Submarine Knight Wirbel is a black aqua knight.
Obtained from:
See also:
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faction | Max | Range | Max | Min | ||||||||||
Black |
Aqua Knight |
Lv1 | 1746 | 351 | 343 | 20 | 3 | 22 | 19 | ATK+180 DEF+90 ATK+90 |
Depth Torpedo |
Prototype Oceanic Current Sensor | ||
Lv80 | 2480 | 504 | 530 |
N/A 400 | ||||||||||
Abyssal Knight |
Lv1 | 2737 | 505 | 532 | 20 | 3 | 22 | 19 | Depth Torpedo ↓ ↑ Whirling Tide |
High-End Sonar | ||||
Lv99 | 3596 | 644 | 680 |
N/A 400 280 | ||||||||||
Tidal Guard |
Lv1 | 3850 | 603 | 709 | 20 | 4 | 22 | 19 | ||||||
Lv99 | 4464 | 742 | 870 |
N/A 400 280 | ||||||||||
Tidal Knight |
Lv1 | 3600 | 673 | 641 | 20 | 3 | 22 | 19 | ||||||
Lv99 | 3968 | 812 | 775 |
N/A 400 280 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||||||
Depth Torpedo | ||||||||||||||||||||||||
For 30 seconds, attack increases by Xx. Gains long-ranged (400) true damage splash (107) attacks. Swimming enemies (mermen inc.) have 40% reduced ATK for the duration. | ||||||||||||||||||||||||
|
Lv |
X | Reuse |
---|---|---|
1 |
1.2 | 44 |
2 |
1.4 | 43 |
3 |
1.6 | 42 |
4 |
1.8 | 41 |
5 |
2.0 | 40 |
Initial |
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1 |
1 |
1 |
1 |
1 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
Wirbel | Normal | Depth Torpedo | For 30 seconds, attack increases by 2.0x. Gains long-ranged (400) true damage splash (107) attacks. Swimming enemies (mermen inc.) have 40% reduced ATK for the duration. | 40 | 1 |
Awakened | Whirling Tide | Attack and defense increase by 1.5x. Attacks up to 2 enemies within range (280) simultaneously. Swimming enemies (mermen inc.) have 25% reduced ATK. Automatic activation + infinite duration. | 90 | 5 |
Ability[]
Ability Name | Effect | Units | Notes | |
---|---|---|---|---|
Prototype Oceanic Current Sensor (edit info) |
While in the active team, allies with Deep Sea adaptation gain +5% DEF and cost -1.
While in Deep Sea maps, self's cost is further reduced by -2. |
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| |
High-End Sonar (edit info) |
While in the active team, allies with Deep Sea adaptation gain +10% DEF and cost -2.
While in Deep Sea maps, self's cost is further reduced by -3. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Aqua Knight |
Unaffected by the Deep Sea. Can block up to 3 enemies. | |
Abyssal Knight |
Unaffected by the Deep Sea. Can block up to 3 enemies. | |
Tidal Guard |
Unaffected by the Deep Sea. Can block up to 4 enemies. |
|
Tidal Knight |
Unaffected by the Deep Sea. Can block up to 3 enemies. |
|
Affection[]
Quotes - highlight the pink lines to see them.[]
Scenes[]
30% | |
100% |
Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
---|---|---|
Black | 300,000G | 3 x Battle orb |
Trivia[]
Wirbel is German for 'whorl' or 'vortex'.
Gallery[]
Versions | Base · AW · AW2v1 · AW2v2 · A Ver. · Art |
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