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"...What is this? What is it that you could possibly want with an enchanter from an enemy country?"

Imperial Enchanter Heath is a silver enchanter.

Obtained from:


Stats Edit

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Silver
Heath Icon
Enchanter Lv1 833 225 42 5 N/A 13 10 ATK+60 Magic
Weapon
N/A
Lv55 1241 326 76
220
11 8
Deployment Cost
Reduction

Skill Edit

Name & Effect (edit info)
Magic
Weapon
For X seconds, will not
attack. Gives allies in range
attacks that ignore defense.
Units with Same Skill
(hover) Melee Ranged
Pre
CC

Post
CC

No
Change

Heath 3☆
Rilke 4☆
Ersha 5☆
SAW
Lv
X Reuse
1
10 49
2
11 48
3
13 47
4
14 46
5
15 45
Initial
49
48
47
46
45
Notes
  • Attacks become magical.
  • Will be affected by enemy magic resistance.

Ability Edit

Ability Name Effect Units Notes
Deployment Cost Reduction
(edit info)
Deployment Cost -2.
Asar Icon
Ertel Icon
Miguel Icon
CC IconCC IconCC Icon
Nenya Icon
Heath Icon
Hien AW Icon
CC IconCC IconAW Icon
Momo AW Icon
Anemone AW Icon
Ehret AW Icon
AW IconAW IconAW Icon
Fedora AW Icon
Yuyu AW Icon
Leda AW Icon
AW IconAW IconAW Icon
Hana AW Icon
Velty AW Icon
Lizette AW Icon
AW IconAW IconAW Icon
  • Boosted stats already displayed in unit's status.

Class Attributes Edit

Class Name (edit info) Traits/Effects Notes
Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.1x increased magic damage.
  • Time stop lasts approximately 10 seconds.
  • Multiplier does not affect true damage.
High Enchanter
Ranged attack that ignores defense.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
Golem Master
Ranged attack that ignores defense.
Can employ a golem that uses ranged attacks when not blocked.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.25x increased magic damage.
  • Can employ 1 Iron Golem token.
  • Range +10, medium HP/ATK/DEF increase
Grand Enchanter
Can attack up to 3 enemies simultaneously with defense-ignoring attacks.
Upon skill activation, enemy Golems' movements are halted.
During skill use, all allies deal 1.2x increased magic damage.
  • Can employ 1 Guardian Golem token.
  • Range +25, medium HP increase, large ATK increase.


Trust Edit

Quotes - highlight the pink lines to see them. Edit

0% ...What is this? What is it that you could possibly want with an enchanter from an enemy country?
15% The mages of this country... The only worthwhile thing about them is their literature.
30% There is no point to me speaking with the Kingdom’s mages.
50% By seeing something from a different perspective, new ideas can be formed...
60% I have no reason to thank you. Indeed, I reached this conclusion on my own.
80% In addition to literature, perhaps there is some value in listening to the stories of men such as you.
100% Because our ways of thinking are so different, perhaps we should speak more often.
Adjutant Wait, wait. I’ll listen to you after I finish with this book.


Scenes Edit

30%
100%


Gallery Edit

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