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Magic Swordswoman of Lightning Tarania is a platinum magic fencer.

Obtained from:

See also:


Stats[]

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum

Tarania Icon
Magic
Fencer
Lv1 758 317 161 10 1 17 14 ATK+60
DEF+30
Chase
Sword
N/A
Lv50 1150 459 239
200
260

Rune
Fencer
Lv1 1155 461 241 10 1 20 17 ATK+144
DEF+72
ATK+72
Lv70 1523 630 300
200
260

Tarania AW Icon
Rune
Lord
Lv1 1579 710 309 10 1 20 17 Chase
Sword
↓ ↑
Rampage
Sword

Spring of
Magic Power
Lv90 1961 886 391
220
286
352

Rune
Delver
Lv1 1704 787 309 10 1 20 17
Lv99 2125 969 399
260
338
416

Skill[]

Name & Effect (edit info)
Chase
Sword
For 25 seconds, attack increases by Xx and range by 1.3x.
Units with Same Skill
(hover) Melee Ranged Omni
No
Change

Tarania 5☆
SAW
Lv
X
X Reuse
1
1.3
29
2
1.4
1.43 28
3
1.5
1.55 27
4
1.7
1.68 26
5
1.8
25
Initial
14.5
14.0
13.5
13.0
12.5

Skill Awakening[]

Unit Skill Effect Reuse Initial
Tarania AW Icon
Tarania
Normal Chase Sword For 25 seconds, attack increases by 1.8x and range by 1.3x. 25 12.5
6.25
Awakened Rampage Sword (First use) For 10 seconds, attack increases by 1.2x, and range by 1.6x. Attacks up to 4 enemies twice each consecutively, but defense becomes 0 for the duration. Next use has longer cooldown. 30 15
7.5
Rampage Sword (Second use) For 10 seconds, attack increases by 1.2x, and range by 1.6x. Attacks up to 4 enemies twice each consecutively, but defense becomes 0 for the duration. Next use has longer cooldown. 45 N/A
Rampage Sword (Subsequent use) For 10 seconds, attack increases by 1.2x, and range by 1.6x. Attacks up to 4 enemies twice each consecutively, but defense becomes 0 for the duration. 60 N/A

Ability[]

Ability Name Effect Units Notes
Spring of Magic Power
(edit info)
Initial skill time is decreased by 50%.

While on the active team, all allied Magic Fencers and Mages gain increased Attack Speed.

Tarania AW Icon
AW Icon
  • Result calculated before sortie (truncates after the decimal point).
  • Post-attack delay is reduced by 20%.

Class Attributes[]

Class Name
(edit info)
Traits/Effects Notes
Magic Fencer
Can ignore enemy defense.
Can use a ranged attack that deals 50% damage.
  • All attacks considered a magic attack in damage calculation.
  • Prioritizes ground enemies.
Rune Fencer
Can ignore enemy defense.
Can use a ranged attack that deals 60% damage.
Rune Lord
Can ignore enemy defense.
When not blocking, attack increases by 1.1x.
  • Faster Attack Speed than a Rune Fencer.
  • All attacks considered a magic attack in damage calculation.
  • Prioritizes ground enemies.
Rune Delver
Can ignore enemy defense.
When not blocking, attack increases by 1.1x.
  • Range +40.
  • Small HP/ATK increase.
Rune Slayer
Can ignore enemy defense.
When not blocking, attack increases by 1.2x.
  • Magic Resistance +25.
  • Large all stat increase.

Affection[]

Quotes - highlight the pink lines to see them.[]

0%
15%
30%
50%
60%
80%
100%
Adjutant

Scenes[]

30%
100%

Class Change Materials[]

Required units (edit units)
Fairy
Celia Icon
or
Gladys Icon
Material 1
Asar Icon
Crave Icon
Gustav Icon
Phyllis Icon
Rosalie Icon
Material 2
Valerie Icon
Palace Icon
Maya Icon
Material 3
Ricardo Icon
Cassis Icon

Awakening Materials[]

Required units (edit info)
Fairy
AW
AW2
Victoire Icon
Onyx Icon
Material 1
Ricardo Icon
Cassis Icon
Anemone Icon
Ricardo (School) Icon
CC IconCC Icon
Material 2
Saizou Icon
Kagerou Icon
Hien Icon
Kaname Icon
CC IconCC Icon
Material 3
Asar Icon
Crave Icon
Gustav Icon
Phyllis Icon
Rosalie Icon
Aria Icon
Julian Icon
Katie Icon
Phyllis (Yukata) Icon
Abby Icon
CC IconCC IconCC IconCC IconCC Icon
(edit info) Money Orbs
Platinum 200,000G 2 x Battle orb

Gallery[]

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