Adventurer Oscar is a platinum archer obtained from:


Stats[edit | edit source]

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum
Oscar Icon.png
Archer Lv1 666 161 60 0 N/A 14 9 ATK+22
DEF+22
Quick
Shot II
N/A
Lv50 960 264 106
200
Sniper Lv1 965 265 107 0 N/A 17 12 ATK+54
DEF+54
SDI+18%
Lv70 1276 380 148
260
Oscar AW Icon.png
Artemis Lv1 1199 345 131 0 N/A 17 12 ATK+54
DEF+54
SDI+18%
Quick
Shot II
↓ ↑
Fast
Shot

Defense and Magic
Resistance Up (Male)
Lv90 1636 482 189
260
Rapid
Shooter
Lv1 1199 345 131 0 N/A 17 12
Lv99 1680 495 195
260

Skill[edit | edit source]

Name & Effect (edit info)
Quick
Shot II
For X seconds, attack
increases by Yx, and
post-attack delay is shortened.
Units with Same Skill
(hover) Melee Ranged
Pre
CC

Post
CC

Elizabeth
Rachel
5☆
No
Change

Oscar 5☆
SAW
Lv
X
Y Reuse
1
25
1.5 44
2
26
1.6 43
3
28
1.7 42
4
29
1.8 41
5
30
1.9 40
Initial
22.0
21.5
21.0
20.5
20.0

Skill Awakening[edit | edit source]

Unit Skill Effect Reuse Initial
Oscar AW Icon.png
Oscar
Normal Quick Shot II For 30 seconds, attack increases by 1.9x, and post-attack delay is shortened. 40 20
Awakened Fast Shot For 30 seconds, attack increases by 2.2x, and post-attack delay is shortened. Upon expiry, skill changes to Quick Shot II. 35 17.5

Ability[edit | edit source]

Ability Name Effect Units Notes
Defense and Magic Resistance Up (Male)
(edit info)
While on the active team, all allied Males (not inc. Tokens) gain 5% Defense and +5 MR.
Oscar AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).

Class Attributes[edit | edit source]

Class Name (edit info) Traits/Effects Notes
Junior Archer Prioritizes Flying units
  • Attack up 20% vs flying units
Archer
Sniper
  • Attack up 20% vs flying units
  • Attacks more slowly than Archer
Artemis
  • Attack up 40% vs flying units
  • Arrows travel faster
Selene
  • Attack up 90% vs flying units
  • Range +20
  • HP/ATK/DEF increase
Rapid Shooter
  • Attack up 60% vs flying units
  • Skill cooldown reduced by 45%
    • Does not stack with similar effects
    • The largest reduction will take precedence
  • Post-attack delay is shortened


Class Change Materials[edit | edit source]

Required units (edit units)
Fairy
Celia Icon.png
or
Gladys Icon.png
Material 1
Soma Icon.png
Daniela Icon.png
Kazuha Icon.png
Lauren Icon.png
Material 2
Soma Icon.png
Daniela Icon.png
Kazuha Icon.png
Lauren Icon.png
Material 3
Soma Icon.png
Daniela Icon.png
Kazuha Icon.png
Lauren Icon.png

Awakening Materials[edit | edit source]

Required units (edit info)
Fairy
AW
AW2
Victoire Icon.png
Onyx Icon.png
Material 1
Daniela Icon.png
Soma Icon.png
Kazuha Icon.png
Lauren Icon.png
Claire Icon.png
Bella Icon.png
Stray Icon.png
Xiao Icon.png
Soma (New Year's) Icon.png
Daniela (Yukata) Icon.png
Ernesta Icon.png
CC Icon.pngCC Icon.pngCC Icon.pngCC Icon.png
Material 2
Daniela Icon.png
Soma Icon.png
Kazuha Icon.png
Lauren Icon.png
Claire Icon.png
Bella Icon.png
Stray Icon.png
Xiao Icon.png
Soma (New Year's) Icon.png
Daniela (Yukata) Icon.png
Ernesta Icon.png
CC Icon.pngCC Icon.pngCC Icon.pngCC Icon.png
Material 3
Giovanni Icon.png
Verotte Icon.png
Monica Icon.png
Maurette Icon.png
Giovanni (School) Icon.png
Verotte (Halloween) Icon.png
CC Icon.pngCC Icon.png
(edit info) Money Orbs
Platinum 200,000G 2 x Sniper orb

Gallery[edit | edit source]

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