"...What is this? What is it that you could possibly want with an enchanter from an enemy country?"

Imperial Enchanter Heath is a silver enchanter.

Obtained from:


Stats[edit | edit source]

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Silver
Heath Icon.png
Enchanter Lv1 833 225 42 5 N/A 13 10 ATK+60 Magic
Weapon
N/A
Lv55 1241 326 76
220
11 8
Deployment Cost
Reduction

Skill[edit | edit source]

Name & Effect (edit info)
Magic
Weapon
For X seconds, will not
attack. Gives allies in range
attacks that ignore defense.
Units with Same Skill
(hover) Melee Ranged
Pre
CC

Post
CC

No
Change

Heath 3☆
Rilke 4☆
Ersha 5☆
SAW
Lv
X Reuse
1
10 49
2
11 48
3
13 47
4
14 46
5
15 45
Initial
49
48
47
46
45
Notes
  • Attacks become magical.
  • Will be affected by enemy magic resistance.

Ability[edit | edit source]

Ability Name Effect Units Notes
Deployment Cost Reduction
(edit info)
Deployment Cost -2.
Asar Icon.png
Ertel Icon.png
Miguel Icon.png
CC Icon.pngCC Icon.pngCC Icon.png
Nenya Icon.png
Heath Icon.png
Hien AW Icon.png
CC Icon.pngCC Icon.pngAW Icon.png
Momo AW Icon.png
Anemone AW Icon.png
Ehret AW Icon.png
AW Icon.pngAW Icon.pngAW Icon.png
Fedora AW Icon.png
Yuyu AW Icon.png
Leda AW Icon.png
AW Icon.pngAW Icon.pngAW Icon.png
Hana AW Icon.png
Velty AW Icon.png
Lizette AW Icon.png
AW Icon.pngAW Icon.pngAW Icon.png
  • Boosted stats already displayed in unit's status.

Class Attributes[edit | edit source]

Class Name (edit info) Traits/Effects Notes
Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.1x increased magic damage.
  • Time stop lasts approximately 10 seconds.
  • Multiplier does not affect true damage.
High Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
Golem Master
Ranged attack that ignores defense.
Can employ a golem that uses ranged attacks when not blocked.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.25x increased magic damage.
  • Can employ 1 Iron Golem token.
  • Range +10, medium HP/ATK/DEF increase
Grand Enchanter
Can attack up to 3 enemies simultaneously with defense-ignoring attacks.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
  • Range +25, medium HP increase, large ATK increase.


Trust[edit | edit source]

Quotes - highlight the pink lines to see them.[edit | edit source]

0% ...What is this? What is it that you could possibly want with an enchanter from an enemy country?
15% The mages of this country... The only worthwhile thing about them is their literature.
30% There is no point to me speaking with the Kingdom’s mages.
50% By seeing something from a different perspective, new ideas can be formed...
60% I have no reason to thank you. Indeed, I reached this conclusion on my own.
80% In addition to literature, perhaps there is some value in listening to the stories of men such as you.
100% Because our ways of thinking are so different, perhaps we should speak more often.
Adjutant Wait, wait. I’ll listen to you after I finish with this book.


Scenes[edit | edit source]

30%
100%


Gallery[edit | edit source]

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