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6: Fae I
ToC Floor 6.png
Mission Type The Tower of Heroes
Charisma Cost 0
EXP 0
Base Gold (3★ Gold) 0 (0)
Life 10
Initial Unit Points 10
Deployed Unit Limit 8
Number of Enemies 34
Prerequisite 5: Human IV
Unlocks 7: Warlock II

6: Fae I (6:妖精I) is the sixth mission in The Tower of the Commander.

Enemies[]

Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Black Wolf Sprite.png
Black Wolf ×6
Melee
Beast
Physical 1600 400 40 131
Initial: 24
1300
1 UP
Silverwolf Sprite.png
Silverwolf ×12
Melee
Beastman
Physical 7200 900 2000 106
Initial: 25
1600
1 UP
Makai Boar Sprite.png
Makai Boar ×3
Melee
Hellbeast
Physical 150000 5500 50
MR 5
401
Initial: 65
500
3 UP
Ghoul Sprite.png
Ghoul ×8
Melee
Hellbeast
Physical 66000 2200 660
MR 33
78
Initial: 30
600
3 UP
Deals double damage vs. Human units.

Human units have halved ATK/DEF.

Manticore Sprite.png
Manticore ×4
Melee
Hellbeast
Physical 12000 500 300
MR 50
157
Initial: 24
2000
3 UP
Paralyzes target after 6 hits. Paralyzed units are ignored by enemies. At 50% HP, attack pattern changes.
1100 101
Initial: 28
No longer paralyzes.
High Manticore Sprite.png
High Manticore ×1
Ranged (355)
Hellbeast
Physical 100000 1200 900
MR 50
189
Initial: 68
Move: 101
Missile: 12
1600
3 UP
Attacks up to 3 units simultaneously.

Paralyzes units struck in 4 hits.

Melee
Hellbeast
4400 118
Initial: 36
Paralyzes units struck in 1 hit.

High Scores[]

6: Fae I Blessings Edit
ScorePrinceUnitsNotesVideo

Video Guides[]

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