No edit summary Tag: Source edit |
No edit summary Tag: Source edit |
||
Line 40: | Line 40: | ||
|reuse = 40 |
|reuse = 40 |
||
− | |awSkill = |
+ | |awSkill = Deep Seas' Visitor of Hot Springs |
+ | |awEffect = For 20 seconds, gradually generates Unit Points (??/s), and allies with Deep Sea adaptation have 30% reduced cost. |
||
− | |awEffect = |
||
− | |awReuse = |
+ | |awReuse = 20 |
}}{{Skill awakening list end}} |
}}{{Skill awakening list end}} |
||
Line 48: | Line 48: | ||
{{Abilitylist start}} |
{{Abilitylist start}} |
||
{{:Ability/Status Effect Negation}} |
{{:Ability/Status Effect Negation}} |
||
− | {{:Ability/ |
+ | {{:Ability/Hot Springs Soldier-style Recuperation Technique}} |
{{Abilitylist end}} |
{{Abilitylist end}} |
||
Line 57: | Line 57: | ||
=== Quotes - highlight the pink lines to see them. === |
=== Quotes - highlight the pink lines to see them. === |
||
{{Quote table |
{{Quote table |
||
− | |%1 = 0% |quote1 = <!-- --> |
+ | |%1 = 0% |quote1 = <!-- わぁ! これが温泉── 熱っっっぢいですねっ!? --> |
− | |%2 = 15% |quote2 = <!-- |
+ | |%2 = 15% |quote2 = <!-- 乾いた地の温泉なる文化、 とっても興味深いですね! --> |
− | |%3 = 30% |quote3 = <!-- |
+ | |%3 = 30% |quote3 = <!-- 温泉……侮れませんね。 煮魚になるのもやむなし。 --> |
− | |%4 = 50% |quote4 = <!-- |
+ | |%4 = 50% |quote4 = <!-- 宿の豪華なお夕飯…… これが温泉旅行の醍醐味! --> |
− | |%5 = 60% |quote5 = <!-- |
+ | |%5 = 60% |quote5 = <!-- もっ、もう食べられません。 陸のご飯は美味しすぎます……。 --> |
− | |%6 = 80% |quote6 = <!-- |
+ | |%6 = 80% |quote6 = <!-- 王子様、夜風呂に行きましょう。 まだ入ってないお湯があるんです。 --> |
− | |%7 = 100% |quote7 = <!-- |
+ | |%7 = 100% |quote7 = <!-- えへへ、王子様と混浴です♪ 乾いた地の文化に感謝ですね♪ --> |
+ | |quote9 = <!-- サウナ、あれだけは無理ですね。 本当の本当に蒸し魚になりますよ。 --> |
||
− | |quote8 = <!-- spiral --> |
||
+ | |quote10 = <!-- 深海のみんなを呼びたいですが、 王子様と二人きりも捨て難い……。 --> |
||
+ | |quote8 = <!-- 王子様、今日ぐらいはゆっくり、 ぬるま湯に浸かってみませんか? --> |
||
}} |
}} |
||
Revision as of 06:09, 27 January 2022
Heads up! | |
---|---|
Take any names and values as placeholders until after the event is over. |
Fine (Hot Springs) is a platinum sea soldier.
Obtained from:
See also:
Stats
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faction | Max | Range | Max | Min | ||||||||||
Platinum |
Sea Soldier |
Lv1 | 918 | 140 | 121 | 15 | 2 | 14 | 9 | HP+225 ATK+45 |
Mermaid Playing in Hot Water |
Status Effect Negation | ||
Lv50 | 1300 | 242 | 168 |
N/A 200 | ||||||||||
Sea Soldier Chief |
Lv1 | 1307 | 244 | 169 | 15 | 2 | 17 | 12 | HP+540 ATK+108 ATK+72 | |||||
Lv70 | 1755 | 423 | 232 |
N/A 200 | ||||||||||
Sea Soldier Elite |
Lv1 | 1827 | 450 | 240 | 15 | 2 | 17 | 12 | Mermaid Playing in Hot Water ↓ ↑ Deep Seas' Visitor of Hot Springs |
Hot Springs Soldier-style Recuperation Technique | ||||
Lv90 | 2412 | 574 | 283 |
N/A 200 | ||||||||||
Sea God Defender |
Lv1 | 2538 | 588 | 253 | 15 | 3 | 17 | 12 | ||||||
Lv99 | 2730 | 713 | 312 |
N/A 200 |
Skill
Name & Effect (edit info) | ||||||||||||||||||||
Mermaid Playing in Hot Water | ||||||||||||||||||||
For X seconds, attack increases by Yx. Gain ranged (200) defense-ignoring attacks. Gradually generates Unit Points (1/2s). | ||||||||||||||||||||
|
Lv |
X |
Y |
Y | Reuse |
---|---|---|---|---|
1 |
10 |
1.0 |
49 | |
2 |
11 |
1.0 |
1.02 | 48 |
3 |
12 |
1.0 |
1.04 | 47 |
4 |
13 |
1.1 |
1.07 | 46 |
5 |
14 |
1.1 |
1.09 | 45 |
6 |
16 |
1.1 |
1.11 | 44 |
7 |
17 |
1.1 |
1.13 | 43 |
8 |
18 |
1.2 |
1.15 | 42 |
9 |
19 |
1.2 |
1.18 | 41 |
10 |
20 |
1.2 |
40 |
Initial |
---|
24.5 |
24.0 |
23.5 |
23.0 |
22.5 |
22.0 |
21.5 |
21.0 |
20.5 |
20.0 |
Skill Awakening
Unit | Skill | Effect | Reuse | Initial | |
Fine (Hot Springs) | Normal | Mermaid Playing in Hot Water | For 20 seconds, attack increases by 1.2x. Gain ranged (200) defense-ignoring attacks. Gradually generates Unit Points (??/s). | 40 | 20 |
Awakened | Deep Seas' Visitor of Hot Springs | For 20 seconds, gradually generates Unit Points (??/s), and allies with Deep Sea adaptation have 30% reduced cost. | 20 | 10 |
Ability
Ability Name | Effect | Units | Notes | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Status Effect Immunity (edit info) |
Completely negates status effects. |
|
| ||||||||
Hot Springs Soldier-style Recuperation Technique (edit info) |
Completely negate status effects.
While in the active team, initial Unit Points +2. |
|
|
Class Attributes
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Junior Sea Soldier | Unaffected by the Deep Sea. Can block up to 2 enemies. |
|
Sea Soldier | ||
Sea Soldier Chief |
Unaffected by the Deep Sea. Can block up to 2 enemies. | |
Sea Soldier Elite |
Unaffected by the Deep Sea. Can block up to 2 enemies. | |
Sea God Defender |
Unaffected by the Deep Sea. Can block up to 3 enemies. | |
Coral Warrior |
Unaffected by the Deep Sea. Can block up to 2 enemies. |
Affection
Quotes - highlight the pink lines to see them.
Scenes
30% | |
100% |
Class Change Materials
Required units (edit units) |
| |||||
---|---|---|---|---|---|---|
Material 1 |
| |||||
Material 2 |
| |||||
Material 3 |
|
Awakening Materials
Required units (edit info) |
| |||||||
---|---|---|---|---|---|---|---|---|
Material 1 |
| |||||||
Material 2 |
| |||||||
Material 3 |
|
(edit info) | Money | Orbs |
---|---|---|
Platinum | 200,000G | 2 x Battle orb |
Gallery
Versions | Base · CC · AW |
---|