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Magic Sword Blacksmith Mithria is a platinum blacksmith.

Obtained from:


Stats Edit

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum
Mithria Icon
Blacksmith Lv1 1518 259 119 0 1 19 16 HP+360
ATK+144
PAD-14%
Rune
Hammer
Weaponsmith (Magic
Fighters)
Lv70 2704 588 222
N/A
Mithria AW Icon
Master
Smith
Lv1 2766 585 202 0 1 19 16 HP+360
ATK+144
PAD-14%
Rune
Hammer
↓ ↑
Rune
Enhance

Magic
Anvil
Lv90 4228 723 287
N/A
Divine
Artisan
Blacksmith
Lv1 2766 638 214 0 1 14 11
Lv99 4375 851 319
N/A

Skill Edit

Name & Effect (edit info)
Rune
Hammer
Self and strengthening targets gain Xx increased attack and defense. All enemies have -10 MR. Automatic activation + infinite duration.
Units with Same Skill
(hover) Melee Ranged
Pre
CC

Post
CC

No
Change

Mithria 5☆
SAW
Lv
X
X Reuse
1
1.1
144
2
1.1
1.13 143
3
1.1
1.15 142
4
1.2
1.18 141
5
1.2
140
Initial
72.0
71.5
71.0
70.5
70.0

Skill Awakening Edit

Unit Skill Effect Reuse Initial
Mithria AW Icon
Mithria
Normal Rune Hammer Self and strengthening targets gain 1.2x increased attack and defense. All enemies have -10 MR. Automatic activation + infinite duration. 140 70
Awakened Rune Enhance (First use) For 20 seconds, all allies deal 1.4x increased magic damage. (Self) Maximum HP permanently increased to 1.3x base. Next use is stronger. 50 25
Rune Enhance (Second use) For 20 seconds, all allies deal 1.4x increased magic damage. (Self) Maximum HP permanently increased to 1.6x base. Next use is stronger. 50 N/A
Rune Enhance (Third use) For 20 seconds, all allies deal 1.4x increased magic damage. (Self) Maximum HP permanently increased to 1.9x base. Next use is different. 50 N/A
Rune Enhance (Subsequent use) For 20 seconds, all allies deal 1.4x increased magic damage. 50 N/A

Ability Edit

Ability Name Effect Units Notes
Weaponsmith (Magic Fighters)
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

Mithria Icon


Magic Anvil
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

While deployed, the above-mentioned units gain +10 MR.

Mithria AW Icon
AW Icon

Class Attributes Edit

Class Name (edit info) Traits/Effects Notes
Blacksmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 10% attack and defense.
  • Sortie and Deployed buffs are applied separately.
Master Smith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
Divine Artisan Blacksmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
During skill use, targeted classes gain an additional 10% attack.
  • Large ATK increase, small DEF increase.
  • Cost -5
Battlesmith
While in the active team, targeted classes and the Prince gain 5% attack and defense.
While deployed, they gain another 15% attack and defense.
During skill use, targeted classes gain an additional 10% attack and defense.
  • Large HP/DEF increase, small ATK increase.

Affection Edit

Quotes - highlight the pink lines to see them. Edit

0%
15%
30%
50%
60%
80%
100%
Adjutant

Scenes Edit

30%
100%

Awakening Materials Edit

Required units (edit info)
Fairy
AW
AW2
Victoire Icon
Onyx Icon
Material 1
Eunice Icon
Mortimer Icon
Conrad Icon
Leaf Icon
CC IconCC Icon
Material 2
Dan Icon
Mao Icon
Gina Icon
Momo Icon
Mao (Yukata) Icon
CC IconCC Icon
Material 3
Ricardo Icon
Cassis Icon
Anemone Icon
Ricardo (School) Icon
CC IconCC Icon
(edit info) Money Orbs
Platinum 200,000G 2 x Berserker orb & 2 x Battle Mage orb

Gallery Edit

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