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(Created page with "{{Unitlist start|ability=yes}} <onlyinclude>{{{{{format|Unitlist item}}} |classevol = yes |awaken = yes |name = Jessica |gender = female |rarity = Platinum |ima...")
Tag: rte-source
 
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{{Unitlist start|ability=yes}}
 
{{Unitlist start|ability=yes}}
 
<onlyinclude>{{{{{format|Unitlist item}}}
 
<onlyinclude>{{{{{format|Unitlist item}}}
  +
|1 = {{{1|}}}
   
|classevol = yes |awaken = yes
+
|classevol = y |awaken = y |awaken2A = y
|name = Jessica |gender = female |rarity = Platinum |image =
+
|name = Jessica |gender = female |rarity = Platinum
  +
|race = Human |affiliation = Magician
   
 
|c1Class = Mage Armor
 
|c1Class = Mage Armor
  +
|c1MinHP = 1208 |c1MinAtk = 222 |c1MinDef = 278 |c1Resist = 20
|minLevel =
 
|c1MinHP = 1148 |c1MinAtk = 196 |c1MinDef = 194 |c1Resist = 15
+
|c1MaxHP = 1620 |c1MaxAtk = 286 |c1MaxDef = 384 |c1MaxLvl = 50
|c1MaxHp = 1560 |c1MaxAtk = 260 |c1MaxDef = 288 |c1MaxLvl = 50
+
|c1Block = 3 |c1Range = 200 |c1MaxCost = 24 |c1MinCost = 21
 
|50AffBonus = ATK+45<br>DEF+45
|c1Block = 3 |c1Range = |c1MaxCost = 24 |c1MinCost = 21
 
|50AffBonus = ATK+35<br>DEF+35
 
 
|c1Skill = Fireball
 
|c1Skill = Fireball
|c1SRangeMod = 160
 
   
 
|c2Class = Battle Mage
 
|c2Class = Battle Mage
|c2MinHP = 1566 |c2MinAtk = 261 |c2MinDef = 289 |c2Resist = 15
+
|c2MinHP = 1626 |c2MinAtk = 287 |c2MinDef = 386 |c2Resist = 20
|c2MaxHp = 1980 |c2MaxAtk = 339 |c2MaxDef = 372 |c2MaxLvl = 70
+
|c2MaxHP = 2040 |c2MaxAtk = 365 |c2MaxDef = 532 |c2MaxLvl = 70
|c2Block = 3 |c2Range = |c2MaxCost = 27 |c2MinCost = 24
+
|c2Block = 3 |c2Range = 200 |c2MaxCost = 27 |c2MinCost = 24
|100AffBonus = ATK+84<br>DEF+84
+
|100AffBonus = ATK+108<br>DEF+108
  +
|150AffBonus = HP+360
 
|c2Skill = Fireball
 
|c2Skill = Fireball
|c2SRangeMod = 180
 
   
 
|c3Class = Super Magic Armor General
 
|c3Class = Super Magic Armor General
|c3MinHp = 1812 |c3MinAtk = 333 |c3MinDef = 361 |c3Resist = 15
+
|c3MinHP = 1872 |c3MinAtk = 339 |c3MinDef = 517 |c3Resist = 20
|c3MaxHp = 2891 |c3MaxAtk = 397 |c3MaxDef = 486 |c3MaxLvl = 90
+
|c3MaxHP = 2951 |c3MaxAtk = 438 |c3MaxDef = 647 |c3MaxLvl = 90
|c3Block = 4 |c3Range = |c3MaxCost = 30 |c3MinCost = 27
+
|c3Block = 4 |c3Range = 200 |c3MaxCost = 30 |c3MinCost = 27
  +
|c3SAWRange = 260
 
|c3Skill = Fire Blitz
 
|c3Skill = Fire Blitz
|c3SRangeMod = 234
 
 
|c3Ability = Pursuit
 
|c3Ability = Pursuit
   
  +
|c4Class = Ultimate Magic Armor Sovereign
|jp =
 
  +
|c4MinHP = 2052 |c4MinAtk = 404 |c4MinDef = 553 |c4Resist = 20
|jpnotes =
 
  +
|c4MaxHP = 3240 |c4MaxAtk = 520 |c4MaxDef = 708
  +
|c4Block = 4 |c4Range = 200 |c4MaxCost = 30 |c4MinCost = 27
  +
|c4SRange = 240 |c4SAWRange = 312
   
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 09:28, 23 May 2020

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum

Jessica Icon
Jessica
Mage
Armor
Lv1 1208 222 278 20 3 24 21 ATK+45
DEF+45
Fireball N/A
Lv50 1620 286 384
200
Battle
Mage
Lv1 1626 287 386 20 3 27 24 ATK+108
DEF+108
HP+360
Lv70 2040 365 532
200
Jessica AW Icon
Super
Magic
Armor
General
Lv1 1872 339 517 20 4 30 27 Fireball
↓ ↑
Fire
Blitz

Pursuit
Lv90 2951 438 647
200
260

Jessica AW2 Icon
Ultimate
Magic
Armor
Sovereign
Lv1 2052 404 553 20 4 30 27
Lv99 3240 520 708
200
240
312

NOTE:
There is currently a glitch with Wikia where trying to edit and save this template with VisualEditor
will create a duplicate. In the meanwhile, please edit this stats page with the Rich Text Editor/Classic
Editor/Source Editor, whatever the name is. You can get there quickly by just pressing the "edit stats"
link underneath the unit's icon and name.

(You'll know the glitch's still there if going into VisualEditor suddenly creates one extra line's worth
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For information on this template and the variables that this template accepts, please go here.
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P.S. If you happen to see this comment while editing the page, please add |1 = {{{1|}}} in the code,
right underneath <onlyinclude>{{{{{format|Unitlist item}}}. This will be handy in
case of certain situations like Template:Single. Thank you.

P.S.S. SBlockMod, SRangeMod, and SResistMod variables can be renamed to SBlock,
SRange, and SResist respectively. Bit more accurate, since they're not "modding" values.