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Maoucastlesubjugation eventbanner.jpg

Maou's Castle Subjugation - Illusory Princes (魔王城大討伐・幻影の王子) is a Subjugation based urgent mission running from 18/11/2021 to 25/11/2021.


Rewards[]

This type of event has 3 reward scales. The first is based on the total number of enemies slain over the duration of the event. The second is based on the highest number of slain enemies in a single attempt. The third is based on the cumulative totals of slain enemies from all players (i.e. total global kills).

The global kill counter will be updated daily at 04:00 JST (same as login reset). In order to obtain global rewards, a minimum of 1 kill (on any difficulty) must be contributed.

Total Kills Reward Kills in 1 Run Reward Global Cumulative Kills Reward
500 Alegria 100 Illusionist of Mysteries Tallier 12,500,000
(and every multiple of that up to 500,000,000)
1(?) Sub Crystal
1000 5 Sub Crystals 200 Platinum Armor
1500 Spirit of Gold 300 5 Sub Crystals
2000 Spirit of Platinum 400 Alegria
2500 Spirit of Black 500 5 Sub Crystals
3000 Freude 600 50 Demon Crystals
3500 30.000 Gold 700 5 Sub Crystals
4000 Spirit of Platinum 800 Freude
4500 Spirit of Black 900 5 Sub Crystals
5000 5 Sub Crystals 1000 Farah
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Spirit Queen
8500 Spirit of Rainbow
9000 90.000 Gold
9500 Farah
10000 Tallier

Subjugation Crystals[]

Subjugation Crystal.png

Every 200 monsters slain nets you a Subjugation Crystal, up until 10000 monsters.

From then onwards, every 3000 monsters slain nets you a Subjugation Crystal, up until the max limit of 99999 monsters. Therefore, the maximum number of Subjugation Crystals obtainable from the event is 79.

Subjugation Crystals may be used in Subjugation Summoning, which contains the featured event unit, Chibi Units, and various Fodder Units subdivided into four groups.

Subjugation Summoning[]

Every 1 Subjugation Crystal Icon.png equates to 1 roll, up to 10 Crystals can be spent to do 10 rolls at once.

Rates
Category Rate
Event Unit 10.0%
Chibi Units 5.0%
Group A 3.0%
Group B 10.0%
Group C 15.0%
Group D 57.0%
Groups
Group A Group B Group C Group D
Ultimate Gold Armor Icon.png
Black Armor Icon.png
Musica Icon.png
Cyrille (Bonded) Icon.png
Nina (Bonded) Icon.png
Celia (Bonded) Icon.png
Florika (Bonded) Icon.png
Gladys (Bonded) Icon.png
Victoire Icon.png
Onyx Icon.png
Naiad Icon.png
Alegria Icon.png
Freude Icon.png
Farah Icon.png
Aina Icon.png
Sara Icon.png
Cyrille Icon.png
Nina Icon.png
Celia Icon.png
Florika Icon.png
Gladys Icon.png
Cyrille (Skills) Icon.png
Nina (Skills) Icon.png
Celia (Skills) Icon.png
Florika (Skills) Icon.png
Platinum Armor Icon.png
Gold Armor Icon.png
Christia Icon.png

Additionally, a copy of the event unit is guaranteed every 10 rolls.

Map[]

Map
File:Maoucastlesubjugation map.png

441x441px

Missions[]

  • Every 100 monsters slain heals all allied units for 1000 HP.
    • Does not affect classes/units that cannot be healed normally like Puppeteers, Vampire Lords, Vampire Princesses, Immortal Princesses, Majin, etc.
Difficulty Tiers Cha Points Units Special Conditions
Sta Life Enemies
Beginner 15 100 10 Unit Points don't regenerate
1 30 100
Hard 30 100 10 Unit Points don't regenerate
3 40 300
Extreme 40 100 10 Unit Points don't regenerate
4 50 500
God 70 100 10 Unit Points don't regenerate
6 50 1000

Triple Consumption Button[]

Subjugation Triple Consumption Icon.png

Consumes triple the Charisma/Stamina for the chosen difficulty, and adds triple of the final kills amount to the kills total upon completion.

Fame[]

Menu Fame.png
  • Clear any 1 Subjugation mission: 100 Fame
  • Clear any 3 Subjugation missions: 500 Fame
  • Clear any 5 Subjugation missions: 500 Fame
  • Clear any 10 Subjugation missions: 500 Fame

Enemies[]

  • Each wave corresponds to 100 enemies. Waves are shared between difficulty levels - Beginner only has wave 1, Hard has waves 1-3, etc. Easier difficulties have reduced enemy stats.
Map Scaling
Difficulty Rate Note
Beginner 1.0 Map scaling is a multiplier to enemy HP and ATK.

Note that the ATK multiplier does not apply to ranged attacks.

The stats shown below have the God/God EX multipliers applied, respectively.

Hard 1.0
Extreme 1.0
God 1.0


  • Wave 1
  • Wave 2
  • Wave 3
  • Wave 4
  • Wave 5
  • Wave 6
  • Wave 7
  • Wave 8
  • Wave 9
  • Wave 10
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Goblin Soldier.png
Goblin Soldier ×63
Melee
Goblin
Physical 640 140 0 101
Initial: 12
700
1 UP
Goblin Archer Sprite.png
Goblin Archer ×2
Ranged (121)
Goblin
Physical 640 200 0 171
Initial: 35
Move: 121
Missile: 3
700
1 UP
Goblin Mage Sprite.png
Goblin Mage ×2
Ranged (120)
Goblin
Magic
Splash 133
640 180 0 231
Initial: 40
Move: 161
Missile: 6
700
1 UP
Goblin King Sprite.png
Goblin King ×9
Melee
Goblin
Physical 900 200 50 153
Initial: 0
700
2 UP
Imp Sprite.png
Imp ×13
Melee
Demon
Physical 2000 200 200
MR 50
66
Initial: 20
700
1 UP
Red Demon Sprite.png
Red Demon ×1
Melee
Demon
Physical 6000 500 150
MR 50
142
Initial: 48
300
1 UP
Red Flying Demon Sprite.png
Red Flying Demon ×4
Flying
Demon
- 2000 - 350
MR 60
500
1 UP
Ogre Sprite.png
Ogre ×5
Melee
Giant
Physical 5000 400 50 156
Initial: 30
370
2 UP
Cyclops (Green).png
Cyclops (Green) ×1
Melee
Giant
Physical 6000 1000 100 241
Initial: 100
400
1 UP

Dialogue[]

External Links[]

Gallery[]

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