP
50% chance to dodge physical attacks.
Saval
Saval
Ranged (180)
Beastman
Physical 4500 90 50 51
Initial: 16
Move: 31
Missile: 10
1500
3 UP
20/1 variant.
Cypria CC Sprite
Cypria
Melee
Human
Physical 4600 180 50 81
Initial: 6
1600
3 UP
Tial Skill Sprite
Tial
Flying
Ranged (300)
Human
Physical 6000 240 250 101
Initial: 14
Move: 61
Missile: 0
1300
3 UP
Rita Sprite
Rita
Ranged (200)
Human
Physical 6000 280 80
MR 20
106
Initial: 12
Move: 61
Missile: 3
600
3 UP
Cannot be attacked unless she is engaged with a blocker.
Reanbell Sprite
Reanbell
Melee
Human
Physical 5000 420 200
MR 20
161
Initial: 30
500
3 UP
Vivian Sprite
Vivian
Melee
Human
- 4200 - 130 400
3 UP
Marnie Sprite
Marnie
Melee
Human
- 3800 - 100
MR 10
400
3 UP
Increases attack and defense of all enemies by 10%.
Kanon Sprite
Kanon
Ranged (280)
Human
Physical
Splash 120.00
10000 400 50 313
Initial: 52
Move: 241
Missile: 4
300
3 UP

Dialogue[]

Fame[]

Menu Fame
  • Clear any 1 event mission: 100 Fame
  • Clear any 5 event missions: 500 Fame
  • Clear 白雪の中の少女 (30/2) with only Gold-rarity or below units in Sortie Team: 500 Fame
  • Clear 世界樹に舞う胞子 (30/2) with 5 or fewer units in Sortie Team: 500 Fame

Video Guides[]

Full Drops[]

External Links[]

Gallery[]

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