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Costumed Rogue Seven is a platinum rogue.

Obtained from:

See also:


Stats[]

Rarity Icon Class Initial HP ATK DEF MR Block Cost AFF Bonus Skill Ability
Faction Max Range Max Min
Platinum

Seven (Halloween) Icon.png
Rogue Lv1 705 203 119 0 1 9 6 HP+300
ATK+30
Scattering
Sweets
N/A
Lv50 1016 300 177
N/A
160

Assassin Lv1 1021 301 178 0 1 11 8 HP+720
ATK+72
PEV+24%
Lv70 1350 388 229
N/A
160

Seven (Halloween) AW Icon.png
Master
Assassin
Lv1 1213 370 192 0 1 11 8 Scattering
Sweets
↓ ↑
Surprise
Ghost

Trick and
Hide
Lv90 1726 454 258
N/A
160
200

Night
Assassin
Lv1 1340 370 192 0 1 11 8
Lv99 1905 463 266
N/A
160
200

Skill[]

Name & Effect (edit info)
Scattering
Sweets
For 15 seconds, attack increases by Xx, and can attack up to 3 enemies within range (160) simultaneously. Medium chance (30%) of assassination.
Units with Same Skill
(hover) Melee Ranged Omni
No
Change

Seven (Halloween) 5☆
SAW
Lv
X
X Reuse
1
1.0
39
2
1.0
1.05 38
3
1.1
37
4
1.1
1.15 36
5
1.2
35
Initial
19.5
19.0
18.5
18.0
17.5

Skill Awakening[]

Unit Skill Effect Reuse Initial
Seven (Halloween) AW Icon.png
Seven (Halloween)
Normal Scattering Sweets For 15 seconds, attack increases by 1.2x, and can attack up to 3 enemies within range (160) simultaneously. Medium chance (30%) of assassination. 35 17.5
Awakened Surprise Ghost For 15 seconds, attack increases by 1.6x, and attacks become ranged (200). Medium chance (30%) of assassination. Upon activation, all enemies are stopped (4s). 25 12.5

Ability[]

Ability Name Effect Units Notes
Trick and Hide
(edit info)
When skill is not in use:
  • Cannot be targeted by enemy ranged attacks
  • HP gradually regenerates (20HP/0.5s)
Seven (Halloween) AW Icon.png
AW Icon.png


Class Attributes[]

Class Name
(edit info)
Traits/Effects Notes
Rogue
50% chance to avoid enemy attacks.
Will very rarely kill an enemy in one hit.
Assassin
Master Assassin
50% chance to avoid enemy attacks.
Will very rarely kill an enemy in one hit.
If this unit is slain, it is instead treated as a withdrawal.
Night Assassin
60% chance to dodge enemy physical attacks.
Will rarely kill an enemy in one hit.
If this unit is slain, it is instead treated as a withdrawal.
Initial skill time is reduced by 50%.
Enforcer
50% chance to dodge enemy physical attacks.
If this unit is slain, it is instead treated as a withdrawal.
Post-attack delay is slightly shortened.
Initial skill time is reduced by 50%.
  • Large stat increase.
  • -5f, total 43f -> 38f

Affection[]

Quotes - highlight the pink lines to see them.[]

0%
15%
30%
50%
60%
80%
100%
Adjutant

Scenes[]

30%
100%

Class Change Materials[]

Required units (edit units)
Fairy
Celia Icon.png
or
Gladys Icon.png
Material 1
Asar Icon.png
Crave Icon.png
Gustav Icon.png
Phyllis Icon.png
Rosalie Icon.png
Material 2
Soma Icon.png
Daniela Icon.png
Kazuha Icon.png
Lauren Icon.png
Material 3
Cecily Icon.png
Harissa Icon.png
Ballad Icon.png

Awakening Materials[]

Required units (edit info)
Fairy
AW
AW2
Victoire Icon.png
Onyx Icon.png
Material 1
Cecily Icon.png
Harissa Icon.png
Ballad Icon.png
Betty Icon.png
Cuterie Icon.png
Viktor Icon.png
CC Icon.pngCC Icon.pngCC Icon.png
Material 2
Eunice Icon.png
Mortimer Icon.png
Conrad Icon.png
Leaf Icon.png
Mortimer (April Fools') Icon.png
CC Icon.pngCC Icon.png
Material 3
Sanosuke Icon.png
Iroha Icon.png
Chizuru Icon.png
Kojuurou Icon.png
CC Icon.pngCC Icon.png
(edit info) Money Orbs
Platinum 200,000G 2 x Assassin orb

Gallery[]

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