Hero units are Awakened by default. All hero units come in 2 rarities. When only one rarity is released, it is guaranteed that the other will be released at a later date.
Hero units' abilities provide passive buffs to other units just by having them in the main barracks.
- Abilities of Black rarity versions override abilities of corresponding Platinum rarity versions (i.e. they do not stack)
- Unless each version buffs different units, then both remain active
Hero units can only be Cost Reduced, and Skill Raised via either their duplicates, or Hero Spirits.
- Black rarity Heroes can also be Cost Reduced and Skill Raised by their corresponding Platinum rarity version at a 100% chance.
All Hero units can passively debuff enemy Hero Units in The Tower of Heroes.
Hero Buffs - A Comprehensive Table | |
---|---|
Hero | Buff |
All Units | |
HP +5% / HP +7% | |
Def +2% | |
Male Units | |
Atk +3% / Atk +5% | |
Def +3% / Def +5% | |
Female Units (Melee Only) | |
Atk +2% / Atk +3% | |
Melee Units | |
Def +5% | |
MR +4 | |
Ranged Units | |
Def +4% | |
MR +3 | |
Desert Country | |
HP/Atk/Def +3% / HP/Atk/Def +5% | |
Eastern Country | |
Def +3% / Atk +5%, HP +5% | |
Bowmen | |
Atk +3% / Atk +5% | |
Machines | |
Atk +3% / Atk +5% | |
Angels, Celestials, Makai Units | |
Atk +3% / Atk +5%, Def +5% | |
Cavalry | |
Def +3% / Atk +5%, HP +5% | |
Undead | |
Def +3% / Atk +5% | |
Soldiers, Heavy Armors, Valkyries, Bandits, Archers | |
Atk +4% | |
Dark Fighters, Avengers, Bowriders, Royal Guards | |
Atk +4% | |
Magic Fencers, Mage Armors, Alchemists, Enchanters | |
Atk +3% / Atk +5% | |
Mages, Witches, Bishops, Summoners, Chrono Witches, Astrologers | |
Atk +3% / Atk +5% Range +10 | |
Pirates, Monster Slayers, Merchants | |
Atk +3% / Atk +5% Range +10 | |
Healers, Feng Shui Users, Priest Warriors | |
Atk +3% / Atk +5% Range +10 | |
Shamans, Dragon Shamans, Fenrir Shamans, Demon Shamans, Battle Miko, Curse Users | |
Atk +3% / Atk +5% | |
New Year's Units | |
HP +5% | |
Summer Units | |
ATK +3% | |
DEF +3% |
Units with skills and/or abilities that affect Heroes:
Melee Units[]
Ranged Units[]
Omniguard Units[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faction | Max | Range | Max | Min | ||||||||||
Black |
Ephtra (Black) | Interdimensional Warrior |
Lv1 | 1624 | 826 | 143 | 0 | 0 | 23 | 20 | HP+450 ATK+180 Range+20/200 |
Sealing Gun Tirnanog ↓ ↑ Human History's Encore Holguin |
Space-Time Trap Warhead | |
Lv99 | 2025 | 1053 | 195 |
400 4000 | ||||||||||
Platinum |
◆Ephtra (Final Battle) | Interdimensional Warrior |
Lv1 | 1564 | 759 | 128 | 0 | 0 | 22 | 19 | HP+540 ATK+108 ATK+72 |
Rapidfire Warhead Aval ↓ ↑ Dimensional Convergence Gun Aded |
Space-Time Compression Maneuver | |
Lv90 | 1915 | 949 | 169 |
400 4000 | ||||||||||
Platinum |
Ephtra (New Year's) | Interdimensional Warrior |
Lv1 | 1444 | 796 | 132 | 0 | 0 | 22 | 19 | ATK+144 DEF+72 Range+17/170 |
Festival Defense Gun Toin ↓ ↑ Spirit Silver Exorcism Warhead Togaru |
Ultimate New Year's Equipment: Sunday Best | |
Lv90 | 1768 | 995 | 175 |
400 4000 | ||||||||||
Platinum |
Ephtra (Platinum) | Interdimensional Warrior |
Lv1 | 1504 | 765 | 132 | 0 | 0 | 24 | 19 | HP+360 ATK+144 ATK+72 |
Unleash: Avar ↓ ↑ Battlefield Encore Aded |
Space Distortion Warhead | |
Lv90 | 1841 | 956 | 175 |
400 4000 |
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