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Floor 10
ToH Floor 10.png
Mission Type The Tower of Heroes
Charisma Cost 0
EXP 500
Base Gold (3★ Gold) 0 (0)
Life 30
Initial Unit Points 10
Deployed Unit Limit 8
Number of Enemies 80
Special Conditions Allies lose 10 HP / .5 sec
Prerequisite Floor 9
Unlocks Floor 11

Floor 10 (第10階層) is the tenth mission in The Tower of Heroes.

Enemies[]

Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Atnates Sprite.png
Atnates (Platinum) ×1
Ranged (190)
Hero
True
Splash 120.00
120000 3600 3600
MR 120
123
Initial: 28
Move: 61
Missile: 8
1000
3 UP
Small Fire Elemental Sprite.png
Small Fire Elemental ×18
Melee Magic 2000 100 100
MR 50
131
Initial: 20
1000
1 UP
Upon reaching 99% HP, gains ranged attacks that can hit all units within range.
Ranged (100) 61
Initial: 20
Move: 11
Missile: 8
Fire Elemental Enemy Sprite.png
Fire Elemental ×8
Melee Magic 3000 150 100
MR 50
131
Initial: 20
1000
1 UP
Upon reaching 99% HP, gains ranged attacks that can hit all units within range.
Ranged (130) 61
Initial: 20
Move: 11
Missile: 8
Large Fire Elemental Sprite.png
Large Fire Elemental ×8
Melee Magic 4000 200 100
MR 50
131
Initial: 20
1000
1 UP
Upon reaching 99% HP, gains ranged attacks that can hit all units within range.
Ranged (160) 61
Initial: 20
Move: 11
Missile: 8
Red Dragon Sprite.png
Red Dragon ×8
Flying
Ranged (192)
Dragon
Magic
Splash 160
6000 400 300
MR 30
161
Initial: 68
Move: 61
Missile: 5
250
0 UP
Upon reaching 0 HP, switches to walking form.
Red Dragon (Walking) Sprite.png
Red Dragon (Walking)
Ranged (96)
Dragon
Magic
Splash 160
12000 400 400
MR 30
161
Initial: 68
Move: 61
Missile: 5
200
3 UP
Black Dragon Sprite.png
Black Dragon ×6
Flying
Ranged (400)
Dragon
Magic
Splash 133.33
10000 500 1000
MR 80
161
Initial: 68
Move: 61
Missile: 0
250
0 UP
Upon reaching 0 HP, switches to walking form.
Black Dragon (Walking) Sprite.png
Black Dragon (Walking)
Ranged (91)
Dragon
Magic
Splash 133.33
27000 750 1500
MR 80
121
Initial: 68
Move: 21
Missile: 0
250
3 UP
Dragon Soldier.png
Dragon Soldier ×14
Melee
Dragon
Physical 4000 700 300 171
Initial: 20
400
1 UP
Dragon Mage.png
Green Dragon Mage ×4
Ranged (139)
Dragon
Magic
Splash 133
1000 230 120
MR 5
181
Initial: 30
Move: 121
Missile: 6
400
2 UP
Dragon Mage red.png
Red Dragon Mage ×5
Ranged (160)
Dragon
Magic
Splash 133
6000 500 400 181
Initial: 30
Move: 121
Missile: 6
400
2 UP
Dragon King.png
Dragon King ×5
Melee
Dragon
Magic 8000 600 500 181
Initial: 60
350
3 UP
Ifrit Sprite.png
Ifrit ×2
Ranged (165) Magic
Splash 200
25000 300 300 221
Initial: 70
Move: 121
Missile: 6
230
3 UP
Magma Golem Sprite.png
Magma Golem ×1
Melee
Golem
Physical 80000 4000 2000
MR 40
407
Initial: 160
300
3 UP
Units within range 250 suffer 40 damage per 0.167 seconds (240 damage per second).
Does not use ranged attack until HP is 99% or lower. Uses melee attack while blocked.

High Scores[]

Video Guides[]

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