All units have a class. As a result, there are a lot of abilities that affect them.
This page is dedicated to abilities that focus on the classes, which are classes that can be deployed on both Melee and Ranged slots. To find a set of abilities that boost a particular class, scroll down to the Hidebox with that particular class's name and open it up. If an opened Hidebox has no information inside, it means that particular group currently has no abilities to support it.
Classes are ordered by date of implementation. In the case of multiple classes that were implemented on the same date, the class with the unit that appears first by index number goes first.
Note: As a reminder, ability effects are applied in the order of 1st Barracks -> On the Active Team -> While Deployed -> During Skill Use.