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Seademonarmy roaringwaves revivalbanner


Sea Demon Army of the Roaring Waves (潮騒の海魔軍) is a Subjugation based urgent mission that ran from 08/08/2019 to 05/09/2019.

This event received a revival from 08/07/2021 to 05/08/2021.

Rewards[]

This type of event has 2 reward scales. The first is based on the total number of enemies slain over the duration of the event. The second is based on the highest number of slain enemies in a single attempt.

Original[]


Total Kills Reward Kills in 1 Run Reward
500 Alegria 100 Platinum Armor
1000 Spirit of Gold 200 Alegria
1500 Platinum Armor 300 50 Demon Crystals
2000 Spirit of Platinum 400 Freude
2500 Spirit of Black 500 Farah
3000 Freude
3500 30.000 Gold
4000 Spirit of Platinum
4500 Platinum Armor
5000 Spirit of Black
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Platinum Armor
8500 Spirit Queen
9000 Spirit of Rainbow
9500 90.000 Gold
10000 Farah


Revival[]


Total Kills Reward Kills in 1 Run Reward
500 Alegria 100 Platinum Armor
1000 Spirit of Gold 200 Alegria
1500 Platinum Armor 300 50 Demon Crystals
2000 Spirit of Platinum 400 Freude
2500 Spirit of Black 500 Farah
3000 Freude 501 1x Summon Ticket
3500 30.000 Gold
4000 Spirit of Platinum
4500 Platinum Armor
5000 Spirit of Black
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Platinum Armor
8500 Spirit Queen
9000 Spirit of Rainbow
9500 90.000 Gold
10000 Farah


Additional rewards[]

Crystalpieces

Every 100 monsters slain nets you a Crystal Shard, up until 2000 monsters.

From then onwards, every 200 monsters slain nets you a Crystal Shard, up until the max limit of 10000 monsters.

Crystal Shards may be used in Base Summoning SP, which has a higher chance of summoning Silver-rarity or higher units than the normal 2000G Base Summon.

Map[]

Map
Seademonarmy map

Missions[]

General[]

God EX[]

  • A difficulty tier featuring stronger enemies as well as bonus enemy kill multipliers upon mission clear.
    • Total enemies slain is multiplied by 1.3x.
    • If all enemies were slain, the multiplier is 1.5x instead.
  • No duplicate units allowed.
Difficulty Tiers Cha Points Units Special Conditions
Life Enemies
Beginner 15 70 10 Unit Points don't regenerate
30 100
Hard 30 60 10 Unit Points don't regenerate
40 300
Extreme 35 60 10 Unit Points don't regenerate
50 400
God 40 50 10 Unit Points don't regenerate
50 500
Mission added in revival
God EX 50 50 10 Unit Points don't regenerate
50 501

Enemies[]

  • Each wave corresponds to 100 enemies. Waves are shared between difficulty levels - Beginner only has wave 1, Hard has waves 1-3, etc. Easier difficulties have reduced enemy stats.
Map Scaling
Difficulty Rate Note
Beginner 0.5 Map scaling is a multiplier to enemy HP and ATK.

Note that the ATK multiplier does not apply to ranged attacks.

The stats shown below have the God/God EX multipliers applied, respectively.

Hard 0.6
Extreme 0.8
God 1.0
God EX 3.0


Beginner to God[]


  • Wave 1
  • Wave 2
  • Wave 3
  • Wave 4
  • Wave 5
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Green Sahagin (Swimming) Sprite
Green Sahagin (Swimming) ×64
Swimming
Ranged (67)
Merfolk
Magic 1500 150 60
MR 10
171
Initial: 20
Missile: 1
800
1 UP
Does not stop to attack. Upon reaching land, switches to Green Sahagin.
Merman Sprite
Merman ×33
Melee
Merfolk
Physical 2500 250 50
MR 30
141
Initial: 40
800
1 UP
Green Gillman Sprite
Green Gillman ×3
Melee
Merfolk
Physical 5000 500 300
MR 15
171
Initial: 45
450
1 UP

God EX[]


  • EX Wave 1
  • EX Wave 2
  • EX Wave 3
  • EX Wave 4
  • EX Wave 5
  • EX Wave 6
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Ammonite Kraken Sprite
Ammonite Kraken ×1
Melee
Merfolk
Physical 1500000 6000 25000
MR 60
38
Initial: 30
2500
3 UP
Attracts ranged attacks.

Damage dealt to the tentacles is also received by Ammonite Kraken.

Ammonite Kraken (Moving) Sprite
Ammonite Kraken (Moving)
Melee
Merfolk
Physical 1500000 6000×3 25000
MR 60
38
Initial: 12
2500
3 UP
Attacks extremely rapidly.

Attracts ranged attacks.

Damage dealt to the tentacles is also received by Ammonite Kraken.

Ammonite Kraken (Swimming) Sprite
Ammonite Kraken (Swimming)
Swimming
Merfolk
- 1500000 - 25000
MR 60
250
3 UP
Attracts ranged attacks.

Damage dealt to the tentacles is also received by Ammonite Kraken.

Ammonite Kraken's Tentacle Sprite
Ammonite Kraken's Tentacle ×3
Ranged (128)
Merfolk
Physical 360000 1800 100 126
Initial: 36
Move: 61
Missile: 0
250
1 UP
Does not count towards the enemy kill counter.

If Ammonite Kraken is slain, all tentacles are also destroyed.

Sahagin (Swimming) Sprite
Sahagin (Swimming) ×60
Swimming
Ranged (69)
Merfolk
Magic 6600 500 120
MR 15
171
Initial: 20
Move: 121
Missile: 1
800
1 UP
Does not stop to attack. Upon reaching land, switches to Sahagin.
Sahagin Sprite
Sahagin
Ranged (104)
Merfolk
Magic 6600 500 120
MR 15
361
Initial: 30
Move: 301
Missile: 1
250
1 UP
Sword Gillman Sprite
Sword Gillman ×16
Melee
Merfolk
Physical 18000 1500 100
MR 30
60
Initial: 38
2400
1 UP
Black Merman Lancer Sprite
Black Merman Lancer ×2
Ranged (80)
Merfolk
Physical 18000 2200 200
MR 35
81
Initial: 40
Move: 21
Missile: 5
800
2 UP
Upon attacking once, loses lance and becomes Black Merman.
Black Merman Sprite
Black Merman ×12
Melee
Merfolk
Physical 18000 1800 200
MR 35
141
Initial: 40
800
1 UP
Infant Saratan Sprite
Infant Saratan ×5
Ranged (200)
Merfolk
Magic 33000 1300 1000
MR 20
226
Initial: 26
Move: 181
Missile: 4
400
2 UP
Uses melee attack when blocked.

Ranged attack increases post-attack delay of units struck.

Melee
Merfolk
Physical 2700 179
Initial: 34
Lobsterman Sprite
Lobsterman ×1
Ranged (180)
Merfolk
Physical 42000 2000 1800
MR 20
57
Initial: 20
Move: 21
Missile: 10
2400
2 UP


Dialogue[]

  • Translations courtesy of Petite Soeur (Patreon) (edited)
Beatrica Introduction

Beatrica Icon Beatrica: "Yo, Prince. Aren't we late? Look, it's time for the war council, you know?"

"Now then, though it's sudden, let's move on to the meat of the matter, shall we? ——You know of the monster attacks plaguing the fishing villages, right?"

"Hahah, that's my Prince. So you've already gotten prepped for the monster subjugation."

"However, hold a moment. As a pirate, I have some info I wish to impart."

"——Yosh, then shall I tell you? First, though there's a beach in that area, due to the influence of the ocean currents, the tide ebbs and flows, making it a very harsh place."

"The spots that were land till then will often sink into the sea at a moment's notice."

"There should be some rocky outcrops that won't sink, so pay attention where you deploy your soldiers."

"Also, though it's nothing more than tales being passed among pirates, it seems the bloody monsters creeping from the sea aren't going ashore on base instinct."

"The fishing villages hired skilled mercenaries to subdue the monsters, but from what I heard, there's not enough hands and legs against the schools of monsters being led by someone."

"It's just my speculation, but do you suppose there's a chance Maou's army's behind this? It'll be best if you stood on your toes whatever the case."

"Yosh, then let's get ready to set sail. The battle this time will take the form of a 'Great Subjugation Mission' I heard from Katie a while back."

"Our top priority is protecting the peace of the fishing villages, so defeating 'as many enemies as possible' is what counts."

"So whatever happens from what I hear, even if your life reaches 0, you'll clear the mission and the number you defeated till then will be counted and tallied in the battle results."

"If you're the man I think you are, you'll bust up those monsters without fear of being wounded."

"Oops, also, the deploy cost won't recover over time. So it'll be best if you brought those with the 'Reinforcements' skill and Valkyries along, OK?"

"You won't obtain any gold or EXP, but——hahah, it's not like we're plundering it right from under your noses, you know? I'm not the type that's swept by a chicken feed sum of gold."

"Now then, how about we head to the battlefield, Prince. Let's begin the 'Great Subjugation Mission', shall we?"

Map Opening

Kralhu Icon ???: "——The tide, darkness, cold water heavy and still, and my comrades who know the dim, deep sea... Let us finish this trial for our next conquest."

Merman Icon Merman: "Hah! Our leader! The one who rules the deep sea! The Great Sea Devil!"

Kralhu Icon ???: "Because I have been called by that youngling Galious, I must cross over to Makai, but you may enjoy the merciful conquest in my stead."

???: "You may grant a merciful death to those drowning in sadness, unable to return to the mother ocean..."

Merman Icon Merman: "Death to those who drown! A merciful death!"

Beatrica Icon Beatrica: "——Prince, I see signs of the merfolk heading towards us from the water's surface. It looks like they intend to go ashore from this beach."

Katie Icon Katie: "Past here are many fishing villages. If we don't stop them here, there'll be countless casualties..."

Beatrica Icon Beatrica: "What, doesn't change what we do, does it? The sea belongs to us pirates. We can't let these monsters grow a big head now, can we?"

Maurette Icon Maurette: "Right, right. So, let's blow 'em to smithereens right here!"

Beatrica Icon Beatrica: "——Also, Prince, it'll be time for high-tide before long. Like I told you before, take care in the deployment of your soldiers."

Maurette Icon Maurette: "Ahh, but if it's those rocks, we may have some footing even when the tide comes in, right...?"

Beatrica Icon Beatrica: "Pretty fine intuition you have there. Prince, like she says. You should also make effective use of the footing that won't sink."

Beatrica: "Well then, let's subdue these bloody fishmen, Prince. I'll leave the orders for battle to you!"

External Links[]

Gallery[]

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