Fierce War Elephants and the Heated Battle of the Sands (猛き戦象と激戦の熱砂) is a Subjugation based urgent mission running from 14/12/17 to 11/01/18.
This event received a revival from 02/04/2020 to 30/04/2020.
Rewards[]
This type of event has 2 reward scales. The first is based on the total number of enemies slain over the duration of the event. The second is based on the highest number of slain enemies in a single attempt.
Original[]
Total Kills | Reward | Kills in 1 Run | Reward | |||
---|---|---|---|---|---|---|
1000 | Alegria | 100 | Spirit Queen | |||
2000 | Spirit of Gold | 300 | Platinum Armor | |||
3000 | Spirit of Platinum | 400 | 50 Demon Crystals | |||
4000 | Spirit of Black | 500 | Freude | |||
5000 | Spirit Queen | |||||
6000 | Freude | |||||
7000 | Spirit of Platinum | |||||
8000 | Spirit of Black | |||||
9000 | Spirit of Rainbow | |||||
10000 | Freude |
Revival[]
Total Kills | Reward | Kills in 1 Run | Reward | |||
---|---|---|---|---|---|---|
500 | Alegria | 100 | Platinum Armor | |||
1000 | Spirit of Gold | 200 | Alegria | |||
1500 | Platinum Armor | 300 | 50 Demon Crystals | |||
2000 | Spirit of Platinum | 400 | Freude | |||
2500 | Spirit of Black | 500 | Farah | |||
3000 | Freude | 501 | 1x Summon Ticket | |||
3500 | 30.000 Gold | |||||
4000 | Spirit of Platinum | |||||
4500 | Platinum Armor | |||||
5000 | Spirit of Black | |||||
5500 | Spirit Queen | |||||
6000 | Freude | |||||
6500 | 60.000 Gold | |||||
7000 | Spirit of Platinum | |||||
7500 | Spirit of Black | |||||
8000 | Platinum Armor | |||||
8500 | Spirit Queen | |||||
9000 | Spirit of Rainbow | |||||
9500 | 90.000 Gold | |||||
10000 | Farah |
Additional rewards[]
Every 100 monsters slain nets you a Crystal Shard, up until 2000 monsters.
From then onwards, every 200 monsters slain nets you a Crystal Shard, up until the max limit of 10000 monsters.
Crystal Shards may be used in Base Summoning SP, which has a higher chance of summoning Silver-rarity or higher units than the normal 2000G Base Summon.
Map[]
Map |
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Missions[]
General[]
- Every 100 monsters slain heals your units for 1000 HP.
- Does not affect classes/units that cannot be healed normally like Puppeteers, Vampire Lords, Vampire Princesses, Immortal Princesses, Majin, etc.
God EX[]
- A new difficulty tier featuring stronger enemies as well as bonus enemy kill multipliers upon mission clear.
- Upon mission clear, total enemies slain is multiplied by 1.3x.
- If all enemies were slain, the multiplier is instead 1.5x.
- Duplicate units are not allowed.
Event-Specific[]
- During Sandstorms, certain deployment spots will be obstructed/revealed as the map progresses.
- Units deployed on obstructed spots will automatically be retreated and made available for redeployment.
Difficulty Tiers | Cha | Points | Units | Special Conditions | |||||
---|---|---|---|---|---|---|---|---|---|
Life | Enemies | ||||||||
Beginner | 15 | 70 | 10 | Unit Points don't regenerate | |||||
30 | 100 | ||||||||
Hard | 30 | 60 | 10 | Unit Points don't regenerate | |||||
40 | 300 | ||||||||
Extreme | 35 | 60 | 10 | Unit Points don't regenerate | |||||
50 | 400 | ||||||||
God | 40 | 50 | 10 | Unit Points don't regenerate | |||||
50 | 500 | ||||||||
Mission added in revival | |||||||||
God EX | 50 | 50 | 10 | Unit Points don't regenerate | |||||
50 | 501 |
Enemies[]
- Each wave corresponds to 100 enemies. Waves are shared between difficulty levels - Beginner only has wave 1, Hard has waves 1-3, etc. Easier difficulties have reduced enemy stats.
Map Scaling | ||
---|---|---|
Difficulty | Rate | Note |
Beginner | 0.5 | Map scaling is a multiplier to enemy HP and ATK.
Note that the ATK multiplier does not apply to ranged attacks. The stats shown below have the EX multiplier applied. |
Hard | 0.65 | |
Extreme | 0.8 | |
God | 1.0 | |
God EX | 2.0 |
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Dialogue[]
- Translations courtesy of Petite Soeur (Patreon)