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Golden Armor God EX
Mission Type Daily Mission
Charisma Cost 90
Stamina Cost 6
EXP 200
Base Gold (3★ Gold) 22000 (33000)
Life 50
Initial Unit Points 40
Deployed Unit Limit 9
Number of Enemies 30
Special Conditions All allied units lose 75HP/0.5s (150 HP per second).
 
 
変異した魚人たちと巨大化した

変異クラブウォーリアを下し 黄金の鎧を手にせよ! <超猛毒:HPに継続ダメージ>
 


 

Golden Armor God EX (黄金の鎧 神級EX) is the sixth mission in the Golden Armor mission set of Daily Missions.

Contents

Enemies[]

v1
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Abyssal Shadow Sprite.png
Abyssal Shadow ×1
Melee - 252000 - 7500
MR 80
300
3 UP
Cannot be attacked unless it is engaged with a blocker.

While blocked, gains ranged attacks that can attack all units within range simultaneously.

Ranged (152) Magic
Splash 133.33
2000 191
Initial: 21
Move: 121
Missile: 0
Greater Shadow Sprite.png
Greater Shadow ×30
Melee Physical 6400 640 300
MR 50
77
Initial: 16
800
1 UP
Cannot be attacked unless it is engaged with a blocker.
Red Cannon Armor Sprite.png
Red Cannon Armor ×4
Ranged (187)
Armored
Physical
Splash 133
2100 450 750 261
Initial: 40
Move: 181
Missile: 4
450
1 UP
Mage Armor Sprite.png
Mage Armor ×3
Ranged (140)
Armored Human
Magic 5250 600 2100
MR 20
241
Initial: 60
Move: 121
Missile: 7
300
2 UP
Attacks all units within range.
Orange Heavy Armor Sprite.png
Orange Heavy Armor ×7
Melee
Armored Human
Physical 3150 315 900 91
Initial: 36
2500
2 UP
Heavy Infantry.png
Heavy Infantry ×9
Melee
Armored Human
Physical 3150 525 900 172
Initial: 36
450
1 UP
Gold Armor Sprite.png
Gold Armor ×5
Melee
Armored
Physical 3780 840 2400 162
Initial: 0
500
1 UP
Platinum Armor Enemy.png
Platinum Armor ×2
Melee
Armor
Physical 7350 892 3000 151
Initial: 36
450
2 UP
v3
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
White Holy Ice Mage Sprite.png
White Holy Ice Mage ×5
Ranged (168)
Armored
Magic 3500 240 4500 189
Initial: 50
Move: 121
Missile: 6
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.
White Holy Fire Mage Sprite.png
White Holy Fire Mage ×5
Ranged (131)
Armored
Magic
Splash 133.33
4200 380 4500 189
Initial: 50
Move: 121
Missile: 6
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.
White Holy Mage Armor Sprite.png
White Holy Mage Armor ×1
Ranged (240)
Armored
Magic 64000 2100 2000
MR 40
43
Initial: 34
Move: 3
Missile: 6
450
3 UP
Increases attack and defense of all Holy Knight enemies by 10%.

Attacks twice, alternating between single target and splash attacks.

Magic
Splash 133.33
1050 181
Initial: 34
Move: 141
Missile: 6
White Holy Knight Sprite.png
White Holy Knight ×10
Melee
Armored
Physical 4000 300 4500 167
Initial: 55
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.
White Holy Archer Sprite.png
White Holy Archer ×6
Ranged (150)
Armored
Physical 2500 280 2100 186
Initial: 35
Move: 121
Missile: 12
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.
White Crusader Sprite.png
White Crusader ×3
Melee
Armored
Physical 9000 1700 6000
MR 5
252
Initial: 30
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.

Upon reaching 0 HP, switches to second form.

Resurrected White Crusader Sprite.png
Resurrected White Crusader ×3
Melee
Undead Armored
Magic 100000 1000 30000
MR 90
292
Initial: 30
450
2 UP
Increases attack and defense of all Holy Knight enemies by 10%.

Degenerates at a rate of 666HP/0.1s (6660HP/s).

v4
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Skeleton Sprite.png
Skeleton ×5
Ranged (120)
Undead
Physical 2400 250 50 111
Initial: 30
Move: 61
Missile: 2
600
1 UP
Red Skeleton Swordsman.png
Red Skeleton Swordsman ×16
Melee
Undead
Physical 6000 960 140 161
Initial: 10
150
1 UP
Skeleton Lancer Enemy Sprite.png
Skeleton Lancer ×1
Melee
Undead
Physical 3000 600 220 181
Initial: 37
450
1 UP
Skeleton Lancer Enemy Sprite.png
Skeleton Lancer ×5
Melee
Undead
Physical 9000 1800 220 181
Initial: 37
450
1 UP
Greater Lich Swordsman Sprite.png
Greater Lich Swordsman ×2
Melee
Undead
Physical 30000 2000 400
MR 30
173
Initial: 26
400
3 UP
Greater Lich Sprite.png
Greater Lich ×1
Ranged (250)
Undead
Magic 30000 1000 400
MR 30
145
Initial: 26
Move: 61
Missile: 0
400
3 UP
Memento Enemy.png
Memento ×1
Ranged (200)
Human
Magic 22500 600 250 165
Initial: 64
Move: 101
Missile: 0
450
3 UP
Metus Sprite.png
Metus ×1
Ranged (200)
Human
Magic 45000 800 250
MR 20
165
Initial: 54
Move: 101
Missile: 0
450
3 UP
Melabyss AW Sprite.png
Melabyss ×1
Ranged (300) Magic 52500 1500 350
MR 20
165
Initial: 36
Move: 101
Missile: 0
450
3 UP
Gains 10% increased attack and defense for each Undead enemy present.
v5
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Kraken Sprite.png
Kraken ×1
Melee
Merfolk
Physical 231000 8800 200 181 250
3 UP
Regenerates at a rate of 700HP/2s.

Damage dealt to the tentacles is also received by Kraken.

Ranged (113)
Merfolk
8000 263
Initial: 48
Move: 181
Missile: 0
Attacks all units within range simultaneously.
Kraken's Tentacle Sprite.png
Kraken's Tentacle ×3
Ranged (104)
Merfolk
Physical 44000 1800 200 126
Initial: 36
Move: 61
Missile: 0
250
1 UP
Does not count towards the enemy kill counter.

If Kraken is slain, all tentacles are also destroyed.

Yellow Ooze Sprite.png
Yellow Ooze ×7
Melee Physical 1320 220 50 121
Initial: 20
300
1 UP
Green Ooze Sprite.png
Green Ooze ×9
Melee Magic 1760 330 1600 121
Initial: 20
300
1 UP
Blue Ooze Sprite.png
Blue Ooze ×4
Melee Physical 2200 165 10 121
Initial: 20
300
1 UP
Mithril Ooze Sprite.png
Mithril Ooze ×5
Melee Physical 4400 550 2000
MR 50
121
Initial: 20
500
2 UP
Acid Slime (Green) Sprite.png
Acid Slime (Green) ×3
Ranged (20) Magic 8800 350 2200 69
Initial: 28
Move: 21
Missile: instant
500
1 UP
Acid Slime (Blue).png
Acid Slime (Blue) ×2
Ranged (20) Physical 8800 450 500
MR 60
69
Initial: 28
Move: 21
Missile: instant
500
1 UP
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Warrior Crab Sprite.png
Warrior Crab ×19
Melee
Merfolk
Physical 3000 200 500
MR 10
236
Initial: 12
1500
1 UP
Regenerates at a rate of 80HP/0.2s (400HP/s).
Giant Warrior Crab Sprite.png
Giant Warrior Crab ×5
Melee
Merfolk
Physical 28000 800 2000
MR 10
236
Initial: 12
1500
2 UP
Regenerates at a rate of 120HP/.083s (1440HP/s).
Mutant Sahagin Sprite.png
Mutant Sahagin ×3
Ranged (104)
Merfolk
Magic 8000 200×4 120
MR 15
411
Initial: 60
Move: 301
Missile: 1
250
1 UP
Regenerates at a rate of 65HP/.083s (780HP/s).
Mutant Gillman Sprite.png
Mutant Gillman ×3
Melee
Merfolk
Physical 15000 1100 800
MR 20
181
Initial: 45
450
1 UP
Regenerates at a rate of 65HP/.083s (780HP/s).

Drops[]

Drop
Superior Gold Armor Icon.png
Superior Gold Armor
Platinum Armor Icon.png
Platinum Armor
Number of Drops 4 3
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