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8: Fae II
ToC Floor 8.png
Mission Type The Tower of Heroes
Charisma Cost 0
EXP 0
Base Gold (3★ Gold) 0 (0)
Life 20
Initial Unit Points 10
Deployed Unit Limit 8
Number of Enemies 71
Prerequisite 7: Warlock II
Unlocks 9: Human V

8: Fae II (8:妖精II) is the eighth mission in The Tower of the Commander.

Enemies[]

Enemy Unit
Type
Attack
Type
HP ATK DEF
MR
Attack
Speed
MOV
UP
Notes
Skeleton Sprite.png
Skeleton ×16
Ranged (120)
Undead
Physical 4500 600 50 111
Initial: 30
Move: 61
Missile: 2
600
1 UP
Skeleton Swordsman Sprite.png
Skeleton Swordsman ×15
Melee
Undead
Physical 6000 750 120 161
Initial: 10
600
1 UP
Red Skeleton Cavalry Sprite.png
Red Skeleton Cavalry ×10
Melee
Undead
Physical 12000 1500 400 160
Initial: 24
1600
2 UP
Cyclops Skeleton Sprite.png
Cyclops Skeleton ×11
Melee
Undead Giant
Physical 140000 7000 800 221
Initial: 40
400
3 UP
Greater Vampire Sprite.png
Greater Vampire ×10
Melee
Undead
Physical 20000 400 0 76
Initial: 10
400
2 UP
Paralyzes target after 6 hits. Paralyzed units cannot attack, cannot use skills, and have halved defense.
Vampire Princess Sprite.png
Vampire Princess ×5
Ranged (30)
Undead
Physical 7000 450 50 136
Initial: 24
Move: 101
Missile: 0
650
2 UP
Melee attack paralyzes target after one hit. Paralyzed units can't attack, block, or use skills. Paralysis lasts 12 seconds.
Vampire Behemoth Sprite.png
Vampire Behemoth ×1
Melee
Undead Divine Beast
Physical 270000 5500 100
MR 10
266
Initial: 65
200
3 UP
Paralyzes target after 6 hits. Paralyzed units cannot attack, cannot use skills, and have halved defense.
Flying Vampire Behemoth Sprite.png
Flying Vampire Behemoth ×3
Flying
Ranged (48)
Undead Divine Beast
Physical 270000 5500 300
MR 10
211
Initial: 20
Move: 161
Missile: 8
100
3 UP
Paralyzes target after 6 hits. Paralyzed units cannot attack, cannot use skills, and have halved defense.

High Scores[]

Video Guides[]

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