Artillery Leader Sumire is a platinum cannoneer.
Obtained from:
Stats[]
Rarity | Icon | Class | Initial | HP | ATK | DEF | MR | Block | Cost | AFF Bonus | Skill | Ability | ||
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Faction | Max | Range | Max | Min | ||||||||||
Platinum |
Cannoneer | Lv1 | 631 | 484 | 24 | 0 | N/A | 24 | 21 | ATK+60 Range+7/10 |
Five-Shaku Ball Burst |
N/A | ||
Lv50 | 938 | 624 | 58 |
290 435 | ||||||||||
Heavy Cannoneer |
Lv1 | 941 | 627 | 58 | 0 | N/A | 28 | 25 | ATK+144 Range+17/25 SCD-20% | |||||
Lv70 | 1211 | 818 | 87 |
320 480 | ||||||||||
Cannon Master |
Lv1 | 1254 | 848 | 92 | 0 | N/A | 28 | 25 | Five-Shaku Ball Burst ↓ ↑ Odama Fireworks Random Shots |
Dazzling Gunfire | ||||
Lv90 | 1591 | 1093 | 113 |
340 510 | ||||||||||
Super-Heavy Cannoneer |
Lv1 | 1879 | 1238 | 92 | 0 | N/A | 28 | 25 | ||||||
Lv99 | 2250 | 1495 | 115 |
370 555 |
Skill[]
Name & Effect (edit info) | ||||||||||||||||||||
Five-Shaku Ball Burst | ||||||||||||||||||||
Attack and range increase by 1.5x. Fires a single shot with 3.0x increased splash and increased projectile speed (20). Automatic activation. | ||||||||||||||||||||
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Lv | Reuse |
---|---|
1 | 19 |
2 | 18 |
3 | 17 |
4 | 16 |
5 | 15 |
Initial |
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9.5 |
9.0 |
8.5 |
8.0 |
7.5 |
Skill Awakening[]
Unit | Skill | Effect | Reuse | Initial | |
Sumire | Normal | Five-Shaku Ball Burst | Attack and range increase by 1.5x. Fires a single shot with 3.0x increased splash and increased projectile speed (20). Automatic activation. | 15 | 7.5 |
Awakened | Odama Fireworks Random Shots (First use) | For 25 seconds, attack increases by 1.4x and splash by 1.5x. Next use is stronger. | 30 | 15 | |
Odama Fireworks Random Shots (Second use) | For 25 seconds, attack increases by 1.7x and splash by 2.0x. Next use is stronger. | 30 | N/A | ||
Odama Fireworks Random Shots (Third use) | For 25 seconds, attack increases by 2.0x and splash by 2.5x. Next use is stronger. | 30 | N/A | ||
Odama Fireworks Random Shots (Subsequent use) | Attack increases by 2.0x and splash by 2.5x. Infinite duration. | 30 | N/A |
Ability[]
Ability Name | Effect | Units | Notes | |
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Dazzling Gunfire (edit info) |
While on the active team, all allied Eastern Country units gain 10% HP and 5% Attack. |
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Class Attributes[]
Class Name (edit info) |
Traits/Effects | Notes |
---|---|---|
Cannoneer |
Long range physical splash damage.
ATK increases by 1.1x vs. land-based enemies. |
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Heavy Cannoneer | ||
Cannon Master |
Long range physical splash damage.
ATK increases by 1.2x vs. land-based enemies. |
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High Cannon Master |
Post-attack delay is slightly reduced. Unaffected by weather effects. ATK increases by 1.3x vs. land-based enemies. |
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Super-Heavy Cannoneer |
Post-attack delay is increased. Splash is increased by 1.3x. ATK increases by 1.3x vs. land-based enemies. |
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Affection[]
Quotes - highlight the pink lines to see them.[]
0%
15%
30%
50%
60%
80%
100%
Adjutant
Scenes[]
30% | |
100% |
Class Change Materials[]
Required units (edit units) |
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Material 1 |
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Material 2 |
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Material 3 |
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Awakening Materials[]
Required units (edit info) |
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Material 1 |
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Material 2 |
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Material 3 |
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(edit info) | Money | Orbs |
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Platinum | 200,000G | 2 x Heavy orb |
Trivia[]
Shaku (Japanese: 尺) or Japanese foot is a Japanese unit of length derived (but varying) from the Chinese chi, originally based upon the distance measured by a human hand from the tip of the thumb to the tip of the forefinger (compare span). Traditionally, the length varied by location or use, but it is now standardized as 10/33 meters (30.3 centimeters or 11.9 inches).
Wikipedia
Gallery[]
Versions | Base · CC · AW · A Ver. |
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