Enchanter Honey is a platinum enchanter.
Obtained from:
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
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Faction | Max | Range | Max | Min | ||||||||||
Platinum |
Enchanter | Lv1 | 946 | 250 | 47 | 5 | N/A | 16 | 13 | ATK+144 DEF+72 SDI+20% |
Speed Enchant |
N/A | ||
Lv70 | 1539 | 395 | 97 |
220 | ||||||||||
High Enchanter |
Lv1 | 1629 | 417 | 104 | 5 | N/A | 16 | 13 | Speed Enchant ↓ ↑ Assault Enchant |
Dispel Golem | ||||
Lv90 | 1909 | 523 | 124 |
220 | ||||||||||
Grand Enchanter |
Lv1 | 1754 | 534 | 104 | 5 | N/A | 16 | 13 | ||||||
Lv99 | 2063 | 715 | 127 |
245 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||
Speed Enchant | ||||||||||||||||||||
For 10 seconds, allied melee units within range have reduced post-attack delay (11) and X% chance to evade physical attacks. | ||||||||||||||||||||
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Lv |
X | Reuse |
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1 |
30 | 79 |
2 |
35 | 78 |
3 |
40 | 77 |
4 |
45 | 76 |
5 |
50 | 75 |
Initial |
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39.5 |
39.0 |
38.5 |
38.0 |
37.5 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
Honey | Normal | Speed Enchant | For 10 seconds, allied melee units within range have reduced post-attack delay (11) and 50% chance to evade physical attacks. | 75 | 37.5 |
Awakened | Assault Enchant (First Use) | For 20 seconds, allies within range gain magic attacks and all enemies have 10% reduced MR. Next use is stronger. | 45 | 22.5 | |
Assault Enchant (Second Use) | For 20 seconds, attack twice consecutively. Allies within range gain magic attacks, and all enemies have 20% reduced MR. Next use is stronger. | 45 | N/A | ||
Assault Enchant (Subsequent Use) | For 20 seconds, attack three times consecutively. Allies within range gain magic attacks, and all enemies have 30% reduced MR. | 45 | N/A |
Ability[]
Ability Name | Effect | Units | Notes | |
---|---|---|---|---|
Dispel Golem (edit info) |
20% chance to attack again with no delay.
While on the active team, all enemy Golems have -30 Magic Resistance. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Enchanter |
Ranged attack that ignores defense. Upon skill activation, enemy Golems' movements are halted. During skill use, all allies deal 1.1x increased magic damage. |
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High Enchanter |
Ranged attack that ignores defense. Upon skill activation, enemy Golems' movements are halted. During skill use, all allies deal 1.2x increased magic damage. |
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Golem Master |
Ranged attack that ignores defense. Can employ a golem that uses ranged attacks when not blocked. Upon skill activation, enemy Golems' movements are halted. During skill use, all allies deal 1.25x increased magic damage. |
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Grand Enchanter |
Can attack up to 3 enemies simultaneously with defense-ignoring attacks. Upon skill activation, enemy Golems' movements are halted. During skill use, all allies deal 1.2x increased magic damage. |
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Affection[]
Quotes - highlight the pink lines to see them.[]
0%
15%
30%
50%
60%
80%
100%
Adjutant
Scenes[]
30% | |
100% |
Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
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Platinum | 200,000G | 2 x Magic orb & 2 x Heavy orb |
Gallery[]
Versions | Base · AW · A Ver. |
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