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  • Added Hanada and the latest crossover units.

    I don't know how to handle Claris's skill, though. I tried to use Hana as an example, but she's not implemented correctly. Hana's max skill level is 5, but your unit list has it at 10. Both are technically event units, but have a max skill level that is different from the norm and don't seem to have a category in your code. I don't know how you want to handle that.

    Again, thank you for all the work on this.

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    • "Event units" are classified by max CR, not skill. They always have 5 CR (at least since they standardized it from really really old times). Shrine units are 3 CR. Hana and Claris are event units though and they're the standard 5 CR. I moved Anna and WE to make more sense.

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    • Roger.

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    • A FANDOM user
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  • Patched some of your unit list templates. Mostly added units to their proper rarities. Tweaked Odette to be in her own 16-skill-level category.

    I think I fixed a typo in one of them that led to a red link. I'm hoping this was in fact a typo, and not intended. Yell at me if it was.

    Unfortunately, I forgot to put in edit summaries on most of them. Sorry about that. I'll try to do better next time. Have a look at my profile page to see what units are working properly that you didn't add yourself.

    Not related to updating your templates, but in general. I decided to document every unit I have, and there were too many to be all in one page. The server would throw an error, saying "Node-Count Limit Exceeded." The solution was to split the list into different subpages, and have them all show up in a tabview on the main profile page. Don't know if you knew this workaround or not, but thought I'd mention it.

    Thank you for coding all of this. I could never have done it myself.

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    • Thanks, it looks like it was a typo. Don't worry about the edit summaries, I can see what you did. Appreciated.

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    • A FANDOM user
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  • Hey, is it possible to add something similar to the |100AffBonusB thing for 150% Affection? I'm trying to show the 150% affections that are boosted by an ability but the following picture is what happens everytime instead. I left the Temporary AFFBonus Patch in to show what I was trying to do.
    Meer with Temp AFFPatch
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    • A FANDOM user
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  • Hi Kkentauro! My name is Shrev, and I’m the Fandom Wiki Manager for Aigis Wiki. I am here to help the community and be a liaison to full-time Fandom staff. If you ever have a question or issue relating to the wiki, editing, styling, infoboxes, templates, etc., please feel free to contact me on my wall, or on Discord at Shrev64#0089.

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    • A FANDOM user
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  • I'm noticing the maint timer doesn't seem to load much anymore after i had to change the siderail to a compliant one at the behest of a vanguard (Fandom Volunteer staff member). I was wondering if you may want to put a delay into it popping up or put it on a loop to search for your timers every second or so and then start your main function like that? this way it would never miss the window to load if the DOM hasn't finished.

    By the way, me and lumi did tweak the start time variable to make it in-line with the later maint start date. I didn't think you'd mind since you basically just set it up like a config anyway.

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    • That's fine. I'll look at it tomorrow. From now on feel free to mess with it if you want.

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    • A FANDOM user
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  • Hello Kkentauro, I finally have some time on my hands to finish the role lists I was planning for so long, however my technical knowledge is rather limited in writing and understanding code. May I ask if you can give some pointers or assitance in how to best make a proper sorting table? I hope I'm not being an imposition in anyway.

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    • You don't have to write any code, it's all already done by javascript included with wikia. You need to add "sortable" to the table class list, like this:

      {| class="wikitable sortable"

      then each column header needs a data-sort-type attribute, which is probably going to be "number".

      {| class="wikitable sortable"
      ! data-sort-type="number" | A
      ! data-sort-type="number" | B
      ...rows...
      |}

      http://community.wikia.com/wiki/Help:Sorting

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    • Ah alright then. Thank you sir! Hopefully I get the hang of this soon relatively quickly.

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    • A FANDOM user
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  • Hey, did you get my message about the sibling divs not being hidden after expiry? just saw lumi make an edit note about it on the event and figured you didn't see it or forgot since you didn't reply.

    --link no longer relevant-- Could you do the same
    for the when the timer expires? Then it should be perfect.
    Currently it seems to work fine for hiding the timer before
    it exists which is great but it seems i need another hide
    trigger for when it expires to make this seamless.
    
    To be fair, i didn't mention adding a hide command under
    "widget.remove();", just "widget.removeClass("timewidget-hidden");
    (Note: I mean "widget.addClass("timewidget-hidden");")"
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  • Did you get my message here? tl;dr just wanted something simple like "$('.Timewidget-Container').hide();" where ever "widget.addClass("hidden");" was executed. I could do it myself but i'd rather ask out of respect.

    Does not have to be the method i showed, just basically want a class that hides with the timewidget so if i put the timewidget in a container div with some other stuff related to that instance of the timer it all goes poof and does not leave the text we have to the left on the front page for your widgets.

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    • oh and by the way on line 96 i noticed you had "widget.addClass(".timewidget-hidden");". Assuming you copy pasted from the css and forgot to change it (remove the dot) :P

      Sorry if it was intentional, just stuck out like a loose nail to me.

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    • Example setup Could you do the same for the when the timer expires? Then it should be perfect. Currently it seems to work fine for hiding the timer before it exists which is great but it seems i need another hide trigger for when it expires to make this seamless.

      To be fair, i didn't mention adding a hide command under "widget.remove();", just "widget.removeClass("timewidget-hidden");"

      Other then that, Cheers mate. Nice job. Works very well though i needed to add all the text inside a span, which is a bit odd but honestly not an inconvenience at all so it doesn't bother me though it makes me curious as to why it behaves in such a manner. Also, as you probably noticed i removed the code from the wiki common.js now and its all being imported from the dev wiki page completely. If you need CSS updated feel free to drop a comment on my wall.

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    • A FANDOM user
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  • So I have a slight issue (again), in my silver units section it will say node count limit exceeded. This occurred after adding some new units to my list (these units were added to the plat list, and it was before I changed my list by adding sprite category titles, similar to Meidozuki's, and made the list collapsible, or should I say I got help from ShinyAfro in making my list collapsible, so the problem was there before these changes, they just persist even now). Whenever I add a new unit to my list (and it doesn't matter if it's black, plat, gold, or silver), units from the silver list will disappear and be counted in the node count limit exceeded thing. I thought perhaps it's cause I have too many units using this template, but that wouldn't make much sense since I've noticed others have more units listed using this template than I do (mainly as a main, and alt acc lists). It's not the biggest issue at the moment cause it's only affecting the silver units list, but it's still annoying and I don't want it to get worse (and I'm not fully familar with the editing code, it makes sense, but since I'm not familar with it I cannot discern the cause of problems that arise, reminds me of why I handle the programming and bug fixing last when working on games, cause it's a pain). Also wasn't able to post this on the template's blog, kept giving me the error, the one that says there's an issue with your login session, action cancelled to prevent session hijacking, please go back and reload page (well did that 6 times, and even closed out of the wiki, re-opened it, logged out and in, the error's still there, just there, I just posted a reply to someone's comment on the shrine page, damn technical difficulties).

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    • we have the technology

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    • I guess I'll just have to begin experimenting, I'll applaud those who's ideas I've taken from, and I thank you both.
      7f3eb8d05d1e0502aff5cdaf5b93b37abb6d0a8e hq

      But sadly I do not share

       I think you two deserve a cookie (but I'm not one to share snacks).










      56adfaf822349de7b1fa6275adaade8ff412b86d hq

      Fatality

      Instead I'll warn you about how dangerous a cute loli can be, example:
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    • A FANDOM user
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  • Thanks for fixing it, I almost feel stupid as it was only a Caps issue...

    I tried searching for it too and some other event came out but never that one, dunno what I do wrong or if it's normal?

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