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NightmareofthevampireII revivalbanner


Nightmare of The Vampire II is a Subjugation based urgent mission that ran from 17/10/2019 to 07/11/2019.

This event received a revival from 05/08/2021 to 02/09/2021.

Rewards[]

This type of event has 2 reward scales. The first is based on the total number of enemies slain over the duration of the event. The second is based on the highest number of slain enemies in a single attempt.

Original[]


Total Kills Reward Kills in 1 Run Reward
500 Alegria 100 Platinum Armor
1000 Spirit of Gold 200 Alegria
1500 Platinum Armor 300 50 Demon Crystals
2000 Spirit of Platinum 400 Freude
2500 Spirit of Black 500 Farah
3000 Freude
3500 30.000 Gold
4000 Spirit of Platinum
4500 Platinum Armor
5000 Spirit of Black
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Platinum Armor
8500 Spirit Queen
9000 Spirit of Rainbow
9500 90.000 Gold
10000 Farah


Revival[]


Total Kills Reward Kills in 1 Run Reward
500 Alegria 100 Platinum Armor
1000 Spirit of Gold 200 Alegria
1500 Platinum Armor 300 50 Demon Crystals
2000 Spirit of Platinum 400 Freude
2500 Spirit of Black 500 Farah
3000 Freude 501 1x Summon Ticket
3500 30.000 Gold
4000 Spirit of Platinum
4500 Platinum Armor
5000 Spirit of Black
5500 Spirit Queen
6000 Freude
6500 60.000 Gold
7000 Spirit of Platinum
7500 Spirit of Black
8000 Platinum Armor
8500 Spirit Queen
9000 Spirit of Rainbow
9500 90.000 Gold
10000 Farah


Additional rewards[]

Crystalpieces

Every 100 monsters slain nets you a Crystal Shard, up until 2000 monsters.

From then onwards, every 200 monsters slain nets you a Crystal Shard, up until the max limit of 10000 monsters.

Crystal Shards may be used in Base Summoning SP, which has a higher chance of summoning Silver-rarity or higher units than the normal 2000G Base Summon.

Map[]

Map
NotVII map

Missions[]

General[]

God EX[]

  • A difficulty tier featuring stronger enemies as well as bonus enemy kill multipliers upon mission clear.
    • Total enemies slain is multiplied by 1.3x.
    • If all enemies were slain, the multiplier is 1.5x instead.
  • No duplicate units allowed.

Event-Specific[]

  • Dark Night weather effect present at certain times.
    • Under the Dark Night, enemies move much more quickly.
Difficulty Tiers Cha Points Units Special Conditions
Life Enemies
Beginner 15 70 10 Unit Points don't regenerate
30 100
Hard 30 60 10 Unit Points don't regenerate
40 300
Extreme 35 60 10 Unit Points don't regenerate
50 400
God 40 50 10 Unit Points don't regenerate
50 500
Mission added in revival
God EX 50 50 10 Unit Points don't regenerate
50 501

Enemies[]

  • Each wave corresponds to 100 enemies. Waves are shared between difficulty levels - Beginner only has wave 1, Hard has waves 1-3, etc. Easier difficulties have reduced enemy stats.
Map Scaling
Difficulty Rate Note
Beginner 0.4 Map scaling is a multiplier to enemy HP and ATK.

Note that the ATK multiplier does not apply to ranged attacks.

The stats shown below have the God/God EX multipliers applied, respectively.

Hard 0.5
Extreme 0.6
God 0.8
God EX 2.0


Beginner to God[]


  • Wave 1
  • Wave 2
  • Wave 3
  • Wave 4
  • Wave 5
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Bat Sprite
Bat ×6
Flying
Beast
- 416 - 7 - 2000
1 UP
Goblin Zombie
Goblin Zombie ×77
Melee
Undead Goblin
Physical 1680 176 0
MR 20
101
Initial: 12
900
1 UP
Paralyzes target after 6 hits. Paralyzed units cannot attack, cannot use skills, and have halved defense (but they will continue blocking).
Goblin Zombie Bomber Sprite
Goblin Zombie Bomber ×8
Melee
Undead Goblin
Physical 640 280 0 161
Initial: 15
1100
1 UP
Paralyzes units struck for 12 seconds after 6 hits.

Upon death, explodes for 200% damage area attack with radius 80 centered at the goblin (after 80 frame animation).

Zombie Wolf Sprite
Zombie Wolf ×7
Melee
Undead Beast
Physical 2400 288 40 131
Initial: 0
2400
1 UP
Paralyze, 6 hits, 12s
Zombie Minotaur Sprite
Zombie Minotaur ×1
Melee
Undead Beastman
Physical 28000 800 0 151
Initial: 43
600
2 UP
Attack paralyzes the target after 6 hits for 12s.
Vampire Princess Sprite
Vampire Princess ×1
Ranged (30)
Undead
Physical 5600 450 50 136
Initial: 24
Move: 101
Missile: 0
650
2 UP
Melee attack paralyzes target after one hit. Paralyzed units can't attack, block, or use skills. Paralysis lasts 12 seconds.

God EX[]


  • EX Wave 1
  • EX Wave 2
  • EX Wave 3
  • EX Wave 4
  • EX Wave 5
  • EX Wave 6
Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Dullahan's Head Sprite
Dullahan's Head
Flying
Undead
- 320000 - 200
MR 20
1 300
3 UP
Does not attack.

While present, increases attack and defense of Dullahan by 150%.

Dullahan Sprite
Dullahan
Ranged (200)
Undead Armored
Magic 640000 5000 1000
MR 80
307
Initial: 18
Move: 261
Missile: 10
210
3 UP
Bat Sprite
Bat ×6
Flying
Beast
- 728 - 7 - 2000
1 UP
Goblin Zombie
Goblin Zombie ×34
Melee
Undead Goblin
Physical 4200 440 0
MR 20
101
Initial: 12
900
1 UP
Paralyzes target after 6 hits. Paralyzed units cannot attack, cannot use skills, and have halved defense (but they will continue blocking).
Goblin Zombie Bomber Sprite
Goblin Zombie Bomber ×19
Melee
Undead Goblin
Physical 1600 700 0 161
Initial: 15
1100
1 UP
Paralyzes units struck for 12 seconds after 6 hits.

Upon death, explodes for 200% damage area attack with radius 80 centered at the goblin (after 80 frame animation).

Orc Vampire Sprite
Orc Vampire ×30
Melee
Undead Orc
Physical 9000 600 250 166
Initial: 30
400
1 UP
Paralyzes target after 6 hits.
Upon reaching 50% health, becomes stronger.
Zombie Wolf Sprite
Zombie Wolf ×5
Melee
Undead Beast
Physical 6000 720 40 131
Initial: 0
2400
1 UP
Paralyze, 6 hits, 12s
Zombie Werewolf Sprite
Zombie Werewolf ×2
Melee
Undead Beastman
Physical 8000 1600 2000 106
Initial: 25
1600
1 UP
Paralyze, 6 hits, 12s
Zombie Succubus Sprite
Zombie Succubus ×1
Melee
Undead Demon
Physical 16000 1200 500
MR 70
146
Initial: 55
400
1 UP
Paralyze, 6 hits, 12s
Zombie Makai Boar Sprite
Zombie Makai Boar ×1
Melee
Undead Hellbeast
Physical 168000 4200 50
MR 5
321
Initial: 55
500
3 UP
Paralyze, 6 hits, 12s
Vampire Princess Sprite
Vampire Princess ×1
Ranged (30)
Undead
Physical 14000 450 50 136
Initial: 24
Move: 101
Missile: 0
650
2 UP
Melee attack paralyzes target after one hit. Paralyzed units can't attack, block, or use skills. Paralysis lasts 12 seconds.


Dialogue[]

  • Translations courtesy of Petite Soeur (Patreon) (edited)
Estrie Introduction

Estrie Icon Estrie: "——Pardon my intrusion. There's something I wish to tell you as soon as possible."

"You remember that 'Vampire Duke'? ——Yes, I suppose you could call him the enemy that led to the Kingdom and I forming an alliance. Though I'm loath to admit it."

"That Duke has brought his vampire army and has launched an invasion towards the city. The forces that were nearby formed a defensive and are fighting back."

"From what I heard from the soldiers, it seems things are similar to before. The vampire hunters are trying to survey the surrounding area, but... That Duke is a wily one."

"Most of the humans have fallen behind their attacks under the cover of night. The soldiers erected barricades to buy time, but the way things are, it's only a matter of time before they're overwhelmed."

"You'll help those humans. I'll seek out the Duke and..."

"——Eh? We're allies, so we fight together? Fufu, while I would like to express my gratitude, are you really sure about that?"

"Let's see, I better go ahead and tell you some things about the mission this time before we depart."

"Unlike a regular mission, in a subjugation mission, the crux is to defeat as many enemies as possible."

"The vampires' numbers are too numerous to count. So think of your goal as 'slay as many enemies as possible' to thin their numbers."

"Even if your life drops to 0, you'll clear the mission. Then all of the enemies defeated will be tallied and displayed in the battle results, so rest easy."

"We're setting out against a sudden invasion, so you can't expect any recovery of your deploy cost..."

"It would be best if you assembled soldiers with the 'Call for Reinforcements' skill as team members."

"By the way, even if you defeat the enemy, you won't gain any EXP, gold, or drops, so remember this."

"That Duke, with the timing of his attack, I believe he's been carefully planning for today. You also better prepare for it and not neglect to form a suitable counter strategy."

"That's right... Against vampires and the undead, I guess you should add allies with effective abilities to your team."

"Also, don't forget about the paralytic poison in the claws and fangs of the monsters that have been vampirised. You best make good use of the barricades that have been erected."

"In the report, it seems a mist monster shaped like a Sphinx has been witnessed."

"——Wait a moment. If that's true, then has the Duke vampirised Divine Beast Sphinx...?"

"Whatever the case, be careful. The soldiers that encountered the mist monster have been complaining of a numbness in their bodies."

"Also, while the mist monster is on the move, it seems to be difficult to get a handle on its form from a distance, so you'll make things easier for all your archers if you halt its feet."

"... The cloud's movements have also been suspicious. You know the vampires' movements are invigorated during the 'Dark Night' where the light of the moon is obscured by clouds, right?"

"... Fufu, there's no need to worry. Your ally is from the Hardliner clan, you know? Well then, Prince, begin the 'Great Subjugation Mission'!"

Map Opening

Soldier (Unit) A Icon Soldier: "——Guh, we're being pushed back by the vampire army...! Can't be helped now that the defence line has been pushed back all the way to the city..."

Katie Icon Katie: "Guard-sans, sorry to have kept you waiting! Please give a report of the situation."

Soldier (Unit) A Icon Soldier: "Hah! At the moment, we've been enduring the monsters' assault with the deployed barricades."

Soldier: "However, the monsters have destroyed parts of the bridge, so it's in a state where we cannot station anything more than a handful on the bridge."

Katie Icon Katie: "Understood. Leave the vampires to us, please go evacuate the civilians."

Estrie Icon Estrie: "We're in a race against time! I have to find the Duke as soon as possible..."

Vampire Duke Icon Duke: "——So they've come. For that small Hardliner clan girl to also be present, perfect."

Duke: "I've obtained strong kin. I'll unleash my kin in the lands where the rabble congregate, my goal here is to turn the bloody humans into vampires."

Duke: "Prince, if you wish to rescue the humans... Try and defy me."

Estrie Icon Estrie: "Found you, Duke! Please stand behind me, Prince. I shall wipe away the grudge that shattered papa's 'magic sword'!"

Katie Icon Katie: "——Prince, please be careful. Give orders suitable to the situation!"

(Sphinx Appears)

Estrie Icon Estrie: That's the mist demon that was in the report!? What on earth is that monster...

Katie Icon Katie: "That form... A Sphinx!? ——It looks like the Duke has succeeded in the vampirisation of Divine Beast Sphinx."

Estrie Icon Estrie: "So long as we don't halt its movements, it'll be difficult to grasp its form. Even being on the battlefield is enough for the paralytic poison to touch your bodies, so watch out. That mist has taken on the characteristics of a vampire."

Soldier (Unit) A Icon Soldier: "——Prince, regarding the mist monster, there's an additional report! If you're touched by those claws, you'll instantly be infected by its paralytic poison. Please use soldiers that can resist such."

Katie Icon Katie: "I see. ... Please be careful, Prince. Now that it has been vampirised, the power of the strong divine beast seems to have grown even stronger. Please give your orders with care!"

External Links[]

Gallery[]

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