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1: Human I
ToC Floor 1.png
Mission Type The Tower of Heroes
Charisma Cost 0
EXP 0
Base Gold (3★ Gold) 0 (0)
Life 15
Initial Unit Points 10
Deployed Unit Limit 8
Number of Enemies 41
Unlocks 2: Human II

1: Human I (1:人間I) is the first mission in The Tower of the Commander.

Enemies[]

Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Tram (Black) AW Sprite.png
Tram (Black) ×1
Melee
Hero
Physical 160000 2200 4800
MR 160
97
Initial: 21
600
3 UP
Stationary.

After a set time, gains greatly increased ATK/DEF and ranged splash attacks.

Ranged (450)
Hero
Physical
Splash 40.00
35000 42000
MR 160
101
Initial: 22
Move: 61
Missile: 0
Arge (Platinum) AW Sprite.png
Arge ×1
Melee
Machine Hero
Physical 120000 3000 2000
MR 110
90
Initial: 18
550
3 UP
Stationary.

After a set time, gains greatly increased ATK/DEF and ranged attacks.

Ranged (240)
Machine Hero
True 24000 12000
MR 110
89
Initial: 18
Move: 61
Missile: 10
Attacks up to 5 units within range simultaneously.
Nimue Sprite.png
Nimue ×1
Melee Physical 80000 1600 240
MR 10
68
Initial: 14
450
3 UP
Gains an additional 50% attack and defense for each Ghost/Phantom present.
Ghost Enemy Sprite.png
Ghost ×18
Melee
Undead
- 10500 700 240
MR 10
68
Initial: 14
450
3 UP
Units within range 140 have 30% reduced ATK/DEF.
Phantom Enemy Sprite.png
Phantom ×2
Melee
Undead
- 21000 700 240
MR 10
68
Initial: 14
450
3 UP
Units within range 200 have 30% reduced ATK/DEF.
Commander's Tower Guardian (Knight) Sprite.png
Commander's Tower Guardian (Knight) ×14
Ranged (204)
Hero
Physical 28000 1900 1200
MR 30
153
Initial: 12
Move: 91
Missile: 9
450
2 UP
Uses melee attack when blocked.
Melee
Hero
1500 70
Initial: 16
Commander's Tower Guardian (Mage) Sprite.png
Commander's Tower Guardian (Mage) ×4
Ranged (160)
Hero
Magic
Splash 133.33
24000 2400 200
MR 100
185
Initial: 42
Move: 121
Missile: 6
450
2 UP

High Scores[]

Video Guides[]

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